********************* Captain Falcon: ********************* # Action 118 (SpecialS/SpecialAirS) Change Action - ID=0x10, Requirement=Animation End, Change Action - ID=0xE, Requirement=Animation End, # Subaction 4A Asynchronous Timer - Frames=5.00x, Offensive Collision - Bone/ID=0xC0000, Damage=0x6, Trajectory=0x46, Base Knockback=0x32, Knockback Growth=0xA, Size=6.20x, Z Offset=0.00x, Y Offset=4.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30480, Offensive Collision - Bone/ID=0x60001, Damage=0x6, Trajectory=0x46, Base Knockback=0x32, Knockback Growth=0xA, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30480, Offensive Collision - Bone/ID=0x60002, Damage=0x6, Trajectory=0x46, Base Knockback=0x32, Knockback Growth=0xA, Size=4.30x, Z Offset=4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30480, Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0xC0000, Damage=0x5, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=4.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30440, Offensive Collision - Bone/ID=0x60001, Damage=0x5, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30440, Offensive Collision - Bone/ID=0x60002, Damage=0x5, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x0, Size=3.80x, Z Offset=4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30440, Asynchronous Timer - Frames=5.00x, Offensive Collision - Bone/ID=0xC0000, Damage=0x6, Trajectory=0x46, Base Knockback=0x32, Knockback Growth=0xF, Size=6.20x, Z Offset=0.00x, Y Offset=4.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30480, Offensive Collision - Bone/ID=0x60001, Damage=0x6, Trajectory=0x46, Base Knockback=0x32, Knockback Growth=0xF, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30480, Offensive Collision - Bone/ID=0x60002, Damage=0x6, Trajectory=0x46, Base Knockback=0x32, Knockback Growth=0xF, Size=4.30x, Z Offset=4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30480, Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0xC0000, Damage=0x5, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=4.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30440, Offensive Collision - Bone/ID=0x60001, Damage=0x5, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30440, Offensive Collision - Bone/ID=0x60002, Damage=0x5, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x0, Size=3.80x, Z Offset=4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30440, # Subaction 4E Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x2B0000, Damage=0x8, Trajectory=0x41, Base Knockback=0x28, Knockback Growth=0x10050, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830280, Synchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x2B0000, Damage=0x6, Trajectory=0x28, Base Knockback=0x28, Knockback Growth=0x10041, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830240, Synchronous Timer - Frames=7.00x, Terminate Collisions Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x2B0000, Damage=0x8, Trajectory=0x4B, Base Knockback=0x19, Knockback Growth=0x10064, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830280, Synchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x2B0000, Damage=0x6, Trajectory=0x28, Base Knockback=0xF, Knockback Growth=0x10050, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830240, Synchronous Timer - Frames=7.00x, Terminate Collisions # Subaction 4F Offensive Collision - Bone/ID=0xD0000, Damage=0xB, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=5.30x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=3.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xD0000, Damage=0xC, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=5.30x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xB, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=3.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0xB, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 50 Offensive Collision - Bone/ID=0xD0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=5.30x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=3.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xD0000, Damage=0xB, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=5.30x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=3.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 53 Offensive Collision - Bone/ID=0xD0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=5.30x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.30x, Z Offset=0.00x, Y Offset=3.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xD0000, Damage=0xB, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0x0, Size=5.30x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0x0, Size=4.30x, Z Offset=0.00x, Y Offset=3.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 54 Offensive Collision - Bone/ID=0xD0000, Damage=0xD, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x32, Size=6.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xD, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0002, Damage=0xD, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xD0000, Damage=0xD, Trajectory=0x14, Base Knockback=0x50, Knockback Growth=0x32, Size=6.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xD, Trajectory=0x14, Base Knockback=0x50, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0002, Damage=0xD, Trajectory=0x14, Base Knockback=0x50, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 55 Offensive Collision - Bone/ID=0x90000, Damage=0xA, Trajectory=0x50, Base Knockback=0x4B, Knockback Growth=0x19, Size=4.80x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.50x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x80001, Damage=0xA, Trajectory=0x28, Base Knockback=0x4B, Knockback Growth=0x19, Size=4.80x, Z Offset=0.00x, Y Offset=-3.50x, X Offset=0.00x, Tripping Rate=0.50x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0xA, Trajectory=0x14, Base Knockback=0x4B, Knockback Growth=0x19, Size=4.80x, Z Offset=-2.80x, Y Offset=2.80x, X Offset=0.00x, Tripping Rate=0.50x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x90000, Damage=0xC, Trajectory=0x55, Base Knockback=0x4B, Knockback Growth=0x14, Size=4.80x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.50x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x80001, Damage=0xC, Trajectory=0x23, Base Knockback=0x4B, Knockback Growth=0x14, Size=4.80x, Z Offset=0.00x, Y Offset=-3.50x, X Offset=0.00x, Tripping Rate=0.50x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0xC, Trajectory=0xF, Base Knockback=0x4B, Knockback Growth=0x14, Size=4.80x, Z Offset=-2.80x, Y Offset=2.80x, X Offset=0.00x, Tripping Rate=0.50x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 57 Offensive Collision - Bone/ID=0x150000, Damage=0x14, Trajectory=0x2D, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, Offensive Collision - Bone/ID=0x140001, Damage=0x14, Trajectory=0x2D, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, Offensive Collision - Bone/ID=0x140002, Damage=0x14, Trajectory=0x2D, Base Knockback=0x55, Knockback Growth=0x14, Size=3.00x, Z Offset=-4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, Offensive Collision - Bone/ID=0x150000, Damage=0x14, Trajectory=0x2D, Base Knockback=0x5A, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, Offensive Collision - Bone/ID=0x140001, Damage=0x14, Trajectory=0x2D, Base Knockback=0x5A, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, Offensive Collision - Bone/ID=0x140002, Damage=0x14, Trajectory=0x2D, Base Knockback=0x5A, Knockback Growth=0x14, Size=3.00x, Z Offset=-4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, # Subaction 5A Offensive Collision - Bone/ID=0x150000, Damage=0x12, Trajectory=0x28, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, Offensive Collision - Bone/ID=0x140001, Damage=0x12, Trajectory=0x28, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, Offensive Collision - Bone/ID=0x140002, Damage=0x12, Trajectory=0x28, Base Knockback=0x55, Knockback Growth=0x14, Size=3.00x, Z Offset=-4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, Offensive Collision - Bone/ID=0x150000, Damage=0x12, Trajectory=0x23, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, Offensive Collision - Bone/ID=0x140001, Damage=0x12, Trajectory=0x23, Base Knockback=0x55, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, Offensive Collision - Bone/ID=0x140002, Damage=0x12, Trajectory=0x23, Base Knockback=0x55, Knockback Growth=0x14, Size=3.00x, Z Offset=-4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39431085, # Subaction 60 Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0xD0000, Damage=0x12, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xD0001, Damage=0x12, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xC0002, Damage=0x12, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x3, Damage=0x6, Trajectory=0x32, Base Knockback=0x170055, Knockback Growth=0x1E, Size=3.50x, Z Offset=0.00x, Y Offset=4.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1810440, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=17.00x, *Offensive Collision - Bone/ID=0xD0100, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, *Offensive Collision - Bone/ID=0xD0101, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, *Offensive Collision - Bone/ID=0xC0102, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0xD0000, Damage=0x12, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xD0001, Damage=0x12, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xC0002, Damage=0x12, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x3, Damage=0x6, Trajectory=0x32, Base Knockback=0x170055, Knockback Growth=0x1E, Size=3.50x, Z Offset=0.00x, Y Offset=4.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1810440, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=17.00x, *Offensive Collision - Bone/ID=0xD0100, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x23, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, *Offensive Collision - Bone/ID=0xD0101, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x23, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, *Offensive Collision - Bone/ID=0xC0102, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x23, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Synchronous Timer - Frames=3.00x, Terminate Collisions # Subaction 62 Asynchronous Timer - Frames=3.00x, Bit Variable Set - RA-Bit[30], Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0xD0000, Damage=0x4, Trajectory=0x52, Base Knockback=0x370064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0x4, Trajectory=0x4E, Base Knockback=0x370064, Knockback Growth=0x0, Size=6.50x, Z Offset=0.00x, Y Offset=3.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0x4, Trajectory=0x4A, Base Knockback=0x370064, Knockback Growth=0x0, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Asynchronous Timer - Frames=8.00x, Terminate Collisions Asynchronous Timer - Frames=19.00x, *Offensive Collision - Bone/ID=0x90000, Damage=0x6, Trajectory=0x169, Base Knockback=0x7D, Knockback Growth=0x2D, Size=4.80x, Z Offset=0.00x, Y Offset=-4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, *Offensive Collision - Bone/ID=0x80001, Damage=0x6, Trajectory=0x169, Base Knockback=0x7D, Knockback Growth=0x2D, Size=6.00x, Z Offset=0.00x, Y Offset=-3.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, *Offensive Collision - Bone/ID=0x60002, Damage=0x6, Trajectory=0x169, Base Knockback=0x7D, Knockback Growth=0x2D, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Asynchronous Timer - Frames=21.00x, Terminate Collisions Asynchronous Timer - Frames=3.00x, Bit Variable Set - RA-Bit[30], Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0xD0000, Damage=0x4, Trajectory=0x52, Base Knockback=0x370064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0x4, Trajectory=0x4E, Base Knockback=0x370064, Knockback Growth=0x0, Size=6.50x, Z Offset=0.00x, Y Offset=3.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0x4, Trajectory=0x4A, Base Knockback=0x370064, Knockback Growth=0x0, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Asynchronous Timer - Frames=8.00x, Terminate Collisions Asynchronous Timer - Frames=19.00x, *Offensive Collision - Bone/ID=0x90000, Damage=0x8, Trajectory=0x169, Base Knockback=0x7D, Knockback Growth=0x2D, Size=4.80x, Z Offset=0.00x, Y Offset=-4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, *Offensive Collision - Bone/ID=0x80001, Damage=0x8, Trajectory=0x169, Base Knockback=0x7D, Knockback Growth=0x2D, Size=6.00x, Z Offset=0.00x, Y Offset=-3.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, *Offensive Collision - Bone/ID=0x60002, Damage=0x8, Trajectory=0x169, Base Knockback=0x7D, Knockback Growth=0x2D, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Asynchronous Timer - Frames=21.00x, Terminate Collisions # Subaction 63 Asynchronous Timer - Frames=13.00x, *Special Offensive Collision - 0x80000, 0x13, 0x20, 0x5D, 0x1E, 3.00x, 0.00x, -4.40x, 0.00x, 0.00x, 1.20x, 1.00x, 0x39C30483, 0x0, 0x4FFFC3, Offensive Collision - Bone/ID=0x60001, Damage=0x6, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x23, Size=4.00x, Z Offset=-4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.20x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30400, Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x80000, Damage=0x3, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x23, Size=4.50x, Z Offset=0.00x, Y Offset=-4.40x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30400, Offensive Collision - Bone/ID=0x60001, Damage=0x3, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x23, Size=4.30x, Z Offset=-4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30400, Asynchronous Timer - Frames=30.00x, Terminate Collisions Asynchronous Timer - Frames=13.00x, *Special Offensive Collision - 0x80000, 0x16, 0x20, 0x5D, 0x1E, 3.00x, 0.00x, -4.40x, 0.00x, 0.00x, 1.20x, 1.00x, 0x39C30483, 0x0, 0x4FFFC3, Offensive Collision - Bone/ID=0x60001, Damage=0x6, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x23, Size=4.00x, Z Offset=-4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.20x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30400, Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x80000, Damage=0x3, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x23, Size=4.50x, Z Offset=0.00x, Y Offset=-4.40x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30400, Offensive Collision - Bone/ID=0x60001, Damage=0x3, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x23, Size=4.30x, Z Offset=-4.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C30400, Asynchronous Timer - Frames=30.00x, Terminate Collisions # Subaction 70 (CatchAttack) Special Offensive Collision - 0x0, 0x2, 0x50, 0x1E0064, 0x0, 6.24x, 0.00x, 10.00x, 12.00x, 0.00x, 1.00x, 1.00x, 0x31C30400, 0x0, 0x84FFFC3, Special Offensive Collision - 0x0, 0x3, 0x50, 0x1E0064, 0x0, 6.24x, 0.00x, 10.00x, 12.00x, 0.00x, 1.00x, 1.00x, 0x31C30403, 0x0, 0x84FFFC3, # Subaction 72 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x87, Knockback Growth=0x82, Weight Knockback=0x0, Base Knockback=0x1E, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x87, Knockback Growth=0x87, Weight Knockback=0x0, Base Knockback=0x28, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x2D, Knockback Growth=0x69, Weight Knockback=0x0, Base Knockback=0x2D, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x2D, Knockback Growth=0x14, Weight Knockback=0x0, Base Knockback=0x4B, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 74 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x3, Trajectory=0x55, Knockback Growth=0x69, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x3, Trajectory=0x55, Knockback Growth=0xA, Weight Knockback=0x0, Base Knockback=0x55, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x41, Knockback Growth=0x22, Weight Knockback=0x0, Base Knockback=0x4B, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x41, Knockback Growth=0x14, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 1CE (SpecialN) # Subaction 1D0 (SpecialAirN) Asynchronous Timer - Frames=8.00x, ... Terminate Collisions Asynchronous Timer - Frames=8.00x, Super/Heavy Armour - 0x3, 25.00x, ... Terminate Collisions Super/Heavy Armour - 0x0, 0.00x, (FRAME 57.00x) # Subaction 1CF (SpecialNTurn) # Subaction 1D1 (SpecialAirNTurn) Asynchronous Timer - Frames=20.00x, ... Terminate Collisions Asynchronous Timer - Frames=20.00x, Super/Heavy Armour - 0x3, 25.00x, ... Terminate Collisions Super/Heavy Armour - 0x0, 0.00x, (FRAME 57.00x) # Subaction 1D3 (SpecialS) Offensive Collision - Bone/ID=0x160000, Damage=0x7, Trajectory=0x50, Base Knockback=0x34, Knockback Growth=0x20064, Size=8.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29031085, Offensive Collision - Bone/ID=0x160000, Damage=0x9, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x2005F, Size=8.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29031085, # Subaction 1D5 (SpecialAirS) Special Offensive Collision - 0x150000, 0x7, 0x10E, 0x46, 0x2003C, 8.00x, 8.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29021085, 0x0, 0x4FFFC3, Special Offensive Collision - 0x150001, 0x7, 0x10E, 0x46, 0x2003C, 4.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29021085, 0x0, 0x4FFFC3, Special Offensive Collision - 0x150002, 0x7, 0x3C, 0x50, 0x2003C, 8.00x, 8.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29011085, 0x0, 0x4FFFC3, Special Offensive Collision - 0x150003, 0x7, 0x3C, 0x50, 0x2003C, 4.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29011085, 0x0, 0x4FFFC3, Special Offensive Collision - 0x150000, 0xA, 0x10E, 0x3C, 0x20046, 8.00x, 8.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29021085, 0x0, 0x4FFFC3, Special Offensive Collision - 0x150001, 0xA, 0x10E, 0x3C, 0x20046, 4.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29021085, 0x0, 0x4FFFC3, Special Offensive Collision - 0x150002, 0xA, 0x3C, 0x32, 0x2004B, 8.00x, 8.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29011085, 0x0, 0x4FFFC3, Special Offensive Collision - 0x150003, 0xA, 0x3C, 0x32, 0x2004B, 4.