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	<title>Comments on: BBrawl Cheat Sheets</title>
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		<title>By: Hman77</title>
		<link>/uncategorized/bbrawl-cheat-sheets/comment-page-1/#comment-111</link>
		<dc:creator><![CDATA[Hman77]]></dc:creator>
		<pubDate>Fri, 29 Oct 2010 21:45:16 +0000</pubDate>
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		<description><![CDATA[To the creators of bbrawl:

Before I get to my point I have to say that I really love your creation in bbrawl.  I feel particularly strong about that because I&#039;m a Ganon main and he sucked in vbrawl.  Now he is actually playable.  But over the course of my time playing I have found that he still has a few issues against certain characters.  I find that when playing really fast characters; mk, falcon, and fox, he has a hard time responding to any sort of pressure.  His most reliable source of defense is a shield, but just opening the shield makes him incredibly vulnerable.  Either the opponent grabs him or contines pummle Ganon with attacks.  Ganon can&#039;t respond well at all to this kind of pressure.  I think that he should have a tool to fend off such attacks.  I am aware that the quake has improved, but if it fails Ganon is completely disabled.  My suggestions are; a quiker jab, a linking double hit (jimp-shield-cancel standard air), or, although it may be an exception to your hitbox policy, a longer grab range (Ganon really needs one).  For the sake of your time I won&#039;t go into a full explanation on each attack. Contact me if you have questions or a response.  Keep up the good work :)]]></description>
		<content:encoded><![CDATA[<p>To the creators of bbrawl:</p>
<p>Before I get to my point I have to say that I really love your creation in bbrawl.  I feel particularly strong about that because I&#8217;m a Ganon main and he sucked in vbrawl.  Now he is actually playable.  But over the course of my time playing I have found that he still has a few issues against certain characters.  I find that when playing really fast characters; mk, falcon, and fox, he has a hard time responding to any sort of pressure.  His most reliable source of defense is a shield, but just opening the shield makes him incredibly vulnerable.  Either the opponent grabs him or contines pummle Ganon with attacks.  Ganon can&#8217;t respond well at all to this kind of pressure.  I think that he should have a tool to fend off such attacks.  I am aware that the quake has improved, but if it fails Ganon is completely disabled.  My suggestions are; a quiker jab, a linking double hit (jimp-shield-cancel standard air), or, although it may be an exception to your hitbox policy, a longer grab range (Ganon really needs one).  For the sake of your time I won&#8217;t go into a full explanation on each attack. Contact me if you have questions or a response.  Keep up the good work :)</p>
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