Kirby
|
|
Balanced Brawl Bonus: Copying Your Balanced Brawl Bonus
- Balanced Brawl changes to neutral specials in general also apply to Kirby’s Copy version with a few powers being even better. Copy itself now does 10% damage and is safe for Kirby to use.
Other Major Changes
- Jab combo now links properly.
- Neutral aerial now hits more favorably and ends more quickly.
- Up throw now does 1% more damage.
- Aerial Hammer Swing can now grab ledges from the front after the first hit.
- Stone generally hits harder.
Full Technical Change List
- Jab 2 hitbox 0-2 properties: Base Knockback (8 -> 10)
- Rapid jab loop hitbox 0-3 properties: SDI Multiplier (1.10 -> 1.50)
- Neutral aerial frame 10 hitbox 0 properties: Base Knockback (10 -> 40)
- Neutral aerial frame 12 hitbox 0 properties: Base Knockback (10 -> 30)
- Neutral aerial frame 16 hitbox 0 properties: Base Knockback (10 -> 20)
- Neutral aerial frame 21 hitbox 0 properties: Base Knockback (10 -> 20), Knockback Growth (80 -> 50)
- Neutral aerial autocancels on frame 42 (previously on frame 56)
- Neutral aerial interruptible on frame 57 (previously on frame 73)
- Up throw throw box properties: Damage (10 -> 11)
- Copy throw box properties: Damage (6 -> 10), Knockback Growth (0 -> 30)
- Copy swallowing fully invincible
- Aerial Hammer Swing able to grab ledges from the front starting on frame 19
- Stone (aerial) hitbox 0 propeties: Damage (9 -> 10)
- Stone (aerial) hitbox 1 properties: Damage (18 -> 20)
- Copy power changes to the following character powers: Mario, Luigi, Diddy Kong, Yoshi, Wario, Link, Zelda, Sheik, Ganondorf, Samus, R.O.B., Meta Knight, Captain Falcon, Ivysaur, Jigglypuff, Marth, Ike, Ness, Lucas, Mr. Game & Watch