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x29011085, 0x0, 0x4FFFC3, ... Asynchronous Timer - Frames=42.00x, Selective IASA - IASA=0xB, # Subaction 1D9 (SpecialHiThrow) Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xC, Trajectory=0x169, Knockback Growth=0x52, Weight Knockback=0x0, Base Knockback=0x28, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x8, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xE, Trajectory=0x169, Knockback Growth=0x52, Weight Knockback=0x0, Base Knockback=0x32, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x8, 0x3, True, True, 0x8, # Subaction 1DA (SpecialLw) Asynchronous Timer - Frames=14.00x, Offensive Collision - Bone/ID=0xD0000, Damage=0xD, Trajectory=0x2D, Base Knockback=0x46, Knockback Growth=0x32, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0xC0001, Damage=0xD, Trajectory=0x2D, Base Knockback=0x46, Knockback Growth=0x32, Size=3.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0xD0002, Damage=0xD, Trajectory=0x2D, Base Knockback=0x46, Knockback Growth=0x32, Size=2.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Synchronous Timer - Frames=1.00x, Bit Variable Set - RA-Bit[18], Synchronous Timer - Frames=2.00x, Offensive Collision - Bone/ID=0xD0000, Damage=0xB, Trajectory=0x55, Base Knockback=0x28, Knockback Growth=0x3E, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0xC0001, Damage=0xB, Trajectory=0x55, Base Knockback=0x28, Knockback Growth=0x3E, Size=3.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0xD0002, Damage=0xB, Trajectory=0x55, Base Knockback=0x28, Knockback Growth=0x3E, Size=2.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Synchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0xD0000, Damage=0x7, Trajectory=0x32, Base Knockback=0x3C, Knockback Growth=0x32, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445, Offensive Collision - Bone/ID=0xC0001, Damage=0x7, Trajectory=0x32, Base Knockback=0x3C, Knockback Growth=0x32, Size=3.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445, Offensive Collision - Bone/ID=0xD0002, Damage=0x7, Trajectory=0x32, Base Knockback=0x3C, Knockback Growth=0x32, Size=2.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445, Synchronous Timer - Frames=8.00x, Terminate Collisions Asynchronous Timer - Frames=14.00x, Offensive Collision - Bone/ID=0xD0000, Damage=0xD, Trajectory=0x41, Base Knockback=0x0, Knockback Growth=0x73, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0xC0001, Damage=0xD, Trajectory=0x41, Base Knockback=0x0, Knockback Growth=0x73, Size=3.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0xD0002, Damage=0xD, Trajectory=0x41, Base Knockback=0x0, Knockback Growth=0x73, Size=2.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Synchronous Timer - Frames=1.00x, Bit Variable Set - RA-Bit[18], Synchronous Timer - Frames=2.00x, Offensive Collision - Bone/ID=0xD0000, Damage=0xB, Trajectory=0x50, Base Knockback=0x0, Knockback Growth=0x64, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0xC0001, Damage=0xB, Trajectory=0x50, Base Knockback=0x0, Knockback Growth=0x64, Size=3.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0xD0002, Damage=0xB, Trajectory=0x50, Base Knockback=0x0, Knockback Growth=0x64, Size=2.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Synchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0xD0000, Damage=0x7, Trajectory=0x5F, Base Knockback=0x0, Knockback Growth=0x5F, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445, Offensive Collision - Bone/ID=0xC0001, Damage=0x7, Trajectory=0x5F, Base Knockback=0x0, Knockback Growth=0x5F, Size=3.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445, Offensive Collision - Bone/ID=0xD0002, Damage=0x7, Trajectory=0x5F, Base Knockback=0x0, Knockback Growth=0x5F, Size=2.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445, Synchronous Timer - Frames=8.00x, Terminate Collisions # Subaction 1DB (SpecialLwEnd) Synchronous Timer - Frames=2.00x, Synchronous Timer - Frames=2.00x, Bit Variable Set - RA-Bit[16], !Animation Command-00! 0D000200 - 0x9, @2331C, # Subaction 1DC (SpecialAirLw) Offensive Collision - Bone/ID=0x90001, Damage=0xF, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0x80002, Damage=0xF, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Synchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x90001, Damage=0xD, Trajectory=0x169, Base Knockback=0x41, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0x80002, Damage=0xD, Trajectory=0x169, Base Knockback=0x41, Knockback Growth=0x28, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Synchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x90001, Damage=0xB, Trajectory=0x169, Base Knockback=0x3C, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445, Offensive Collision - Bone/ID=0x80002, Damage=0xB, Trajectory=0x169, Base Knockback=0x3C, Knockback Growth=0x28, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445, Synchronous Timer - Frames=8.00x, Terminate Collisions Offensive Collision - Bone/ID=0x90001, Damage=0xF, Trajectory=0x0, Base Knockback=0x0, Knockback Growth=0x4B, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0x80002, Damage=0xF, Trajectory=0x0, Base Knockback=0x0, Knockback Growth=0x4B, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Synchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x90001, Damage=0xD, Trajectory=0xA, Base Knockback=0x0, Knockback Growth=0x4B, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Offensive Collision - Bone/ID=0x80002, Damage=0xD, Trajectory=0xA, Base Knockback=0x0, Knockback Growth=0x4B, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830485, Synchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x90001, Damage=0xB, Trajectory=0x14, Base Knockback=0x0, Knockback Growth=0x4B, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445, Offensive Collision - Bone/ID=0x80002, Damage=0xB, Trajectory=0x14, Base Knockback=0x0, Knockback Growth=0x4B, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830445, Synchronous Timer - Frames=8.00x, Terminate Collisions # Subaction 1DD (SpecialAirLwEndAir) (none) Asynchronous Timer - Frames=2.00x, !Animation Command-00! 0D000200 - 0x9, @2331C, # Subaction 1DE (SpecialLwEndAir) (none) Asynchronous Timer - Frames=2.00x, !Animation Command-00! 0D000200 - 0x9, @234AC, # Subaction 1DF (SpecialAirLwEnd) Offensive Collision - Bone/ID=0x0, Damage=0x9, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x50, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=7.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810480, Offensive Collision - Bone/ID=0x1, Damage=0x9, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x50, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-7.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810480, Offensive Collision - Bone/ID=0x2, Damage=0x9, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x50, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810480, Synchronous Timer - Frames=2.00x, Terminate Collisions Bit Variable Set - RA-Bit[16], Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0xF, Base Knockback=0x0, Knockback Growth=0x3C, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=7.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810480, Offensive Collision - Bone/ID=0x1, Damage=0x7, Trajectory=0xF, Base Knockback=0x0, Knockback Growth=0x3C, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-7.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810480, Offensive Collision - Bone/ID=0x2, Damage=0x7, Trajectory=0xF, Base Knockback=0x0, Knockback Growth=0x3C, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810480, Synchronous Timer - Frames=2.00x, Terminate Collisions Synchronous Timer - Frames=5.00x, !Animation Command-00! 0D000200 - 0x9, @234AC, # Subaction 1E0 (SpecialHiThrow) //Actually Falcon Kick wall rebound! (none) Asynchronous Timer - Frames=8.00x, !Animation Command-00! 0D000200 - 0x9, @2331C, Selective IASA - IASA=0xC, Selective IASA - IASA=0xF, # New Subroutine 2331C Change Action - ID=0x114, IC-Basic[1018] >= IC-Basic[3186] Additional Requirement - Requirement=Button Held, Variable=0x1, Change Action - ID=0x113, IC-Basic[1011] >= IC-Basic[3149] Additional Requirement - Requirement=Button Held, Variable=0x1, Change Action - ID=0x113, IC-Basic[1012] >= IC-Basic[3149] Additional Requirement - Requirement=Button Held, Variable=0x1, Change Action - ID=0x112, IC-Basic[1020] < IC-Basic[3186] Additional Requirement - Requirement=Button Held, Variable=0x1, Return # New Subroutine 2331C Change Action - ID=0x115, IC-Basic[1020] >= IC-Basic[3186] Additional Requirement - Requirement=Button Held, Variable=0x1, Change Action - ID=0x114, IC-Basic[1018] >= IC-Basic[3186] Additional Requirement - Requirement=Button Held, Variable=0x1, Change Action - ID=0x113, IC-Basic[1011] >= IC-Basic[3149] Additional Requirement - Requirement=Button Held, Variable=0x1, Change Action - ID=0x113, IC-Basic[1012] >= IC-Basic[3149] Additional Requirement - Requirement=Button Held, Variable=0x1, Change Action - ID=0x112, IC-Basic[1020] < IC-Basic[3186] Additional Requirement - Requirement=Button Held, Variable=0x1, Return ********************* King Dedede: ********************* # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x14, Knockback Growth=0x64, Weight Knockback=0x50, Base Knockback=0x0, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, False, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x140, Knockback Growth=0x0, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, False, True, 0x8, # Subaction 209 Asynchronous Timer - Frames=11.00x, Offensive Collision - ... Asynchronous Timer - Frames=13.00x, Terminate Collisions Asynchronous Timer - Frames=6.00x, Set Momentum - 2.00x, 0.00x, 0x0, 0x1, Asynchronous Timer - Frames=11.00x, Offensive Collision - ... Asynchronous Timer - Frames=15.00x, Terminate Collisions # Subaction 20A Same, but: Set Momentum - 1.70x, 0.90x, 0x0, 0x1, # Subaction 20B Same, but: Set Momentum - 5.00x, 0.00x, 0x0, 0x1, Asynchronous Timer - Frames=15.00x, (from 11.00x) # Subaction 20C Same, but: Set Momentum - 5.60x, 2.80x, 0x0, 0x1, Asynchronous Timer - Frames=15.00x, (from 11.00x) ********************* Diddy Kong: ********************* # Subaction 1D6 (SpecialNBlow ) (none) Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x50, Base Knockback=0x28, Knockback Growth=0x64, Size=10.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x2431085, Synchronous Timer - Frames=2.00x, Terminate Collisions ********************* Donkey Kong: ********************* # Subaction 48 Offensive Collision - Bone/ID=0x140000, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.50x, Z Offset=-1.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x130001, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=3.40x, Z Offset=-1.50x, Y Offset=0.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x210002, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=3.40x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x140000, Damage=0x4, Trajectory=0x169, Base Knockback=0x0, Knockback Growth=0x23, Size=4.50x, Z Offset=-1.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x130001, Damage=0x4, Trajectory=0x169, Base Knockback=0x0, Knockback Growth=0x23, Size=3.40x, Z Offset=-1.50x, Y Offset=0.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x210002, Damage=0x4, Trajectory=0x169, Base Knockback=0x0, Knockback Growth=0x23, Size=3.40x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, # Subaction 4E Asynchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x70000, Damage=0xB, Trajectory=0x32, Base Knockback=0x14, Knockback Growth=0x10064, Size=7.50x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x70001, Damage=0xB, Trajectory=0x32, Base Knockback=0x14, Knockback Growth=0x10064, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x60002, Damage=0xB, Trajectory=0x32, Base Knockback=0x14, Knockback Growth=0x10064, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Asynchronous Timer - Frames=11.00x, Offensive Collision - ... Asynchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x70000, Damage=0xB, Trajectory=0x1E, Base Knockback=0x14, Knockback Growth=0x10064, Size=7.50x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x70001, Damage=0xB, Trajectory=0x1E, Base Knockback=0x14, Knockback Growth=0x10064, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x60002, Damage=0xB, Trajectory=0x1E, Base Knockback=0x14, Knockback Growth=0x10064, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Asynchronous Timer - Frames=11.00x, Offensive Collision - ... # Subaction 4F Offensive Collision - Bone/ID=0x140000, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=5.00x, Z Offset=7.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x140001, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x130002, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=3.50x, Z Offset=-1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x210003, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x140000, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=5.00x, Z Offset=7.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x140001, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x130002, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.50x, Z Offset=-1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x210003, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, # Subaction 50 Offensive Collision - Bone/ID=0x140000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=5.00x, Z Offset=7.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x140001, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x130002, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=3.50x, Z Offset=-1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x210003, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x140000, Damage=0xA, Trajectory=0x28, Base Knockback=0x64, Knockback Growth=0x1E, Size=5.00x, Z Offset=7.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x140001, Damage=0xA, Trajectory=0x28, Base Knockback=0x64, Knockback Growth=0x1E, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x130002, Damage=0xA, Trajectory=0x28, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.50x, Z Offset=-1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x210003, Damage=0xA, Trajectory=0x28, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, # Subaction 53 Offensive Collision - Bone/ID=0x140000, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=5.00x, Z Offset=7.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.15x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x140001, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.15x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x130002, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=3.50x, Z Offset=-1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.15x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x210003, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=0.00x, Tripping Rate=0.15x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x140000, Damage=0x9, Trajectory=0xF, Base Knockback=0x64, Knockback Growth=0xF, Size=5.00x, Z Offset=7.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.15x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x140001, Damage=0x9, Trajectory=0xF, Base Knockback=0x64, Knockback Growth=0xF, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.15x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x130002, Damage=0x9, Trajectory=0xF, Base Knockback=0x64, Knockback Growth=0xF, Size=3.50x, Z Offset=-1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.15x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x210003, Damage=0x9, Trajectory=0xF, Base Knockback=0x64, Knockback Growth=0xF, Size=4.00x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=0.00x, Tripping Rate=0.15x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, # Subaction 55 Offensive Collision - Bone/ID=0x2B0000, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0xA, Size=4.80x, Z Offset=-2.30x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2C0001, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0xA, Size=4.80x, Z Offset=-1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2C0002, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0xA, Size=6.40x, Z Offset=-8.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x210003, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0xA, Size=5.28x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2B0000, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0xA, Size=4.80x, Z Offset=-2.30x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.80x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2C0001, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0xA, Size=4.80x, Z Offset=-1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.80x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2C0002, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0xA, Size=6.40x, Z Offset=-8.