Ness
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Balanced Brawl Bonus: Defense Down α
- Ness’s psychic sparkles he generates with his forward aerial, back aerial, and dash attack now do additional shield damage.
Other Major Changes
- Down throw does more damage.
- Yo-yos are more reliable.
- Forward smash does more damage.
- Pk Fire pillar traps better.
- Pk Flash does more knockback.
Full Technical Change List
- Jab 1 hitbox 0-2 properties: Base Knockback (8 -> 38), Knockback Growth (50 -> 0)
- Jab 2 hitbox 0-2 properties: Base Knockback (8 -> 38), Knockback Growth (50 -> 0)
- Dash attack frame 8 hitbox 0-1 properties: Shield Damage (1 -> 5)
- Dash attack frame 8 hitbox 2 properties: Shield Damage (0 -> 5)
- Dash attack frame 15 hitbox 0 properties: Shield Damage (1 -> 4)
- Dash attack frame 22 hitbox 0 properties: Shield Damage (1 -> 8)
- Forward smash hitbox 0 properties: Damage (18 -> 19)
- Forward smash hitbox 1 properties: Damage (20 -> 21)
- Forward smash hitbox 2 properties: Damage (22 -> 23)
- Forward smash hitbox 3 properties: Damage (24 -> 27)
- Up smash initial hitbox 0 properties: Weight Knockback (90 -> 35), Knockback Growth (100 -> 50)
- Down smash initial hitbox 0 properties: Weight Knockback (90 -> 35), Knockback Growth (100 -> 50)
- Forward aerial loop hitbox 0 properties: Shield Damage (1 -> 2)
- Forward aerial final hitbox 0 properties: Shield Damage (1 -> 6)
- Back aerial frame 10 hitbox 0-1 properties: Shield Damage (0 -> 15)
- Down throw fire hitbox 0 properties: Damage (1 -> 2)
- Ground break: animates at 1.35x speed starting on frame 1
- Pk Flash hitbox 0 properties: Knockback Growth (70 -> 75), Base Knockback (10 -> 20)
- Pk Fire pillar hitbox 0-1 properties: Angle (68 -> 112), Base Knockback (10 -> 7)