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.80x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x210003, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0xA, Size=5.28x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.80x, Hitbox Flags=0x39030280, # Subaction 63 Synchronous Timer - Frames=55.00x, Bit Variable Clear - RA-Bit[30], Asynchronous Timer - Frames=55.00x, Bit Variable Clear - RA-Bit[30], # Subaction 1E3 (ThrowFLw) Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x1C, Knockback Growth=0x1A, Weight Knockback=0x0, Base Knockback=0x41, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x1C, Knockback Growth=0xA, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 1EE (SpecialS) Offensive Collision - Bone/ID=0x3, Damage=0x8, Trajectory=0x46, Base Knockback=0x28, Knockback Growth=0x1E000F, Size=10.00x, Z Offset=0.00x, Y Offset=11.00x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3842044B, Offensive Collision - Bone/ID=0x3, Damage=0x8, Trajectory=0x14, Base Knockback=0x28, Knockback Growth=0x1E0023, Size=10.00x, Z Offset=0.00x, Y Offset=11.00x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3842044B, # Subaction 1EF (SpecialAirS) Offensive Collision - Bone/ID=0x2, Damage=0x8, Trajectory=0x46, Base Knockback=0x28, Knockback Growth=0x1E000F, Size=10.00x, Z Offset=0.00x, Y Offset=11.00x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3842044B, Offensive Collision - Bone/ID=0x2, Damage=0x8, Trajectory=0x14, Base Knockback=0x28, Knockback Growth=0x1E0023, Size=10.00x, Z Offset=0.00x, Y Offset=11.00x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3842044B, # Subaction 1F3 (SpecialLwLoop) Asynchronous Timer - Frames=5.00x, Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x4E, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x1, Damage=0xE, Trajectory=0x54, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x2, Damage=0xE, Trajectory=0x54, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x3, Damage=0xE, Trajectory=0x4E, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Bit Variable Set - RA-Bit[17], Synchronous Timer - Frames=1.00x, Bit Variable Set - RA-Bit[17], Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x4E, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x1, Damage=0xE, Trajectory=0x54, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x2, Damage=0xE, Trajectory=0x54, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x3, Damage=0xE, Trajectory=0x4E, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Bit Variable Set - RA-Bit[17], Synchronous Timer - Frames=1.00x, Bit Variable Set - RA-Bit[17], Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=5.00x, Offensive Collision - Bone/ID=0x0, Damage=0xF, Trajectory=0x4E, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x1, Damage=0xF, Trajectory=0x54, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x2, Damage=0xF, Trajectory=0x54, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x3, Damage=0xF, Trajectory=0x4E, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Bit Variable Set - RA-Bit[17], Synchronous Timer - Frames=1.00x, Bit Variable Set - RA-Bit[17], Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x0, Damage=0xF, Trajectory=0x4E, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x1, Damage=0xF, Trajectory=0x54, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x2, Damage=0xF, Trajectory=0x54, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Offensive Collision - Bone/ID=0x3, Damage=0xF, Trajectory=0x4E, Base Knockback=0x17, Knockback Growth=0x10052, Size=13.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30010480, Bit Variable Set - RA-Bit[17], Synchronous Timer - Frames=1.00x, Bit Variable Set - RA-Bit[17], Synchronous Timer - Frames=1.00x, Terminate Collisions ********************* Falco: ********************* # Subaction 72 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x2, Trajectory=0x21, Knockback Growth=0x50, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x2, Trajectory=0x21, Knockback Growth=0x19, Weight Knockback=0x0, Base Knockback=0x5A, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x1, Trajectory=0x32, Knockback Growth=0x82, Weight Knockback=0x0, Base Knockback=0x2D, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x1, Trajectory=0x2D, Knockback Growth=0xA, Weight Knockback=0x0, Base Knockback=0x55, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 1D9 (SpecialAirSEnd) (none) Asynchronous Timer - Frames=2.00x, Selective IASA - IASA=0x11, Asynchronous Timer - Frames=15.00x, End Selective IASA - IASA=0x11, # Subaction 1DC (SpecialHigh) Synchronous Timer - Frames=4.00x, Set Loop - Iterations=0x7, Synchronous Timer - Frames=4.00x, Selective IASA - IASA=0x11, Set Loop - Iterations=0x7, # Subaction 1DE (SpecialHighFall) (none) Selective IASA - IASA=0x11, # Article 1 # Subaction 1 (FlyThrow) Special Offensive Collision - 0x0, 0x2, 0x32, 0x50, 0x3C, 9.60x, 0.00x, 0.00x, 4.00x, 0.00x, 0.25x, 1.00x, 0x6430243, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0x2, 0x73, 0x30, 0x46, 9.60x, 0.00x, 0.00x, 4.00x, 0.00x, 0.25x, 1.00x, 0x6430243, 0x0, 0x1CFFFC1, ********************* Fox: ********************* # Subaction 1D9 (SpecialAirSEnd) (none) Asynchronous Timer - Frames=2.00x, Selective IASA - IASA=0x11, Selective IASA - IASA=0x12, Asynchronous Timer - Frames=8.00x, End Selective IASA - IASA=0x12, Asynchronous Timer - Frames=15.00x, End Selective IASA - IASA=0x11, # Article 2 # Subaction 1 (MoveAir) Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x3C, Base Knockback=0x3C, Knockback Growth=0x44, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28830642, Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x5A, Base Knockback=0x3C, Knockback Growth=0x2005A, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28830642, # Known Subroutines Subroutine() @11F98 Offensive Collision - Bone/ID=0xC0000, Damage=0x2, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0x5, Size=4.00x, Z Offset=0.68x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0xD0001, Damage=0x2, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0x5, Size=4.00x, Z Offset=0.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0xD0002, Damage=0x1, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0x3, Size=3.50x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Synchronous Timer - Frames=1.00x, Terminate Collisions Return Offensive Collision - Bone/ID=0xC0000, Damage=0x2, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0xA, Size=4.00x, Z Offset=0.68x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0xD0001, Damage=0x2, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0xD0002, Damage=0x1, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0x8, Size=3.50x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Synchronous Timer - Frames=1.00x, Terminate Collisions Return ********************* Mr. Game & Watch: ********************* # Subaction 48 Offensive Collision - Bone/ID=0x3B0000, Damage=0x3, Trajectory=0x53, Base Knockback=0x50064, Knockback Growth=0x0, Size=5.50x, Z Offset=0.00x, Y Offset=6.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A431000, Offensive Collision - Bone/ID=0x3B0001, Damage=0x3, Trajectory=0x53, Base Knockback=0xA0064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A431000, Offensive Collision - Bone/ID=0x340002, Damage=0x3, Trajectory=0x55, Base Knockback=0x140064, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A431000, Offensive Collision - Bone/ID=0x3B0000, Damage=0x3, Trajectory=0x53, Base Knockback=0x50073, Knockback Growth=0x0, Size=5.50x, Z Offset=0.00x, Y Offset=6.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A431000, Offensive Collision - Bone/ID=0x3B0001, Damage=0x3, Trajectory=0x53, Base Knockback=0xA0073, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A431000, Offensive Collision - Bone/ID=0x340002, Damage=0x3, Trajectory=0x55, Base Knockback=0x140073, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A431000, # Subaction 55 Offensive Collision - Bone/ID=0x3B0000, Damage=0x6, Trajectory=0x14, Base Knockback=0x32, Knockback Growth=0x32, Size=8.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A410480, Offensive Collision - Bone/ID=0x3B0001, Damage=0x9, Trajectory=0x169, Base Knockback=0x28, Knockback Growth=0x50, Size=9.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A420440, Offensive Collision - Bone/ID=0x3B0000, Damage=0x6, Trajectory=0x14, Base Knockback=0x32, Knockback Growth=0x32, Size=8.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Hitbox Flags=0x3A410480, Offensive Collision - Bone/ID=0x3B0001, Damage=0x9, Trajectory=0x169, Base Knockback=0x28, Knockback Growth=0x50, Size=9.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A420440, # Subaction 64 Set Loop - Iterations=0x4, Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x44, Base Knockback=0x28, Knockback Growth=0x19, Size=5.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430642, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x44, Base Knockback=0x28, Knockback Growth=0x19, Size=6.00x, Z Offset=0.00x, Y Offset=2.40x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430642, Synchronous Timer - Frames=3.00x, Terminate Collisions Execute Loop Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x169, Base Knockback=0xAA, Knockback Growth=0x1E, Size=6.50x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-16.00x, Tripping Rate=0.00x, Hitlag Multiplier=2.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430482, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x169, Base Knockback=0xAA, Knockback Growth=0x1E, Size=7.50x, Z Offset=0.00x, Y Offset=2.40x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=2.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430482, Synchronous Timer - Frames=1.00x, Terminate Collisions Set Loop - Iterations=0x4, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x44, Base Knockback=0x28, Knockback Growth=0x10019, Size=5.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430642, Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x44, Base Knockback=0x28, Knockback Growth=0x19, Size=6.00x, Z Offset=0.00x, Y Offset=2.40x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430642, Synchronous Timer - Frames=3.00x, Terminate Collisions Execute Loop Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x169, Base Knockback=0xAA, Knockback Growth=0x1001E, Size=6.50x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-16.00x, Tripping Rate=0.00x, Hitlag Multiplier=2.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430482, Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x169, Base Knockback=0xAA, Knockback Growth=0x1E, Size=7.50x, Z Offset=0.00x, Y Offset=2.40x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=2.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430482, Synchronous Timer - Frames=1.00x, Terminate Collisions # Subaction 69 Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x44, Base Knockback=0x78, Knockback Growth=0x5A, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430642, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x44, Base Knockback=0x78, Knockback Growth=0x5A, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430642, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x44, Base Knockback=0x78, Knockback Growth=0x5A, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430642, Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x44, Base Knockback=0x78, Knockback Growth=0x5A, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430642, # Subaction 96 (CaptureCut) # Subaction 97 (CaptureJump) Bit Variable Clear - LA-Bit[62], ********************* Ganondorf: ********************* # Subaction 50 (none) Asynchronous Timer - Frames=3.00x, Super/Heavy Armour - 0x1, 0.00x, ... Terminate Collisions Super/Heavy Armour - 0x0, 0.00x, (FRAME 12.00x) # Subaction 54 Special Offensive Collision - 0x0, 0x0, 0xB4, 0x10064, 0x0, 10.00x, 0.00x, 5.00x, 32.00x, 0.00x, 0.00x, 0.00x, 0x31C30000, 0xA, 0xE04FFFC0, Special Offensive Collision - 0x1, 0x0, 0xB4, 0x10064, 0x0, 10.00x, 0.00x, 25.00x, 32.00x, 0.00x, 0.00x, 0.00x, 0x31C30000, 0xA, 0xE04FFFC0, Special Offensive Collision - 0x2, 0x0, 0x0, 0x10064, 0x0, 10.00x, 0.00x, 5.00x, 8.00x, 0.00x, 0.00x, 0.00x, 0x31C30000, 0xA, 0xE04FFFC0, Special Offensive Collision - 0x3, 0x0, 0x0, 0x10064, 0x0, 10.00x, 0.00x, 25.00x, 8.00x, 0.00x, 0.00x, 0.00x, 0x31C30000, 0xA, 0xE04FFFC0, Special Offensive Collision - 0x0, 0x1, 0xB4, 0x10064, 0x0, 10.00x, 0.00x, 5.00x, 32.00x, 0.00x, 0.00x, 0.00x, 0x31C30000, 0xA, 0xE04FFFC0, Special Offensive Collision - 0x1, 0x1, 0xB4, 0x10064, 0x0, 10.00x, 0.00x, 25.00x, 32.00x, 0.00x, 0.00x, 0.00x, 0x31C30000, 0xA, 0xE04FFFC0, Special Offensive Collision - 0x2, 0x1, 0x0, 0x10064, 0x0, 10.00x, 0.00x, 5.00x, 8.00x, 0.00x, 0.00x, 0.00x, 0x31C30000, 0xA, 0xE04FFFC0, Special Offensive Collision - 0x3, 0x1, 0x0, 0x10064, 0x0, 10.00x, 0.00x, 25.00x, 8.00x, 0.00x, 0.00x, 0.00x, 0x31C30000, 0xA, 0xE04FFFC0, # Subaction 55 Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0xE0000, Damage=0xC, Trajectory=0x50, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.80x, Z Offset=0.00x, Y Offset=8.50x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xD0001, Damage=0xC, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.80x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xD0002, Damage=0xC, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.00x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Asynchronous Timer - Frames=12.00x, Terminate Collisions Asynchronous Timer - Frames=35.00x, Allow Interrupt Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0xE0000, Damage=0xC, Trajectory=0x50, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.80x, Z Offset=0.00x, Y Offset=8.50x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39820480, Offensive Collision - Bone/ID=0xD0001, Damage=0xC, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.80x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39820480, Offensive Collision - Bone/ID=0xD0002, Damage=0xC, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.00x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39820480, Offensive Collision - Bone/ID=0xE0003, Damage=0xC, Trajectory=0x50, Base Knockback=0x64, Knockback Growth=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=8.50x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810488, Offensive Collision - Bone/ID=0xD0004, Damage=0xC, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810488, Offensive Collision - Bone/ID=0xD0005, Damage=0xC, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x0, Size=3.00x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810488, Asynchronous Timer - Frames=12.00x, Terminate Collisions Asynchronous Timer - Frames=40.00x, Allow Interrupt # Subaction 60 Asynchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0xE0000, Damage=0x5, Trajectory=0x8C, Base Knockback=0x5A0064, Knockback Growth=0x0, Size=4.60x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.50x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xD0001, Damage=0x5, Trajectory=0x8D, Base Knockback=0x500064, Knockback Growth=0x0, Size=4.60x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.50x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0x5, Trajectory=0x32, Base Knockback=0x460064, Knockback Growth=0x0, Size=4.60x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.50x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=4.00x, Terminate Collisions Asynchronous Timer - Frames=30.00x, Special Offensive Collision - 0xD0000, 0xE, 0x82, 0x4B, 0x3C, 5.50x, 0.00x, 3.50x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xE0001, 0xE, 0x82, 0x4B, 0x3C, 5.50x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0x60002, 0xC, 0x82, 0x4B, 0x3C, 5.50x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830480, 0x0, 0x4FFFC3, Synchronous Timer - Frames=4.00x, Terminate Collisions Asynchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0xE0000, Damage=0x5, Trajectory=0x96, Base Knockback=0x5A005A, Knockback Growth=0x0, Size=4.60x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.50x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xD0001, Damage=0x5, Trajectory=0x96, Base Knockback=0x50005A, Knockback Growth=0x0, Size=4.60x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.50x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x60002, Damage=0x5, Trajectory=0x96, Base Knockback=0x46004B, Knockback Growth=0x0, Size=4.60x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.50x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=4.00x, Terminate Collisions Asynchronous Timer - Frames=30.00x, Special Offensive Collision - 0xD0000, 0x10, 0x82, 0x50, 0x3C, 5.50x, 0.00x, 3.50x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xE0001, 0x10, 0x82, 0x50, 0x3C, 5.50x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0x60002, 0xE, 0x82, 0x50, 0x3C, 5.50x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830480, 0x0, 0x4FFFC3, Synchronous Timer - Frames=4.00x, Terminate Collisions # Subaction 63 Synchronous Timer - Frames=35.00x, Bit Variable Clear - RA-Bit[30], Asynchronous Timer - Frames=35.00x, Bit Variable Clear - RA-Bit[30], # Subaction 70 Special Offensive Collision - 0x0, 0x2, 0x50, 0x1E0064, 0x0, 6.50x, 0.00x, 10.00x, 8.00x, 0.00x, 1.00x, 1.00x, 0x31C30400, 0x0, 0x84FFFC3, Special Offensive Collision - 0x0, 0x5, 0x50, 0x1E0064, 0x0, 6.50x, 0.00x, 10.00x, 8.00x, 0.00x, 1.00x, 1.00x, 0x31C30413, 0x0, 0x84FFFC3, # Subaction 72 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x2B, Knockback Growth=0x82, Weight Knockback=0x0, Base Knockback=0x1E, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x2B, Knockback Growth=0x73, Weight Knockback=0x0, Base Knockback=0x1E, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x8, # Subaction 74 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x3, Trajectory=0x5A, Knockback Growth=0x69, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x5A, Knockback Growth=0x69, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x8, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x41, Knockback Growth=0x32, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x41, Knockback Growth=0x19, Weight Knockback=0x0, Base Knockback=0x4B, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x8, # Subaction 1CE (SpecialN) Asynchronous Timer - Frames=10.00x, Bit Variable Set - RA-Bit[16], Asynchronous Timer - Frames=69.00x, Special Offensive Collision - 0x1E0000, 0x20, 0x169, 0x64, 0x1E, 5.00x, 2.40x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030493, 0x0, 0x4FFFC3, Special Offensive Collision - 0x120001, 0x20, 0x169, 0x64, 0x1E, 4.70x, 1.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030493, 0x0, 0x4FFFC3, Special Offensive Collision - 0x1F0002, 0x20, 0x169, 0x64, 0x1E, 4.30x, 5.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030493, 0x0, 0x4FFFC3, Asynchronous Timer - Frames=71.00x, Terminate Collisions Asynchronous Timer - Frames=117.00x, Allow Interrupt Asynchronous Timer - Frames=10.00x, Bit Variable Set - RA-Bit[16], Super/Heavy Armour - 0x1, 0.00x, Asynchronous Timer - Frames=69.00x, Special Offensive Collision - 0x1E0000, 0x20, 0x169, 0x64, 0x1E001E, 5.00x, 2.40x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030493, 0x0, 0x4FFFC3, Special Offensive Collision - 0x120001, 0x20, 0x169, 0x64, 0x1E001E, 4.70x, 1.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030493, 0x0, 0x4FFFC3, Special Offensive Collision - 0x1F0002, 0x20, 0x169, 0x64, 0x1E001E, 4.30x, 5.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030493, 0x0, 0x4FFFC3, Asynchronous Timer - Frames=71.00x, Terminate Collisions Super/Heavy Armour - 0x0, 0.00x, Asynchronous Timer - Frames=117.00x, Allow Interrupt # Subaction 1CF (SpecialNTurn) # Subaction 1D0 (SpecialAirN) # Subaction 1D1 (SpecialAirNTurn) # Subaction 1D7 (SpecialAirS) Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xC, Trajectory=0x169, Knockback Growth=0x52, Weight Knockback=0x0, Base Knockback=0x28, Element=0x13, 1.00x, 0.00x, 1.00x, 0x2, 0xB, 0x3, True, True, 0x0, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xE, Trajectory=0x169, Knockback Growth=0x52, Weight Knockback=0x0, Base Knockback=0x28, Element=0x13, 1.00x, 0.00x, 1.00x, 0x2, 0xB, 0x3, True, True, 0x0, # Subaction 1D8 (SpecialHi) Special Offensive Collision - 0x370000, 0x7, 0x46, 0x5A, 0x46, 9.00x, -6.00x, 0.00x, 0.00x, 0.00x, 1.00x, 2.00x, 0x29031093, 0x0, 0x4FFFC3, Special Offensive Collision - 0x370001, 0x7, 0x46, 0x5A, 0x46, 6.00x, 1.00x, 0.00x, 0.00x, 0.00x, 1.00x, 2.00x, 0x29031093, 0x0, 0x4FFFC3, Special Offensive Collision - 0x370000, 0x17, 0x46, 0x46, 0x50, 9.00x, -6.00x, 0.00x, 0.00x, 0.00x, 1.00x, 2.00x, 0x29031093, 0x0, 0x4FFFC3, Special Offensive Collision - 0x370001, 0x17, 0x46, 0x46, 0x50, 6.00x, 1.00x, 0.00x, 0.00x, 0.00x, 1.00x, 2.00x, 0x29031093, 0x0, 0x4FFFC3, # Subaction 1DA (SpecialHiCatch) Set Loop - Iterations=0x4, Synchronous Timer - Frames=3.00x, Special Offensive Collision - 0x0, 0x1, 0x169, 0x64, 0x32, 7.00x, 0.00x, 14.00x, 7.00x, 0.00x, 1.00x, 1.00x, 0x38030E43, 0x0, 0x84FFFC3, Set Loop - Iterations=0x4, Synchronous Timer - Frames=3.00x, Special Offensive Collision - 0x0, 0x2, 0x169, 0x64, 0x32, 7.00x, 0.00x, 14.00x, 7.00x, 0.00x, 1.00x, 1.00x, 0x38030E43, 0x0, 0x84FFFC3, # Subaction 1DB (SpecialHiThrow) Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x169, Knockback Growth=0x52, Weight Knockback=0x0, Base Knockback=0x28, Element=0x3, 1.00x, 0.00x, 1.00x, 0x2, 0x8, 0x3, True, True, 0x8, Super/Heavy Armour - 0x1, 0.00x, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x14F, Knockback Growth=0x52, Weight Knockback=0x0, Base Knockback=0x28, Element=0x0, 1.00x, 0.00x, 1.00x, 0x2, 0x8, 0x3, True, True, 0x8, # Subaction 1DC (SpecialLw) Special Offensive Collision - 0xE0000, 0xC, 0x2D, 0x46, 0x4003C, 4.50x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830493, 0x0, 0x4FFFC3, Special Offensive Collision - 0xD0001, 0xC, 0x2D, 0x46, 0x4003C, 3.80x, 0.00x, -3.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830493, 0x0, 0x4FFFC3, Special Offensive Collision - 0xE0002, 0xA, 0x2D, 0x46, 0x4003C, 3.50x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830493, 0x0, 0x4FFFC3, Body Collision - Collision State=0x1, Special Offensive Collision - 0xE0000, 0x10, 0x2D, 0x41, 0x4004B, 4.50x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830493, 0x0, 0x4FFFC3, Special Offensive Collision - 0xD0001, 0x10, 0x2D, 0x41, 0x4004B, 3.80x, 0.00x, -3.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830493, 0x0, 0x4FFFC3, Special Offensive Collision - 0xE0002, 0xB, 0x2D, 0x46, 0x4004B, 3.50x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830493, 0x0, 0x4FFFC3, # Subaction 1DE (SpecialAirLw) Offensive Collision - Bone/ID=0x80000, Damage=0xF, Trajectory=0x122, Base Knockback=0x64, Knockback Growth=0xA0032, Size=5.80x, Z Offset=0.00x, Y Offset=-12.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830493, Offensive Collision - Bone/ID=0x80001, Damage=0xF, Trajectory=0x122, Base Knockback=0x64, Knockback Growth=0xA0032, Size=6.80x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830493, Offensive Collision - Bone/ID=0x80002, Damage=0xF, Trajectory=0x122, Base Knockback=0x64, Knockback Growth=0xA0032, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830493, Body Collision - Collision State=0x1, Offensive Collision - Bone/ID=0x80000, Damage=0xF, Trajectory=0x122, Base Knockback=0x2E, Knockback Growth=0xA0028, Size=5.80x, Z Offset=0.00x, Y Offset=-12.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3983048B, Offensive Collision - Bone/ID=0x80001, Damage=0xF, Trajectory=0x122, Base Knockback=0x2E, Knockback Growth=0xA0028, Size=6.80x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3983048B, Offensive Collision - Bone/ID=0x80002, Damage=0xF, Trajectory=0x122, Base Knockback=0x2E, Knockback Growth=0xA0028, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3983048B, # Subaction 1E1 (SpecialAirLwEnd) Offensive Collision - Bone/ID=0x0, Damage=0x8, Trajectory=0x50, Base Knockback=0x23, Knockback Growth=0x50, Size=4.50x, Z Offset=0.00x, Y Offset=3.20x, X Offset=9.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21810480, Offensive Collision - Bone/ID=0x1, Damage=0x8, Trajectory=0x50, Base Knockback=0x23, Knockback Growth=0x50, Size=4.80x, Z Offset=0.00x, Y Offset=3.20x, X Offset=-9.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21810480, Offensive Collision - Bone/ID=0x2, Damage=0x8, Trajectory=0x50, Base Knockback=0x23, Knockback Growth=0x50, Size=4.80x, Z Offset=0.00x, Y Offset=3.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21810480, Offensive Collision - Bone/ID=0x0, Damage=0x8, Trajectory=0x0, Base Knockback=0x0, Knockback Growth=0x50, Size=4.50x, Z Offset=0.00x, Y Offset=3.20x, X Offset=9.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21810480, Offensive Collision - Bone/ID=0x1, Damage=0x8, Trajectory=0x0, Base Knockback=0x0, Knockback Growth=0x50, Size=4.80x, Z Offset=0.00x, Y Offset=3.20x, X Offset=-9.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21810480, Offensive Collision - Bone/ID=0x2, Damage=0x8, Trajectory=0x0, Base Knockback=0x0, Knockback Growth=0x50, Size=4.80x, Z Offset=0.00x, Y Offset=3.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21810480, ********************* Ike: ********************* # Action 11C (SpecialSAttack, SpecialSAirAttack) Change Action - ID=0x10, Requirement=Animation End, Change Action - ID=0xE, Requirement=Animation End, # Action 11D (SpecialSEnd, SpecialSEnd) # Subaction 62 Asynchronous Timer - Frames=66.00x, Bit Variable Clear - RA-Bit[30], Asynchronous Timer - Frames=37.00x, Allow Interrupt Bit Variable Clear - RA-Bit[30], # Subaction 72 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x1C, Knockback Growth=0x32, Weight Knockback=0x0, Base Knockback=0x32, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x14, Knockback Growth=0x14, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x1C, Knockback Growth=0x32, Weight Knockback=0x0, Base Knockback=0x32, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x14, Knockback Growth=0x14, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 1CF (SpecialNLoop) # Subaction 1D3 (SpecialAirNLoop) (none) Super/Heavy Armour - 0x1, 0.00x, # Subaction 1D0 (SpecialNEnd) # Subaction 1D5 (SpecialAirNEnd) Asynchronous Timer - Frames=5.00x, Super/Heavy Armour - 0x1, 0.00x, Super/Heavy Armour - 0x1, 0.00x, # Subaction 1D1 (SpecialNEnd) # Subaction 1D5 (SpecialAirNEnd) Super/Heavy Armour - 0x1, 0.00x, Asynchronous Timer - Frames=10.00x, Super/Heavy Armour - 0x0, 0.00x, Offensive Collision - ... # Subaction 1D9 (SpecialSAttack) Asynchronous Timer - Frames=1.00x, Frame Speed - Multiplier=2.00x, # Subaction 1E9 (SpecialLwHit) Offensive Collision - Bone/ID=0x460000, Damage=0xA, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=6.00x, Z Offset=0.00x, Y Offset=13.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830482, Offensive Collision - Bone/ID=0x460001, Damage=0xA, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830482, Offensive Collision - Bone/ID=0x460002, Damage=0xA, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=6.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830482, Offensive Collision - Bone/ID=0x1A0003, Damage=0xA, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=7.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830482, Asynchronous Timer - Frames=6.00x, Body Collision - Collision State=0x0, Asynchronous Timer - Frames=7.00x, Terminate Collisions Special Offensive Collision - 0x460000, 0xA, 0x169, 0x3E, 0x32, 6.00x, 0.00x, 13.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x22830482, 0x0, 0xFFFC0, Special Offensive Collision - 0x460001, 0xA, 0x169, 0x3E, 0x32, 6.00x, 0.00x, 9.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x22830482, 0x0, 0xFFFC0, Special Offensive Collision - 0x460002, 0xA, 0x169, 0x3E, 0x32, 6.00x, 0.00x, 4.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x22830482, 0x0, 0xFFFC0, Special Offensive Collision - 0x1A0003, 0xA, 0x169, 0x3E, 0x32, 7.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x22830482, 0x0, 0xFFFC0, Asynchronous Timer - Frames=7.00x, Terminate Collisions Asynchronous Timer - Frames=8.00x, Body Collision - Collision State=0x0, ********************* Kirby: ********************* # Subaction 49 Special Offensive Collision - 0x1AF0000, 0x3, 0x46, 0x1E, 0x8, 3.30x, -3.50x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030200, 0x0, 0x4FFFC3, Special Offensive Collision - 0x1AF0001, 0x3, 0x46, 0x1E, 0x8, 3.30x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030200, 0x0, 0x4FFFC3, Special Offensive Collision - 0x1AF0002, 0x3, 0x46, 0x1E, 0x8, 3.30x, 3.50x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030200, 0x0, 0x4FFFC3, Special Offensive Collision - 0x1AF0000, 0x3, 0x46, 0x1E, 0xA, 3.30x, -3.50x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030200, 0x0, 0x4FFFC3, Special Offensive Collision - 0x1AF0001, 0x3, 0x46, 0x1E, 0xA, 3.30x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030200, 0x0, 0x4FFFC3, Special Offensive Collision - 0x1AF0002, 0x3, 0x46, 0x1E, 0xA, 3.30x, 3.50x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39030200, 0x0, 0x4FFFC3, # Subaction 4C # Subroutine 232C0 Offensive Collision - Bone/ID=0x1AF0000, Damage=0x2, Trajectory=0x169, Base Knockback=0x40064, Knockback Growth=0x0, Size=3.50x, Z Offset=-3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.10x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x1AF0001, Damage=0x2, Trajectory=0x169, Base Knockback=0x40064, Knockback Growth=0x0, Size=4.00x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.10x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x1AF0002, Damage=0x2, Trajectory=0x169, Base Knockback=0x40064, Knockback Growth=0x0, Size=3.50x, Z Offset=5.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.10x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x1AF0003, Damage=0x1, Trajectory=0x169, Base Knockback=0x40064, Knockback Growth=0x0, Size=3.00x, Z Offset=10.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.10x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x1AF0000, Damage=0x2, Trajectory=0x169, Base Knockback=0x40064, Knockback Growth=0x0, Size=3.50x, Z Offset=-3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x1AF0001, Damage=0x2, Trajectory=0x169, Base Knockback=0x40064, Knockback Growth=0x0, Size=4.00x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x1AF0002, Damage=0x2, Trajectory=0x169, Base Knockback=0x40064, Knockback Growth=0x0, Size=3.50x, Z Offset=5.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x1AF0003, Damage=0x1, Trajectory=0x169, Base Knockback=0x40064, Knockback Growth=0x0, Size=3.00x, Z Offset=10.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Hitbox Flags=0x39030240, # Subaction 74 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x55, Knockback Growth=0x46, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xB, Trajectory=0x55, Knockback Growth=0x46, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 1EB (SpecialNDrink) Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x169, Knockback Growth=0x0, Weight Knockback=0x0, Base Knockback=0x0, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x2, 0x3, True, True, 0x0, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x169, Knockback Growth=0x1E, Weight Knockback=0x0, Base Knockback=0x0, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x2, 0x3, True, True, 0x0, # Subaction 1F9 (DummySpecialLwToAir) Special Offensive Collision - 0x1900000, 0x9, 0x46, 0x46, 0x41, 6.50x, 0.00x, 0.00x, 0.00x, 0.00x, 0.70x, 1.00x, 0x38830480, 0x0, 0x4F0080, Special Offensive Collision - 0x1900001, 0x12, 0x46, 0x46, 0x41, 6.50x, 0.00x, 0.00x, 0.00x, 0.00x, 0.70x, 1.00x, 0x38830480, 0x0, 0x4FFF40, Special Offensive Collision - 0x1900000, 0xA, 0x46, 0x46, 0x41, 6.50x, 0.00x, 0.00x, 0.00x, 0.00x, 0.70x, 1.00x, 0x38830480, 0x0, 0x4F0080, Special Offensive Collision - 0x1900001, 0x14, 0x46, 0x46, 0x41, 6.50x, 0.00x, 0.00x, 0.00x, 0.00x, 0.70x, 1.00x, 0x38830480, 0x0, 0x4FFF40, # Subaction 206 (SpecialN) //Falcon Punch? Asynchronous Timer - Frames=8.00x, Bit Variable Set - RA-Bit[16], Asynchronous Timer - Frames=8.00x, Bit Variable Set - RA-Bit[16], Super/Heavy Armour - 0x3, 25.00x, ... Terminate Collisions Super/Heavy Armour - 0x0, 0.00x, (FRAME 57.00x) # Subaction 207 (SpecialNTurn) Asynchronous Timer - Frames=20.00x, Reverse Direction Asynchronous Timer - Frames=20.00x, Reverse Direction Super/Heavy Armour - 0x3, 25.00x, ... Terminate Collisions Super/Heavy Armour - 0x0, 0.00x, (FRAME 57.00x) # Subaction 208 (SpecialAirN) # Subaction 208 (SpecialAirNTurn) # Subaction 20E (SpecialNSpin) //??? Special Offensive Collision - 0x1900000, 0x1, 0x5A, 0x320064, 0x0, 5.00x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x2B410602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1900001, 0x1, 0x5A, 0x5A0064, 0x0, 5.00x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x2B420602, 0x0, 0xA04FFFC3, Special Offensive Collision - 0x1900002, 0x1, 0x28, 0x50002D, 0x0, 4.50x, 0.00x, 6.00x, -8.00x, 0.00x, 1.00x, 1.00x, 0x2B430602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1900003, 0x1, 0x8C, 0x50002D, 0x0, 4.50x, 0.00x, 6.00x, 8.00x, 0.00x, 1.00x, 1.00x, 0x2B430602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1900000, 0x1, 0x5A, 0x0, 0x4B, 5.00x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x2B410602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1900001, 0x1, 0x5A, 0x0, 0x4B, 5.00x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x2B420602, 0x0, 0xA04FFFC3, Special Offensive Collision - 0x1900002, 0x1, 0x2D, 0x0, 0x4B, 4.50x, 0.00x, 6.00x, -8.00x, 0.00x, 1.00x, 1.00x, 0x2B430602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1900003, 0x1, 0x87, 0x0, 0x4B, 4.50x, 0.00x, 6.00x, 8.00x, 0.00x, 1.00x, 1.00x, 0x2B430602, 0x0, 0x204FFFC3, # Subaction 20F (SpecialNEnd) Offensive Collision - Bone/ID=0x1900001, Damage=0x3, Trajectory=0x46, Base Knockback=0xAA, Knockback Growth=0x23, Size=13.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430642, Offensive Collision - Bone/ID=0x1900001, Damage=0x3, Trajectory=0x46, Base Knockback=0x0, Knockback Growth=0x4B, Size=13.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430642, # Subaction 210 (SpecialAirEnd) Offensive Collision - Bone/ID=0x1900001, Damage=0x3, Trajectory=0x46, Base Knockback=0xAA, Knockback Growth=0x23, Size=13.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430642, Offensive Collision - Bone/ID=0x1900001, Damage=0x3, Trajectory=0x46, Base Knockback=0x0, Knockback Growth=0x4B, Size=13.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430642, # Subaction 230 (SpecialAirNStart) Offensive Collision - Bone/ID=0x1900000, Damage=0x4, Trajectory=0x64, Base Knockback=0x640064, Knockback Growth=0x10000, Size=8.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20010400, Offensive Collision - Bone/ID=0x1900001, Damage=0x4, Trajectory=0x78, Base Knockback=0x640064, Knockback Growth=0x10000, Size=8.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20010400, Offensive Collision - Bone/ID=0x1900002, Damage=0x4, Trajectory=0x78, Base Knockback=0x640064, Knockback Growth=0x10000, Size=8.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20010400, Offensive Collision - Bone/ID=0x1900000, Damage=0x4, Trajectory=0x64, Base Knockback=0x640064, Knockback Growth=0x10000, Size=8.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x20010400, Offensive Collision - Bone/ID=0x1900001, Damage=0x4, Trajectory=0x78, Base Knockback=0x640064, Knockback Growth=0x10000, Size=8.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x20010400, Offensive Collision - Bone/ID=0x1900002, Damage=0x4, Trajectory=0x78, Base Knockback=0x640064, Knockback Growth=0x10000, Size=8.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x20010400, # Subaction 241 (SpecialNBite) Offensive Collision - Bone/ID=0x1900000, Damage=0x2, Trajectory=0x169, Base Knockback=0x1E0064, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=6.50x, X Offset=3.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x13830442, Offensive Collision - Bone/ID=0x1900000, Damage=0x2, Trajectory=0x169, Base Knockback=0x1E0064, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=6.50x, X Offset=3.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x13830446, # Subaction 25B (SpecialN2) //Yoshi?? Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x169, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x0, Element=0x0, 1.00x, 0.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x0, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xE, Trajectory=0x169, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x0, Element=0x0, 1.00x, 0.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x0, # Subaction 26C (SpecialN) //Zelda's Nayru's Love Asynchronous Timer - Frames=4.00x, Body Collision - Collision State=0x2, Bit Variable Set - RA-Bit[17], Asynchronous Timer - Frames=12.00x, Body Collision - Collision State=0x0, Set Loop - Iterations=0x5, Special Offensive Collision - 0x1900000, 0x1, 0xA, 0x28, 0xC, 3.40x, 0.00x, 6.00x, -13.50x, 0.00x, 1.00x, 1.00x, 0x33C10602, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900001, 0x1, 0xA, 0x28, 0xC, 3.40x, 0.00x, 6.00x, 13.50x, 0.00x, 1.00x, 1.00x, 0x33C10602, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900002, 0x2, 0xA, 0x28, 0xC, 4.80x, 0.00x, 6.00x, -4.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900003, 0x2, 0xA, 0x28, 0xC, 4.80x, 0.00x, 6.00x, 4.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900004, 0x1, 0xA, 0x28, 0xC, 5.00x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x33C30602, 0x0, 0x200FFFC3, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=2.00x, Execute Loop Special Offensive Collision - 0x1900000, 0x5, 0x169, 0x64, 0x32, 7.80x, 0.00x, 6.00x, -4.00x, 0.00x, 1.00x, 1.00x, 0x33C10682, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900001, 0x5, 0x169, 0x64, 0x32, 7.80x, 0.00x, 6.00x, 4.00x, 0.00x, 1.00x, 1.00x, 0x33C10682, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900002, 0x4, 0x169, 0x64, 0x28, 6.00x, 0.00x, 6.00x, -12.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900003, 0x4, 0x169, 0x64, 0x28, 6.00x, 0.00x, 6.00x, 12.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900004, 0x3, 0x169, 0x64, 0x32, 7.00x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x33C30642, 0x0, 0x200FFFC3, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=42.00x, Bit Variable Set - RA-Bit[18], Asynchronous Timer - Frames=59.00x, Allow Interrupt Bit Variable Clear - LA-Bit[5000], Asynchronous Timer - Frames=4.00x, Body Collision - Collision State=0x2, Bit Variable Set - RA-Bit[17], Asynchronous Timer - Frames=7.00x, !Animation Command-00! 0D000200 - 0x9, @455BC, Asynchronous Timer - Frames=12.00x, Body Collision - Collision State=0x0, Set Loop - Iterations=0x5, Special Offensive Collision - 0x1900000, 0x1, 0x14, 0x0, 0x28, 3.40x, 0.00x, 6.00x, -13.50x, 0.00x, 1.00x, 1.00x, 0x33C10602, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900001, 0x1, 0xA0, 0x0, 0x28, 3.40x, 0.00x, 6.00x, 13.50x, 0.00x, 1.00x, 1.00x, 0x33C10602, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900002, 0x2, 0x28, 0x0, 0x1E, 4.80x, 0.00x, 6.00x, -4.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900003, 0x2, 0x8C, 0x0, 0x1E, 4.80x, 0.00x, 6.00x, 4.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900004, 0x3, 0x5A, 0x0, 0x14, 5.00x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x33C30602, 0x0, 0x200FFFC3, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=2.00x, Execute Loop Special Offensive Collision - 0x1900000, 0x5, 0x55, 0xA, 0x5A, 7.80x, 0.00x, 6.00x, -4.00x, 0.00x, 1.00x, 1.00x, 0x33C10682, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900001, 0x5, 0x5F, 0xA, 0x51, 7.80x, 0.00x, 6.00x, 4.00x, 0.00x, 1.00x, 1.00x, 0x33C10682, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900002, 0x5, 0x58, 0xA, 0x5A, 6.00x, 0.00x, 6.00x, -12.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900003, 0x5, 0x5C, 0xA, 0x5A, 6.00x, 0.00x, 6.00x, 12.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x200FFFC3, Special Offensive Collision - 0x1900004, 0x5, 0x5A, 0xA, 0x5A, 7.00x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x33C30642, 0x0, 0x200FFFC3, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=28.00x, Bit Variable Set - LA-Bit[5000], Asynchronous Timer - Frames=32.00x, Selective IASA - IASA=0x3, Selective IASA - IASA=0x4, Selective IASA - IASA=0xF, Asynchronous Timer - Frames=42.00x, Bit Variable Set - RA-Bit[18], Asynchronous Timer - Frames=59.00x, Allow Interrupt # New Subroutine: 455BC If - Requirement=Bit is Set, LA-Bit[5000], Return End If Float Variable Set - 0.00x, RA-Float[5000], If - Requirement=On Ground, If - IC-Basic[1011] >= IC-Basic[3149] Float Variable Set - 0.17x, RA-Float[5000], End If If - IC-Basic[1012] >= IC-Basic[3149] Float Variable Set - -0.13x, RA-Float[5000], End If Add/Subtract Momentum - RA-Float[5000], 0.00x, Else If - IC-Basic[1011] >= IC-Basic[3149] Float Variable Set - 0.13x, RA-Float[5000], End If If - IC-Basic[1012] >= IC-Basic[3149] Float Variable Set - -0.09x, RA-Float[5000], End If Add/Subtract Momentum - RA-Float[5000], 0.01x, End If Return # Subaction 290 (SpecialN) //Luigi? Asynchronous Timer - Frames=16.00x, Generate Article/Prop - 0xD, Asynchronous Timer - Frames=40.00x, Allow Interrupt Asynchronous Timer - Frames=16.00x, Generate Article/Prop - 0xD, Asynchronous Timer - Frames=32.00x, Allow Interrupt # Subaction 291 (SpecialAirN) # Subaction 293 (SpecialNLoop) //Ike? (none) Super/Heavy Armour - 0x1, 0.00x, # Subaction 294 (SpecialNEnd) Asynchronous Timer - Frames=5.00x, Super/Heavy Armour - 0x1, 0.00x, Super/Heavy Armour - 0x1, 0.00x, # Subaction 295 (SpecialNEnd) (none) Super/Heavy Armour - 0x1, 0.00x, # Subaction 29C (SpecialNEnd) //Marth's Shield Breaker? Offensive Collision - Bone/ID=0x1B80000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2A001E, Size=2.50x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.30x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1B80001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2A001E, Size=2.75x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.30x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1B60002, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2A001E, Size=3.00x, Z Offset=-1.50x, Y Offset=0.00x, X Offset=-0.75x, Tripping Rate=0.00x, Hitlag Multiplier=1.30x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x1B60003, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2A001E, Size=3.00x, Z Offset=-5.00x, Y Offset=0.00x, X Offset=-2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.30x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x1B80004, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2A0032, Size=2.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.30x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1B80000, Damage=0x8, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x2A001E, Size=2.50x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.30x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1B80001, Damage=0x8, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x2A001E, Size=2.75x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.30x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1B60002, Damage=0x8, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x2A001E, Size=3.00x, Z Offset=-1.50x, Y Offset=0.00x, X Offset=-0.75x, Tripping Rate=0.00x, Hitlag Multiplier=1.30x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x1B60003, Damage=0x8, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x2A001E, Size=3.00x, Z Offset=-5.00x, Y Offset=0.00x, X Offset=-2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.30x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x1B80004, Damage=0x9, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x2A0032, Size=2.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.30x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, # Subaction 29D (SpecialNEnd) Offensive Collision - Bone/ID=0x1B80000, Damage=0x16, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x280032, Size=2.50x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22831082, Offensive Collision - Bone/ID=0x1B80001, Damage=0x14, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x280032, Size=2.75x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1B60002, Damage=0x12, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x280032, Size=3.00x, Z Offset=-1.50x, Y Offset=0.00x, X Offset=-0.75x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1B60003, Damage=0x12, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x280032, Size=3.00x, Z Offset=-5.00x, Y Offset=0.00x, X Offset=-2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1B80004, Damage=0x18, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x280032, Size=2.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22831082, Offensive Collision - Bone/ID=0x1B80000, Damage=0x16, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x280032, Size=2.50x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22831082, Offensive Collision - Bone/ID=0x1B80001, Damage=0x14, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x280032, Size=2.75x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1B60002, Damage=0x12, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x280032, Size=3.00x, Z Offset=-1.50x, Y Offset=0.00x, X Offset=-0.75x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1B60003, Damage=0x12, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x280032, Size=3.00x, Z Offset=-5.00x, Y Offset=0.00x, X Offset=-2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1B80004, Damage=0x18, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x280032, Size=2.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22831082, # Subaction 2A8 (SpecialN) //Jigglypuff's Rollout (none) Frame Speed - Multiplier=1.00x, Bit Variable Clear - RA-Bit[5000], Asynchronous Timer - Frames=5.00x, !Animation Command-00! 0D000200 - 0x9, @458BC, Asynchronous Timer - Frames=15.00x, Set Loop - Iterations=0x9, If - Requirement=Bit is Set, RA-Bit[5000], Change Action - ID=0x38, Requirement=On Ground, End If Synchronous Timer - Frames=1.00x, Execute Loop # New Subroutine: 458BC If - Requirement=Button Held, 0x3, If - Requirement=Button Pressed, 0x0, Bit Variable Set - RA-Bit[5000], End If End If Return # Subaction 2B4 (SpecialN) //Jigglypuff's Rollout Hit (none) Frame Speed - Multiplier=1.00x, Asynchronous Timer - Frames=50.00x, Allow Interrupt # Subaction 2BD (SpecialNBlow) (none) Offensive Collision - Bone/ID=0x0, Damage=0x10, Trajectory=0x4B, Base Knockback=0x32, Knockback Growth=0x64, Size=8.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x2431085, Synchronous Timer - Frames=2.00x, Terminate Collisions # Subaction 2CA (SpecialNSpit) Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x169, Knockback Growth=0x0, Weight Knockback=0x0, Base Knockback=0x0, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x0, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xF, Trajectory=0x169, Knockback Growth=0x0, Weight Knockback=0x0, Base Knockback=0x0, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x0, # Subaction 2E0 (SpecialN) //Ganon's Warlock Punch Asynchronous Timer - Frames=10.00x, Bit Variable Set - RA-Bit[16], Asynchronous Timer - Frames=69.00x, Offensive Collision - Bone/ID=0x1900000, Damage=0x20, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030493, Offensive Collision - Bone/ID=0x1900001, Damage=0x20, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.70x, Z Offset=0.00x, Y Offset=4.50x, X Offset=1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030493, Offensive Collision - Bone/ID=0x1900002, Damage=0x20, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030493, Asynchronous Timer - Frames=71.00x, Terminate Collisions Asynchronous Timer - Frames=10.00x, Bit Variable Set - RA-Bit[16], Super/Heavy Armour - 0x1, 0.00x, Asynchronous Timer - Frames=69.00x, Offensive Collision - Bone/ID=0x1900000, Damage=0x20, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E001E, Size=5.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030493, Offensive Collision - Bone/ID=0x1900001, Damage=0x20, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E001E, Size=4.70x, Z Offset=0.00x, Y Offset=4.50x, X Offset=1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030493, Offensive Collision - Bone/ID=0x1900002, Damage=0x20, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E001E, Size=4.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030493, Asynchronous Timer - Frames=71.00x, Terminate Collisions Super/Heavy Armour - 0x0, 0.00x, # Subaction 2E1 (SpecialNTurn) # Subaction 2E1 (SpecialAirN) # Subaction 2E1 (SpecialAirNTurn) # Subaction 314 (SpecialN) //??? Offensive Collision - Bone/ID=0x1900000, Damage=0x5, Trajectory=0xA, Base Knockback=0x1E, Knockback Growth=0x3C, Size=5.76x, Z Offset=0.00x, Y Offset=6.40x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A431045, Offensive Collision - Bone/ID=0x1900000, Damage=0x6, Trajectory=0x5A, Base Knockback=0x73, Knockback Growth=0x50, Size=5.76x, Z Offset=0.00x, Y Offset=6.40x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A431045, ********************* Bowser: ********************* # Subaction 49 Offensive Collision - Bone/ID=0x3E0000, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=6.00x, Z Offset=-8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x3E0001, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x3E0002, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=5.00x, Z Offset=7.30x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x3E0000, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=6.00x, Z Offset=-8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x3E0001, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x3E0002, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=5.00x, Z Offset=7.30x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, # Subaction 4E Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x40000, Damage=0xB, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x10078, Size=7.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=18.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430440, Offensive Collision - Bone/ID=0x40001, Damage=0xB, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x10078, Size=7.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430440, Synchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x40000, Damage=0x8, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x10050, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=15.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430440, Offensive Collision - Bone/ID=0x40001, Damage=0x8, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430440, Synchronous Timer - Frames=6.00x, Terminate Collisions Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x40000, Damage=0xC, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x10078, Size=7.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=18.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430440, Offensive Collision - Bone/ID=0x40001, Damage=0xC, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x10078, Size=7.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430440, Synchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x40000, Damage=0xA, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x10050, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=15.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430440, Offensive Collision - Bone/ID=0x40001, Damage=0xA, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430440, Synchronous Timer - Frames=6.00x, Terminate Collisions # Subaction 4F Offensive Collision - Bone/ID=0x220000, Damage=0xB, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240001, Damage=0xB, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240002, Damage=0xB, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.70x, Z Offset=7.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x220000, Damage=0xD, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240001, Damage=0xD, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240002, Damage=0xD, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.70x, Z Offset=7.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, # Subaction 50 Offensive Collision - Bone/ID=0x220000, Damage=0xB, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240001, Damage=0xB, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240002, Damage=0xB, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.70x, Z Offset=7.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x220000, Damage=0xD, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240001, Damage=0xD, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240002, Damage=0xD, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.70x, Z Offset=7.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, # Subaction 53 Offensive Collision - Bone/ID=0x220000, Damage=0xB, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240001, Damage=0xB, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240002, Damage=0xB, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.70x, Z Offset=7.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x220000, Damage=0xD, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240001, Damage=0xD, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x240002, Damage=0xD, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2D, Size=5.70x, Z Offset=7.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, # Subaction 54 Offensive Collision - Bone/ID=0x220000, Damage=0xC, Trajectory=0x64, Base Knockback=0x61, Knockback Growth=0x37, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030642, Offensive Collision - Bone/ID=0x240001, Damage=0xC, Trajectory=0x64, Base Knockback=0x61, Knockback Growth=0x37, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030642, Offensive Collision - Bone/ID=0x240002, Damage=0xC, Trajectory=0x64, Base Knockback=0x61, Knockback Growth=0x37, Size=6.00x, Z Offset=8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030642, Offensive Collision - Bone/ID=0x220000, Damage=0xD, Trajectory=0x64, Base Knockback=0x61, Knockback Growth=0x37, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030642, Offensive Collision - Bone/ID=0x240001, Damage=0xD, Trajectory=0x64, Base Knockback=0x61, Knockback Growth=0x37, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030642, Offensive Collision - Bone/ID=0x240002, Damage=0xD, Trajectory=0x64, Base Knockback=0x61, Knockback Growth=0x37, Size=6.00x, Z Offset=8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030642, # Subaction 58 Asynchronous Timer - Frames=14.00x, Offensive Collision - Bone/ID=0x320000, Damage=0xA, Trajectory=0x3C, Base Knockback=0x82, Knockback Growth=0x1E, Size=8.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430480, Asynchronous Timer - Frames=15.00x, Terminate Collisions Asynchronous Timer - Frames=16.00x, Offensive Collision - Bone/ID=0x320000, Damage=0x17, Trajectory=0x169, Base Knockback=0x51, Knockback Growth=0x19, Size=7.30x, Z Offset=0.00x, Y Offset=2.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.20x, SDI Multiplier=1.00x, Hitbox Flags=0x38430480, Offensive Collision - Bone/ID=0x320001, Damage=0x15, Trajectory=0x3C, Base Knockback=0x51, Knockback Growth=0x16, Size=6.30x, Z Offset=0.00x, Y Offset=9.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.20x, SDI Multiplier=1.00x, Hitbox Flags=0x38430480, Synchronous Timer - Frames=4.00x, Terminate Collisions Asynchronous Timer - Frames=54.00x, Allow Interrupt *Generic Graphic Effect(2) - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True, Asynchronous Timer - Frames=4.00x, Super/Heavy Armour - 0x1, 0.00x, Asynchronous Timer - Frames=14.00x, Offensive Collision - Bone/ID=0x320000, Damage=0xA, Trajectory=0x3C, Base Knockback=0x82, Knockback Growth=0x1E, Size=8.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430480, Asynchronous Timer - Frames=15.00x, Terminate Collisions Asynchronous Timer - Frames=16.00x, Offensive Collision - Bone/ID=0x320000, Damage=0x17, Trajectory=0x169, Base Knockback=0x51, Knockback Growth=0x23, Size=7.30x, Z Offset=0.00x, Y Offset=2.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x38430485, Offensive Collision - Bone/ID=0x320001, Damage=0x15, Trajectory=0x3C, Base Knockback=0x51, Knockback Growth=0x20, Size=6.30x, Z Offset=0.00x, Y Offset=9.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x38430485, Subroutine - Offset=@215D8, Asynchronous Timer Asynchronous Timer *Generic Graphic Effect(2) - 0x4D, 0x0, 0.00x, 0.00x, 14.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True, Additional Sound Effects: Sound Effect - ID=0x37, Sound Effect - ID=0x4B, Sound Effect - ID=0x4F, # Added Subroutine: 215D8 Synchronous Timer - Frames=4.00x, Terminate Collisions Super/Heavy Armour - 0x0, 0.00x, Asynchronous Timer - Frames=54.00x, Allow Interrupt # Subaction 5D Asynchronous Timer - Frames=4.00x, Modify Bone Collision - Bone=0x1F, Collision State=0x1, Modify Bone Collision - Bone=0x7, Collision State=0x1, Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x40000, Damage=0x14, Trajectory=0x5A, Base Knockback=0x50, Knockback Growth=0x17, Size=8.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28831082, Offensive Collision - Bone/ID=0x40001, Damage=0xF, Trajectory=0x46, Base Knockback=0x5A, Knockback Growth=0x17, Size=6.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28830442, Offensive Collision - Bone/ID=0x40002, Damage=0xF, Trajectory=0x78, Base Knockback=0x5A, Knockback Growth=0x17, Size=6.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28830442, Asynchronous Timer - Frames=12.00x, Terminate Collisions Asynchronous Timer - Frames=18.00x, Reset Bone Collisions - 0x0, Asynchronous Timer - Frames=21.00x, Offensive Collision - Bone/ID=0x40000, Damage=0xC, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38810480, Offensive Collision - Bone/ID=0x40001, Damage=0xA, Trajectory=0x4A, Base Knockback=0x64, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38810480, Offensive Collision - Bone/ID=0x40002, Damage=0xA, Trajectory=0x4A, Base Knockback=0x64, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=-5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38810480, Asynchronous Timer - Frames=22.00x, Terminate Collisions Asynchronous Timer - Frames=4.00x, Modify Bone Collision - Bone=0x1F, Collision State=0x1, Modify Bone Collision - Bone=0x7, Collision State=0x1, Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x40000, Damage=0x17, Trajectory=0x5A, Base Knockback=0x50, Knockback Growth=0x17, Size=8.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28831082, Offensive Collision - Bone/ID=0x40001, Damage=0x11, Trajectory=0x46, Base Knockback=0x5A, Knockback Growth=0x17, Size=6.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28830442, Offensive Collision - Bone/ID=0x40002, Damage=0x11, Trajectory=0x78, Base Knockback=0x5A, Knockback Growth=0x17, Size=6.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28830442, Asynchronous Timer - Frames=12.00x, Terminate Collisions Asynchronous Timer - Frames=18.00x, Reset Bone Collisions - 0x0, Asynchronous Timer - Frames=21.00x, Offensive Collision - Bone/ID=0x40000, Damage=0x10, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38810480, Offensive Collision - Bone/ID=0x40001, Damage=0xD, Trajectory=0x4A, Base Knockback=0x64, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38810480, Offensive Collision - Bone/ID=0x40002, Damage=0xD, Trajectory=0x4A, Base Knockback=0x64, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=-5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38810480, Asynchronous Timer - Frames=22.00x, Terminate Collisions # Subaction 62 Asynchronous Timer - Frames=7.00x, Bit Variable Set - RA-Bit[30], Offensive Collision - Bone/ID=0x1F0000, Damage=0xD, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=8.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430280, Asynchronous Timer - Frames=13.00x, Offensive Collision - Bone/ID=0x1F0000, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=8.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430280, Asynchronous Timer - Frames=23.00x, Terminate Collisions Asynchronous Timer - Frames=7.00x, Bit Variable Set - RA-Bit[30], Offensive Collision - Bone/ID=0x1F0000, Damage=0x10, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=8.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430280, Asynchronous Timer - Frames=13.00x, Offensive Collision - Bone/ID=0x1F0000, Damage=0xB, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=8.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430280, Asynchronous Timer - Frames=23.00x, Terminate Collisions # Subaction 63 Offensive Collision - Bone/ID=0x240000, Damage=0xD, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=6.00x, Z Offset=5.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x240001, Damage=0xC, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x220002, Damage=0xB, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x240000, Damage=0xE, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=6.00x, Z Offset=5.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x240001, Damage=0xD, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x220002, Damage=0xC, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, # Subaction 66 Set Loop - Iterations=0x8, Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x50, Base Knockback=0xA0064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430602, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x50, Base Knockback=0xA0064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430602, Set Loop - Iterations=0x8, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x10E, Base Knockback=0xA000F, Knockback Growth=0x37, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430602, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x10E, Base Knockback=0xA000F, Knockback Growth=0x37, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430602, # Subaction 6B Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x14, Base Knockback=0x1E, Knockback Growth=0x3C, Size=9.60x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x23430682, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x14, Base Knockback=0x1E, Knockback Growth=0x3C, Size=9.60x, Z Offset=0.00x, Y Offset=4.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x23430682, Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x14, Base Knockback=0x1E, Knockback Growth=0x44, Size=9.60x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x23430682, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x14, Base Knockback=0x1E, Knockback Growth=0x44, Size=9.60x, Z Offset=0.00x, Y Offset=4.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x23430682, # Subaction 71 (none) Frame Speed - Multiplier=0.66x, # Subaction 72 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x2D, Knockback Growth=0x32, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xC, Trajectory=0x2D, Knockback Growth=0x32, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x8, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x2D, Knockback Growth=0x32, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xC, Trajectory=0x2D, Knockback Growth=0x32, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 74 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x2, Trajectory=0x46, Knockback Growth=0x64, Weight Knockback=0x78, Base Knockback=0x0, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x1, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x1, Bone=0x0, Damage=0x3, Trajectory=0x169, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x28, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Asynchronous Timer - Frames=15.00x, Model Changer - 0x1, 0x1, Asynchronous Timer - Frames=20.00x, Set Loop - Iterations=0x8, Special Offensive Collision - 0x40000, 0x1, 0x0, 0x64, 0x0, 9.60x, 0.00x, 20.00x, 1.60x, 0.00x, 1.00x, 1.00x, 0x23430602, 0x0, 0x84FFFC3, Synchronous Timer - Frames=4.00x, Terminate Collisions Execute Loop Asynchronous Timer - Frames=50.00x, Model Changer - 0x1, 0x0, Asynchronous Timer - Frames=52.00x, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x2, Trajectory=0x5A, Knockback Growth=0x64, Weight Knockback=0x78, Base Knockback=0x0, Element=0x0, 0.00x, 1.00x, 1.00x, 0x2, 0x1, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x1, Bone=0x0, Damage=0x3, Trajectory=0x169, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x28, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Asynchronous Timer - Frames=15.00x, Model Changer - 0x1, 0x1, Asynchronous Timer - Frames=19.00x, Set Loop - Iterations=0xA, Special Offensive Collision - 0x40000, 0x1, 0x10E, 0x64, 0x1000F, 9.60x, 0.00x, 20.00x, 1.60x, 0.00x, 0.75x, 0.20x, 0x23430602, 0x0, 0x84FFFC3, Special Offensive Collision - 0x40001, 0x1, 0x96, 0x64, 0x10014, 5.50x, 0.00x, 4.00x, 8.60x, 0.00x, 0.75x, 0.20x, 0x23430602, 0x0, 0x84FFFC3, Special Offensive Collision - 0x40002, 0x1, 0x1E, 0x64, 0x10014, 5.50x, 0.00x, 4.00x, -7.40x, 0.00x, 0.75x, 0.20x, 0x23430602, 0x0, 0x84FFFC3, Synchronous Timer - Frames=3.00x, Terminate Collisions Execute Loop Asynchronous Timer - Frames=50.00x, Special Offensive Collision - 0x40000, 0x1, 0x5A, 0x64, 0x50, 12.00x, 0.00x, 18.00x, 1.60x, 0.00x, 0.75x, 0.20x, 0x23430602, 0x0, 0x84FFFC3, Model Changer - 0x1, 0x0, Asynchronous Timer - Frames=52.00x, Terminate Collisions # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x0, Trajectory=0x32, Knockback Growth=0x1E, Weight Knockback=0x0, Base Knockback=0x4B, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, ... (none) Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x0, Trajectory=0x2D, Knockback Growth=0x0, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, ... Asynchronous Timer - Frames=82.00x, Allow Interrupt # Subaction 1D4 Offensive Collision - Bone/ID=0x0, Damage=0xB, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x30046, Size=9.50x, Z Offset=0.00x, Y Offset=7.60x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B431080, Offensive Collision - Bone/ID=0x1, Damage=0xB, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x30046, Size=9.50x, Z Offset=0.00x, Y Offset=7.60x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B431080, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x30046, Size=9.50x, Z Offset=0.00x, Y Offset=7.60x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B431080, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x30046, Size=9.50x, Z Offset=0.00x, Y Offset=7.60x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B431080, ********************* Link: ********************* # Subaction 15 # Subaction 16 # Subaction 17 # Subaction 18 # Subaction 19 # Subaction 1A # Subaction 20 # Subaction 21 # Subaction 22 # Subaction 23 # Subaction 24 # Subaction 25 # Subaction 26 # Subaction 27 # Subaction 28 # Subaction 29 # Subaction 31 # Subaction 32 # Subaction 33 # Subaction 34 # Subaction 38 # Subaction 46 # Subaction A1 # Subaction A2 # Subaction A3 # Subaction D5 (CliffCatch) Bit Variable Clear - LA-Bit[5000], # Subaction 50 Offensive Collision - Bone/ID=0x1D0000, Damage=0xD, Trajectory=0x169, Base Knockback=0x60, Knockback Growth=0x14, Size=5.20x, Z Offset=6.20x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x1D0001, Damage=0xD, Trajectory=0x169, Base Knockback=0x60, Knockback Growth=0x14, Size=4.32x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x170002, Damage=0xD, Trajectory=0x169, Base Knockback=0x60, Knockback Growth=0x14, Size=2.88x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x370003, Damage=0xD, Trajectory=0x169, Base Knockback=0x60, Knockback Growth=0x14, Size=2.16x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x1D0000, Damage=0xD, Trajectory=0x169, Base Knockback=0x65, Knockback Growth=0x14, Size=5.20x, Z Offset=6.20x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x1D0001, Damage=0xD, Trajectory=0x169, Base Knockback=0x65, Knockback Growth=0x14, Size=4.32x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x170002, Damage=0xD, Trajectory=0x169, Base Knockback=0x65, Knockback Growth=0x14, Size=2.88x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x370003, Damage=0xD, Trajectory=0x169, Base Knockback=0x65, Knockback Growth=0x14, Size=2.16x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, # Subaction 55 Offensive Collision - Bone/ID=0x1D0000, Damage=0xC, Trajectory=0x50, Base Knockback=0x32, Knockback Growth=0x5A, Size=3.00x, Z Offset=7.00x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x170001, Damage=0xC, Trajectory=0x50, Base Knockback=0x32, Knockback Growth=0x5A, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x1D0002, Damage=0xC, Trajectory=0x118, Base Knockback=0x32, Knockback Growth=0x5A, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x370003, Damage=0xC, Trajectory=0x118, Base Knockback=0x32, Knockback Growth=0x5A, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x1D0000, Damage=0xC, Trajectory=0x50, Base Knockback=0x42, Knockback Growth=0x5A, Size=3.00x, Z Offset=7.00x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x170001, Damage=0xC, Trajectory=0x50, Base Knockback=0x42, Knockback Growth=0x5A, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x1D0002, Damage=0xC, Trajectory=0x118, Base Knockback=0x42, Knockback Growth=0x5A, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x370003, Damage=0xC, Trajectory=0x118, Base Knockback=0x42, Knockback Growth=0x5A, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, # Subaction 59 (AttackS4S2) Offensive Collision - Bone/ID=0x1D0000, Damage=0x11, Trajectory=0x30, Base Knockback=0x5A, Knockback Growth=0x14, Size=3.80x, Z Offset=6.50x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, Offensive Collision - Bone/ID=0x1D0001, Damage=0x11, Trajectory=0x30, Base Knockback=0x5A, Knockback Growth=0x14, Size=3.80x, Z Offset=1.00x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, Offensive Collision - Bone/ID=0x170002, Damage=0x14, Trajectory=0x30, Base Knockback=0x5A, Knockback Growth=0x19, Size=3.40x, Z Offset=0.80x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, Offensive Collision - Bone/ID=0x3, Damage=0x13, Trajectory=0x30, Base Knockback=0x5A, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1D0000, Damage=0x14, Trajectory=0x30, Base Knockback=0x65, Knockback Growth=0x14, Size=3.80x, Z Offset=6.50x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, Offensive Collision - Bone/ID=0x1D0001, Damage=0x14, Trajectory=0x30, Base Knockback=0x65, Knockback Growth=0x14, Size=3.80x, Z Offset=1.00x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, Offensive Collision - Bone/ID=0x170002, Damage=0x17, Trajectory=0x30, Base Knockback=0x65, Knockback Growth=0x19, Size=3.40x, Z Offset=0.80x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, Offensive Collision - Bone/ID=0x3, Damage=0x16, Trajectory=0x30, Base Knockback=0x65, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, # Subaction 63 Asynchronous Timer - Frames=13.00x, Offensive Collision - Bone/ID=0x0, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x5, Size=5.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=18.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x1, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x5, Size=7.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x2, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x5, Size=4.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x3, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x5, Size=4.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=25.00x, Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, Offensive Collision - Bone/ID=0x1, Damage=0xC, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0x14, Size=7.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, Offensive Collision - Bone/ID=0x2, Damage=0xC, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x3, Damage=0xC, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=13.00x, Offensive Collision - Bone/ID=0x0, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x5, Size=5.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=18.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x1, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x5, Size=7.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x2, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x5, Size=4.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x3, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x5, Size=4.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=25.00x, Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x169, Base Knockback=0x73, Knockback Growth=0x19, Size=5.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, Offensive Collision - Bone/ID=0x1, Damage=0xC, Trajectory=0x169, Base Knockback=0x73, Knockback Growth=0x19, Size=7.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, Offensive Collision - Bone/ID=0x2, Damage=0xC, Trajectory=0x169, Base Knockback=0x73, Knockback Growth=0x19, Size=4.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x3, Damage=0xC, Trajectory=0x169, Base Knockback=0x73, Knockback Growth=0x19, Size=4.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Synchronous Timer - Frames=2.00x, Terminate Collisions # Subaction EA (AirCatch) (none) Change Action - ID=0x10, Requirement=Bit is Set, Variable=LA-Bit[5000], # Subaction 1DB (SpecialHi) Asynchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x1D0000, Damage=0xC, Trajectory=0x169, Base Knockback=0x48, Knockback Growth=0x44, Size=4.00x, Z Offset=-1.00x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830682, Offensive Collision - Bone/ID=0x1D0001, Damage=0xC, Trajectory=0x169, Base Knockback=0x48, Knockback Growth=0x44, Size=3.00x, Z Offset=4.30x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830682, Offensive Collision - Bone/ID=0x1D0002, Damage=0x9, Trajectory=0x169, Base Knockback=0x48, Knockback Growth=0x44, Size=3.00x, Z Offset=6.60x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830642, Asynchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x1D0000, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x37, Size=4.00x, Z Offset=-1.00x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830642, Offensive Collision - Bone/ID=0x1D0001, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x37, Size=3.00x, Z Offset=4.30x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830642, Offensive Collision - Bone/ID=0x1D0002, Damage=0x7, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x37, Size=3.00x, Z Offset=6.60x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830602, Asynchronous Timer - Frames=20.00x, Offensive Collision - Bone/ID=0x1D0000, Damage=0x7, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=4.00x, Z Offset=-1.00x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830602, Offensive Collision - Bone/ID=0x1D0001, Damage=0x7, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=3.00x, Z Offset=4.30x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830602, Offensive Collision - Bone/ID=0x1D0002, Damage=0x5, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=3.00x, Z Offset=6.60x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830602, Asynchronous Timer - Frames=36.00x, Terminate Collisions Asynchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x1D0000, Damage=0xC, Trajectory=0x169, Base Knockback=0x60, Knockback Growth=0x44, Size=4.00x, Z Offset=-1.00x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830682, Offensive Collision - Bone/ID=0x1D0001, Damage=0xC, Trajectory=0x169, Base Knockback=0x60, Knockback Growth=0x44, Size=3.00x, Z Offset=4.30x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830682, Offensive Collision - Bone/ID=0x1D0002, Damage=0x9, Trajectory=0x169, Base Knockback=0x60, Knockback Growth=0x44, Size=3.00x, Z Offset=6.60x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830642, Asynchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x1D0000, Damage=0x9, Trajectory=0x169, Base Knockback=0x68, Knockback Growth=0x37, Size=4.00x, Z Offset=-1.00x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830642, Offensive Collision - Bone/ID=0x1D0001, Damage=0x9, Trajectory=0x169, Base Knockback=0x68, Knockback Growth=0x37, Size=3.00x, Z Offset=4.30x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830642, Offensive Collision - Bone/ID=0x1D0002, Damage=0x7, Trajectory=0x169, Base Knockback=0x68, Knockback Growth=0x37, Size=3.00x, Z Offset=6.60x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x32830602, Asynchronous Timer - Frames=20.00x, Offensive Collision - Bone/ID=0x1D0000, Damage=0x7, Trajectory=0x169, Base Knockback=0x68, Knockback Growth=0x14, Size=4.00x, Z Offset=-1.00x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830602, Offensive Collision - Bone/ID=0x1D0001, Damage=0x7, Trajectory=0x169, Base Knockback=0x68, Knockback Growth=0x14, Size=3.00x, Z Offset=4.30x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830602, Offensive Collision - Bone/ID=0x1D0002, Damage=0x5, Trajectory=0x169, Base Knockback=0x68, Knockback Growth=0x14, Size=3.00x, Z Offset=6.60x, Y Offset=1.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830602, Asynchronous Timer - Frames=36.00x, Terminate Collisions # Subaction 1DD (none) ... (none) Asynchronous Timer - Frames=43.00x, Selective IASA - IASA=0xD, Bit Variable Set - LA-Bit[5000], # Article 0 # Subaction 1 (Fly) Special Offensive Collision - 0x0, 0x7, 0x46, 0x28, 0x50, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1A430482, 0x0, 0xCFFFC1, Asynchronous Timer - Frames=4.00x, Special Offensive Collision - 0x0, 0x5, 0x41, 0x28, 0x3C, 3.70x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1A430442, 0x0, 0xCFFFC1, Special Offensive Collision - 0x0, 0x8, 0x46, 0x28, 0x50, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1A430482, 0x0, 0xCFFFC1, Asynchronous Timer - Frames=4.00x, Special Offensive Collision - 0x0, 0x6, 0x41, 0x28, 0x3C, 3.70x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1A430442, 0x0, 0xCFFFC1, # Article 2 # Subaction 1 (Fly) Special Offensive Collision - 0x0, 0x5, 0x169, 0x32, 0x7, 1.35x, 0.00x, 0.00x, 0.00x, 0.00x, 0.50x, 1.00x, 0x1A430602, 0x0, 0xCFFFC3, Special Offensive Collision - 0x0, 0x5, 0xC, 0x3C, 0x28, 1.35x, 0.00x, 0.00x, 0.00x, 0.00x, 0.50x, 1.00x, 0x1A430602, 0x0, 0xCFFFC3, ********************* Lucario: ********************* # Subaction 4E Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x0, Damage=0xA, Trajectory=0x6E, Base Knockback=0x32, Knockback Growth=0x10046, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C40, Offensive Collision - Bone/ID=0x1, Damage=0xA, Trajectory=0x6E, Base Knockback=0x32, Knockback Growth=0x10046, Size=3.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C40, Offensive Collision - Bone/ID=0x2, Damage=0xA, Trajectory=0x6E, Base Knockback=0x32, Knockback Growth=0x10046, Size=3.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C40, Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x78, Base Knockback=0x1E, Knockback Growth=0x1002D, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C00, Offensive Collision - Bone/ID=0x1, Damage=0x7, Trajectory=0x78, Base Knockback=0x1E, Knockback Growth=0x1002D, Size=3.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C00, Offensive Collision - Bone/ID=0x2, Damage=0x7, Trajectory=0x78, Base Knockback=0x1E, Knockback Growth=0x1002D, Size=3.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C00, Asynchronous Timer - Frames=17.00x, Terminate Collisions Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x0, Damage=0xB, Trajectory=0x6E, Base Knockback=0x32, Knockback Growth=0x10046, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C40, Offensive Collision - Bone/ID=0x1, Damage=0xB, Trajectory=0x6E, Base Knockback=0x32, Knockback Growth=0x10046, Size=3.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C40, Offensive Collision - Bone/ID=0x2, Damage=0xB, Trajectory=0x6E, Base Knockback=0x32, Knockback Growth=0x10046, Size=3.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C40, Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x0, Damage=0x8, Trajectory=0x78, Base Knockback=0x1E, Knockback Growth=0x1002D, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C00, Offensive Collision - Bone/ID=0x1, Damage=0x8, Trajectory=0x78, Base Knockback=0x1E, Knockback Growth=0x1002D, Size=3.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C00, Offensive Collision - Bone/ID=0x2, Damage=0x8, Trajectory=0x78, Base Knockback=0x1E, Knockback Growth=0x1002D, Size=3.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C00, Asynchronous Timer - Frames=17.00x, Terminate Collisions # Subaction 50 Asynchronous Timer - Frames=11.00x, Offensive Collision - Bone/ID=0x300000, Damage=0x5, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=4.00x, Z Offset=-5.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C15, Offensive Collision - Bone/ID=0x300001, Damage=0x5, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C15, Offensive Collision - Bone/ID=0x2F0002, Damage=0x5, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C15, Offensive Collision - Bone/ID=0x2F0003, Damage=0x5, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=3.00x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C15, Asynchronous Timer - Frames=15.00x, Offensive Collision - Bone/ID=0x300100, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=6.00x, Z Offset=-7.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21032C55, Offensive Collision - Bone/ID=0x300101, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21032C55, Offensive Collision - Bone/ID=0x2F0102, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21032C55, Offensive Collision - Bone/ID=0x2F0103, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.50x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21032C55, Asynchronous Timer - Frames=18.00x, Terminate Collisions Asynchronous Timer - Frames=11.00x, Offensive Collision - Bone/ID=0x300000, Damage=0x6, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=4.00x, Z Offset=-5.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C15, Offensive Collision - Bone/ID=0x300001, Damage=0x6, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C15, Offensive Collision - Bone/ID=0x2F0002, Damage=0x6, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C15, Offensive Collision - Bone/ID=0x2F0003, Damage=0x6, Trajectory=0x50, Base Knockback=0x140064, Knockback Growth=0x0, Size=3.00x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C15, Asynchronous Timer - Frames=15.00x, Offensive Collision - Bone/ID=0x300100, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=6.00x, Z Offset=-7.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21032C55, Offensive Collision - Bone/ID=0x300101, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21032C55, Offensive Collision - Bone/ID=0x2F0102, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21032C55, Offensive Collision - Bone/ID=0x2F0103, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.50x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x21032C55, Asynchronous Timer - Frames=18.00x, Terminate Collisions # Subaction 55 Offensive Collision - Bone/ID=0xB0000, Damage=0x7, Trajectory=0x3C, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C55, Offensive Collision - Bone/ID=0xC0001, Damage=0x7, Trajectory=0x3C, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C55, Offensive Collision - Bone/ID=0xE0002, Damage=0x7, Trajectory=0x3C, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C55, Offensive Collision - Bone/ID=0x3, Damage=0x7, Trajectory=0x3C, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=1.00x, X Offset=16.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C55, Offensive Collision - Bone/ID=0xB0000, Damage=0x8, Trajectory=0x3C, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C55, Offensive Collision - Bone/ID=0xC0001, Damage=0x8, Trajectory=0x3C, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C55, Offensive Collision - Bone/ID=0xE0002, Damage=0x8, Trajectory=0x3C, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C55, Offensive Collision - Bone/ID=0x3, Damage=0x8, Trajectory=0x3C, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=1.00x, X Offset=16.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39832C55, # Subaction 58 Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=4.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=9.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x1, Damage=0xE, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=4.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x2, Damage=0x10, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=6.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=19.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1032C95, Offensive Collision - Bone/ID=0x0, Damage=0xF, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=4.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=9.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x1, Damage=0xF, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=4.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x2, Damage=0x11, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=6.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=19.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1032C95, # Subaction 5D Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x53, Base Knockback=0x5F, Knockback Growth=0x20, Size=8.00x, Z Offset=0.00x, Y Offset=25.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x53, Base Knockback=0x5F, Knockback Growth=0x20, Size=4.00x, Z Offset=0.00x, Y Offset=15.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x2, Damage=0xD, Trajectory=0x53, Base Knockback=0x5F, Knockback Growth=0x20, Size=4.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Asynchronous Timer - Frames=11.00x, Offensive Collision - Bone/ID=0x0, Damage=0x9, Trajectory=0x53, Base Knockback=0x64, Knockback Growth=0x1C, Size=7.00x, Z Offset=0.00x, Y Offset=20.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C55, Offensive Collision - Bone/ID=0x1, Damage=0x9, Trajectory=0x53, Base Knockback=0x64, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=15.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C55, Offensive Collision - Bone/ID=0x2, Damage=0x9, Trajectory=0x53, Base Knockback=0x64, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C55, Asynchronous Timer - Frames=30.00x, Terminate Collisions Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x53, Base Knockback=0x5F, Knockback Growth=0x20, Size=8.00x, Z Offset=0.00x, Y Offset=25.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x1, Damage=0xE, Trajectory=0x53, Base Knockback=0x5F, Knockback Growth=0x20, Size=4.00x, Z Offset=0.00x, Y Offset=15.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x2, Damage=0xE, Trajectory=0x53, Base Knockback=0x5F, Knockback Growth=0x20, Size=4.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Asynchronous Timer - Frames=11.00x, Offensive Collision - Bone/ID=0x0, Damage=0xA, Trajectory=0x53, Base Knockback=0x64, Knockback Growth=0x1C, Size=7.00x, Z Offset=0.00x, Y Offset=20.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C55, Offensive Collision - Bone/ID=0x1, Damage=0xA, Trajectory=0x53, Base Knockback=0x64, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=15.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C55, Offensive Collision - Bone/ID=0x2, Damage=0xA, Trajectory=0x53, Base Knockback=0x64, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=-1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C55, Asynchronous Timer - Frames=30.00x, Terminate Collisions # Subaction 60 Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1032C95, Offensive Collision - Bone/ID=0x1, Damage=0xE, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x2, Damage=0xE, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=5.20x, Z Offset=0.00x, Y Offset=6.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x3, Damage=0xE, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=5.20x, Z Offset=0.00x, Y Offset=6.00x, X Offset=-13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x0, Damage=0xF, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1032C95, Offensive Collision - Bone/ID=0x1, Damage=0xF, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x2, Damage=0xF, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=5.20x, Z Offset=0.00x, Y Offset=6.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, Offensive Collision - Bone/ID=0x3, Damage=0xF, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x19, Size=5.20x, Z Offset=0.00x, Y Offset=6.00x, X Offset=-13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032C95, # Subaction 1E2 (SpecialAirAppear) Offensive Collision - Bone/ID=0xB0000, Damage=0xB, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x3C, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830455, Offensive Collision - Bone/ID=0xC0001, Damage=0xB, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x3C, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830455, Offensive Collision - Bone/ID=0xE0002, Damage=0xB, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x3C, Size=5.00x, Z Offset=0.00x, Y Offset=-1.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830455, Special Offensive Collision - 0xB0000, 0xB, 0x46, 0x64, 0x3C, 3.50x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830455, 0x0, 0xFFFC0, Special Offensive Collision - 0xC0001, 0xB, 0x46, 0x64, 0x3C, 3.50x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830455, 0x0, 0xFFFC0, Special Offensive Collision - 0xE0002, 0xB, 0x46, 0x64, 0x3C, 5.00x, 0.00x, -1.00x, 1.00x, 0.00x, 1.00x, 1.00x, 0x39830455, 0x0, 0xFFFC0, # Article 1 # Subaction 0 (Dummy) Special Offensive Collision - 0x0, 0xA, 0x26, 0x32, 0x3C, 4.50x, 0.00x, 0.00x, 1.50x, 0.35x, 1.00x, 1.00x, 0x28032C95, 0x0, 0x1CFFFC3 Special Offensive Collision - 0x0, 0x9, 0x26, 0x32, 0x3C, 6.50x, 0.00x, 0.00x, 8.00x, 0.35x, 1.00x, 1.00x, 0x28032C55, 0x0, 0x1CFFFC3 Special Offensive Collision - 0x0, 0x8, 0x169, 0xA, 0x50, 4.50x, 0.00x, 0.00x, 15.00x, 0.35x, 1.00x, 1.00x, 0x28032C15, 0x0, 0x1CFFFC3 Special Offensive Collision - 0x0, 0xF, 0x26, 0x3C, 0x3C, 4.50x, 0.00x, 0.00x, 1.50x, 0.35x, 1.00x, 1.00x, 0x28032C95, 0x0, 0x1CFFFC3 Special Offensive Collision - 0x0, 0xC, 0x26, 0x3C, 0x3C, 6.50x, 0.00x, 0.00x, 8.00x, 0.35x, 1.00x, 1.00x, 0x28032C55, 0x0, 0x1CFFFC3 Special Offensive Collision - 0x0, 0xA, 0x169, 0xA, 0x50, 4.50x, 0.00x, 0.00x, 15.00x, 0.35x, 1.00x, 1.00x, 0x28032C15, 0x0, 0x1CFFFC3 ********************* Lucas: ********************* # Subaction 43 (EscapeN) Asynchronous Timer - Frames=25.00x, Allow Interrupt Asynchronous Timer - Frames=22.00x, Allow Interrupt # Subaction 4A Special Offensive Collision - 0x60000, 0x4, 0x169, 0x50, 0x3C, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x70001, 0x4, 0x169, 0x50, 0x3C, 3.00x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x70002, 0x4, 0x169, 0x50, 0x3C, 5.00x, -2.00x, -6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x60000, 0x6, 0x169, 0x50, 0x3C, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x70001, 0x6, 0x169, 0x50, 0x3C, 3.00x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x70002, 0x6, 0x169, 0x50, 0x3C, 5.00x, -2.00x, -6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, # Subaction 54 Offensive Collision - Bone/ID=0xE0000, Damage=0x8, Trajectory=0x5F, Base Knockback=0x69, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x24032043, Offensive Collision - Bone/ID=0xE0001, Damage=0x8, Trajectory=0x5F, Base Knockback=0x69, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x24032040, Offensive Collision - Bone/ID=0xE0002, Damage=0x8, Trajectory=0x5F, Base Knockback=0x69, Knockback Growth=0x28, Size=4.50x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x24032040, Offensive Collision - Bone/ID=0xE0000, Damage=0x9, Trajectory=0x5F, Base Knockback=0x5F, Knockback Growth=0x25, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x24032043, Offensive Collision - Bone/ID=0xE0001, Damage=0x9, Trajectory=0x5F, Base Knockback=0x5F, Knockback Growth=0x25, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x24032040, Offensive Collision - Bone/ID=0xE0002, Damage=0x9, Trajectory=0x5F, Base Knockback=0x5F, Knockback Growth=0x25, Size=4.50x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x24032040, # Subaction 55 Offensive Collision - Bone/ID=0xD0000, Damage=0x6, Trajectory=0x0, Base Knockback=0x16, Knockback Growth=0x6, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.40x, SDI Multiplier=0.40x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0xE0001, Damage=0x6, Trajectory=0x0, Base Knockback=0x16, Knockback Growth=0x6, Size=3.50x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.40x, SDI Multiplier=0.40x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0xE0002, Damage=0x6, Trajectory=0x0, Base Knockback=0x16, Knockback Growth=0x6, Size=3.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=0.40x, SDI Multiplier=0.40x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0xD0000, Damage=0x6, Trajectory=0x0, Base Knockback=0x0, Knockback Growth=0x22, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.40x, SDI Multiplier=0.20x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0xE0001, Damage=0x6, Trajectory=0x0, Base Knockback=0x0, Knockback Growth=0x22, Size=3.50x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.40x, SDI Multiplier=0.20x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0xE0002, Damage=0x6, Trajectory=0x0, Base Knockback=0x0, Knockback Growth=0x22, Size=3.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=0.40x, SDI Multiplier=0.20x, Hitbox Flags=0x39830400, # Subaction 64 Offensive Collision - Bone/ID=0xE0000, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032043, Offensive Collision - Bone/ID=0xE0001, Damage=0xC, Trajectory=0x118, Base Knockback=0x5A, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C022043, Offensive Collision - Bone/ID=0xE0002, Damage=0xA, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C012043, Offensive Collision - Bone/ID=0xE0003, Damage=0x7, Trajectory=0x169, Base Knockback=0x3C, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032003, Offensive Collision - Bone/ID=0xE0000, Damage=0xB, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032043, Offensive Collision - Bone/ID=0xE0001, Damage=0x12, Trajectory=0x118, Base Knockback=0x4B, Knockback Growth=0x3C, Size=4.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C022043, Offensive Collision - Bone/ID=0xE0002, Damage=0xC, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C012043, Offensive Collision - Bone/ID=0xE0003, Damage=0x9, Trajectory=0x169, Base Knockback=0x3C, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032003, # Subaction 66 Asynchronous Timer - Frames=3.00x, Bit Variable Set - RA-Bit[30], Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x5A, Base Knockback=0xA, Knockback Growth=0x32, Size=7.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032040, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x10E, Base Knockback=0x140064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032040, Synchronous Timer - Frames=3.00x, Terminate Collisions Synchronous Timer - Frames=4.00x, Set Loop - Iterations=0x2, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x5A, Base Knockback=0xA, Knockback Growth=0x32, Size=7.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032040, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x10E, Base Knockback=0x140064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032040, Synchronous Timer - Frames=3.00x, Terminate Collisions Synchronous Timer - Frames=5.00x, Execute Loop Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x10E, Base Knockback=0x6E, Knockback Growth=0xA, Size=8.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032080, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0xA, Size=6.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032080, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=3.00x, Bit Variable Set - RA-Bit[30], Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x5A, Base Knockback=0x0, Knockback Growth=0x3C, Size=7.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=0.40x, Hitbox Flags=0x3C032040, Offensive Collision - Bone/ID=0x1, Damage=0x4, Trajectory=0x10E, Base Knockback=0x0, Knockback Growth=0x23, Size=5.00x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=0.40x, Hitbox Flags=0x3C032040, Synchronous Timer - Frames=3.00x, Terminate Collisions Synchronous Timer - Frames=4.00x, Set Loop - Iterations=0x2, Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x5A, Base Knockback=0x0, Knockback Growth=0x3C, Size=7.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=0.40x, Hitbox Flags=0x3C032040, Offensive Collision - Bone/ID=0x1, Damage=0x4, Trajectory=0x10E, Base Knockback=0x0, Knockback Growth=0x23, Size=5.00x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=0.40x, Hitbox Flags=0x3C032040, Synchronous Timer - Frames=3.00x, Terminate Collisions Synchronous Timer - Frames=5.00x, Execute Loop Offensive Collision - Bone/ID=0x0, Damage=0x8, Trajectory=0x10E, Base Knockback=0x28, Knockback Growth=0x37, Size=8.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032080, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x10E, Base Knockback=0x2C, Knockback Growth=0x23, Size=6.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.70x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032080, Synchronous Timer - Frames=2.00x, Terminate Collisions # Subaction 74 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x5A, Knockback Growth=0x41, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xB, Trajectory=0x5A, Knockback Growth=0x3E, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 96 (CaptureCut) (none) Frame Speed - Multiplier=1.35x, # Article 0 # Subaction 2 (Bang) Special Offensive Collision - 0x0, 0x1, 0x46, 0x28, 0x32, 10.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x14031084, 0x30, 0x1CFFFC0, Special Offensive Collision - 0x0, 0x1, 0x0, 0xF, 0x46, 10.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x14031084, 0x30, 0x1CFFFC0, # Article 1 # Subaction 0 (Shoot) Special Offensive Collision - 0x0, 0x3, 0x50, 0x32, 0x28, 2.90x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0x1C030005, 0x0, 0x1CFFFC3, Special Offensive Collision - 0x0, 0x4, 0x50, 0x32, 0x28, 2.90x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0x1C030005, 0x0, 0x1CFFFC3, # Subaction 1 (Pillar) Special Offensive Collision - 0x0, 0x5, 0x2D, 0x61, 0x2D, 7.00x, 0.00x, 3.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x4031005, 0x0, 0x21CFFFC3, Special Offensive Collision - 0x1, 0x4, 0x2D, 0x61, 0x28, 5.00x, 0.00x, 9.00x, 7.00x, 0.00x, 1.00x, 1.00x, 0x4031005, 0x0, 0x21CFFFC3, Special Offensive Collision - 0x0, 0x8, 0x2D, 0x61, 0x2D, 7.00x, 0.00x, 3.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x4031005, 0x0, 0x21CFFFC3, Special Offensive Collision - 0x1, 0x6, 0x2D, 0x61, 0x28, 5.00x, 0.00x, 9.00x, 7.00x, 0.00x, 1.00x, 1.00x, 0x4031005, 0x0, 0x21CFFFC3, ********************* Luigi: ********************* # Subaction 4E Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=5.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=12.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032280, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=6.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032280, Offensive Collision - Bone/ID=0x2, Damage=0x2, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032280, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=5.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=12.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032280, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=6.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032280, Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39032280, # Subroutine 10E98 Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1, Size=4.80x, Z Offset=0.00x, Y Offset=8.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.30x, SDI Multiplier=1.60x, Hitbox Flags=0x39032240, Offensive Collision - Bone/ID=0x140001, Damage=0x1, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1, Size=3.84x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.30x, SDI Multiplier=1.60x, Hitbox Flags=0x39032240, Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1, Size=4.80x, Z Offset=0.00x, Y Offset=8.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.30x, SDI Multiplier=1.60x, Hitbox Flags=0x39032248, Offensive Collision - Bone/ID=0x140001, Damage=0x1, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1, Size=3.84x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.30x, SDI Multiplier=1.60x, Hitbox Flags=0x39032248, # Subaction 1CE # Subaction 1CF (SpecialAirN) Asynchronous Timer - Frames=40.00x, Allow Interrupt Asynchronous Timer - Frames=32.00x, Allow Interrupt ********************* Mario: ********************* # Subaction 55 Offensive Collision - Bone/ID=0x140000, Damage=0x5, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-2.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0x110001, Damage=0x7, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xA0002, Damage=0x7, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x14, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x140000, Damage=0x6, Trajectory=0x64, Base Knockback=0x28, Knockback Growth=0x46, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-2.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0x110001, Damage=0x7, Trajectory=0x64, Base Knockback=0x28, Knockback Growth=0x46, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xA0002, Damage=0x7, Trajectory=0x64, Base Knockback=0x28, Knockback Growth=0x46, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, # Subaction 5D Offensive Collision - Bone/ID=0x270000, Damage=0xE, Trajectory=0x53, Base Knockback=0x5A, Knockback Growth=0x20, Size=5.00x, Z Offset=0.00x, Y Offset=2.50x, X Offset=1.10x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Offensive Collision - Bone/ID=0x160001, Damage=0xE, Trajectory=0x53, Base Knockback=0x5A, Knockback Growth=0x20, Size=4.00x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Offensive Collision - Bone/ID=0x270000, Damage=0xE, Trajectory=0x53, Base Knockback=0x5F, Knockback Growth=0x20, Size=5.00x, Z Offset=0.00x, Y Offset=2.50x, X Offset=1.10x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Offensive Collision - Bone/ID=0x160001, Damage=0xE, Trajectory=0x53, Base Knockback=0x5F, Knockback Growth=0x20, Size=4.00x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, # Subaction 60 Asynchronous Timer - Frames=2.00x, Offensive Collision - Bone/ID=0x0, Damage=0xF, Trajectory=0x169, Base Knockback=0x49, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=3.60x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x1, Damage=0xF, Trajectory=0x169, Base Knockback=0x49, Knockback Growth=0x28, Size=3.84x, Z Offset=0.00x, Y Offset=3.60x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=11.00x, Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x23, Size=4.80x, Z Offset=0.00x, Y Offset=3.60x, X Offset=-13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0xC, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x23, Size=3.84x, Z Offset=0.00x, Y Offset=3.60x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=2.00x, Offensive Collision - Bone/ID=0x0, Damage=0xF, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x2F, Size=4.80x, Z Offset=0.00x, Y Offset=3.60x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x1, Damage=0xF, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x2F, Size=3.84x, Z Offset=0.00x, Y Offset=3.60x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=11.00x, Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2A, Size=4.80x, Z Offset=0.00x, Y Offset=3.60x, X Offset=-13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0xC, Trajectory=0x169, Base Knockback=0x53, Knockback Growth=0x2A, Size=3.84x, Z Offset=0.00x, Y Offset=3.60x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=1.00x, Terminate Collisions # Subaction 63 Asynchronous Timer - Frames=2.00x, Bit Variable Set - RA-Bit[30], Asynchronous Timer - Frames=15.00x, Offensive Collision - Bone/ID=0x2F0000, Damage=0xC, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=3.00x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Synchronous Timer - Frames=1.00x, *Offensive Collision - Bone/ID=0x2E0000, Damage=0xD, Trajectory=0x118, Base Knockback=0x4B, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, *Offensive Collision - Bone/ID=0x2F0001, Damage=0xD, Trajectory=0x118, Base Knockback=0x4B, Knockback Growth=0x14, Size=4.60x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Synchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x2E0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x2F0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=4.60x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=2.00x, Bit Variable Set - RA-Bit[30], Asynchronous Timer - Frames=15.00x, Offensive Collision - Bone/ID=0x2F0000, Damage=0xC, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=3.00x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Synchronous Timer - Frames=1.00x, *Offensive Collision - Bone/ID=0x2E0000, Damage=0xD, Trajectory=0x118, Base Knockback=0x4B, Knockback Growth=0x46, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, *Offensive Collision - Bone/ID=0x2F0001, Damage=0xD, Trajectory=0x118, Base Knockback=0x4B, Knockback Growth=0x46, Size=4.60x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Synchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x2E0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x2F0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=4.60x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Synchronous Timer - Frames=2.00x, Terminate Collisions # Subaction 72 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xC, Trajectory=0x2D, Knockback Growth=0x3F, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xC, Trajectory=0x2D, Knockback Growth=0x4D, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 1D2 (SpecialHi) Asynchronous Timer - Frames=2.00x, Asynchronous Timer - Frames=2.00x, Selective IASA - IASA=0x11, # Article 1 # Subaction 0 (Regular) Special Offensive Collision - 0x0, 0x5, 0x169, 0x19, 0x1E, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.30x, 1.00x, 0x18031005, 0x0, 0x1CF7FC1, Asynchronous Timer - Frames=5.00x, Special Offensive Collision - 0x0, 0x5, 0x169, 0x14, 0x16, 2.20x, 0.00x, 0.00x, 0.00x, 0.00x, 0.30x, 1.00x, 0x18031005, 0x0, 0x1CF7FC1, Asynchronous Timer - Frames=30.00x, Special Offensive Collision - 0x0, 0x5, 0x169, 0xF, 0xB, 2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.30x, 1.00x, 0x18031005, 0x0, 0x1CF7FC1, Special Offensive Collision - 0x0, 0x6, 0x169, 0x19, 0x1E, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.30x, 1.00x, 0x18031005, 0x0, 0x1CF7FC1, Asynchronous Timer - Frames=5.00x, Special Offensive Collision - 0x0, 0x6, 0x169, 0x14, 0x16, 2.20x, 0.00x, 0.00x, 0.00x, 0.00x, 0.30x, 1.00x, 0x18031005, 0x0, 0x1CF7FC1, Asynchronous Timer - Frames=30.00x, Special Offensive Collision - 0x0, 0x6, 0x169, 0xF, 0xB, 2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.30x, 1.00x, 0x18031005, 0x0, 0x1CF7FC1, ********************* Marth: ********************* # Subaction 55 *Offensive Collision - Bone/ID=0x410000, Damage=0x9, Trajectory=0x1E, Base Knockback=0x28, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.40x, Tripping Rate=0.35x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, *Offensive Collision - Bone/ID=0x3D0001, Damage=0x8, Trajectory=0x1E, Base Knockback=0x28, Knockback Growth=0x19, Size=3.36x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, *Offensive Collision - Bone/ID=0x220002, Damage=0x8, Trajectory=0x1E, Base Knockback=0x28, Knockback Growth=0x14, Size=3.74x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830602, Offensive Collision - Bone/ID=0x410003, Damage=0xA, Trajectory=0x1E, Base Knockback=0x28, Knockback Growth=0x32, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=4.80x, Tripping Rate=0.35x, Hitlag Multiplier=1.25x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, *Offensive Collision - Bone/ID=0x410000, Damage=0x9, Trajectory=0x1E, Base Knockback=0x28, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.40x, Tripping Rate=0.35x, Hitlag Multiplier=0.70x, SDI Multiplier=1.30x, Hitbox Flags=0x3A830642, *Offensive Collision - Bone/ID=0x3D0001, Damage=0x8, Trajectory=0x1E, Base Knockback=0x28, Knockback Growth=0x19, Size=3.36x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=0.70x, SDI Multiplier=1.30x, Hitbox Flags=0x3A830642, *Offensive Collision - Bone/ID=0x220002, Damage=0x8, Trajectory=0x1E, Base Knockback=0x28, Knockback Growth=0x14, Size=3.74x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.35x, Hitlag Multiplier=0.70x, SDI Multiplier=1.30x, Hitbox Flags=0x3A830602, Offensive Collision - Bone/ID=0x410003, Damage=0xA, Trajectory=0x1E, Base Knockback=0x28, Knockback Growth=0x32, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=4.80x, Tripping Rate=0.35x, Hitlag Multiplier=1.25x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, # Subaction 63 Offensive Collision - Bone/ID=0x410000, Damage=0xA, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x3D0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x410002, Damage=0xD, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=5.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.25x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, Offensive Collision - Bone/ID=0x410000, Damage=0x9, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x3D0001, Damage=0x9, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830642, Offensive Collision - Bone/ID=0x410002, Damage=0xB, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x10028, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=5.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.25x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830682, # Subaction 1EB (SpecialLwHit) Offensive Collision - Bone/ID=0x410000, Damage=0x8, Trajectory=0x169, Base Knockback=0x28, Knockback Growth=0x5A, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.20x, SDI Multiplier=1.00x, Hitbox Flags=0x22830482, Offensive Collision - Bone/ID=0x410001, Damage=0x8, Trajectory=0x169, Base Knockback=0x28, Knockback Growth=0x5A, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.20x, SDI Multiplier=1.00x, Hitbox Flags=0x22830482, Offensive Collision - Bone/ID=0x3D0002, Damage=0x8, Trajectory=0x169, Base Knockback=0x28, Knockback Growth=0x5A, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.20x, SDI Multiplier=1.00x, Hitbox Flags=0x22830482, Offensive Collision - Bone/ID=0x220003, Damage=0x8, Trajectory=0x169, Base Knockback=0x28, Knockback Growth=0x5A, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.20x, SDI Multiplier=1.00x, Hitbox Flags=0x22830482, Offensive Collision - Bone/ID=0x410004, Damage=0x8, Trajectory=0x169, Base Knockback=0x28, Knockback Growth=0x5A, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.20x, SDI Multiplier=1.00x, Hitbox Flags=0x22830482, Special Offensive Collision - 0x410000, 0x8, 0x169, 0x28, 0x5A, 5.00x, 0.00x, 0.00x, 5.00x, 0.00x, 1.20x, 1.00x, 0x22830482, 0x0, 0xFFFC0, Special Offensive Collision - 0x410000, 0x8, 0x169, 0x28, 0x5A, 5.00x, 0.00x, 0.00x, 2.00x, 0.00x, 1.20x, 1.00x, 0x22830482, 0x0, 0xFFFC0, Special Offensive Collision - 0x3D0000, 0x8, 0x169, 0x28, 0x5A, 5.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.20x, 1.00x, 0x22830482, 0x0, 0xFFFC0, Special Offensive Collision - 0x230000, 0x8, 0x169, 0x28, 0x5A, 6.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.20x, 1.00x, 0x22830482, 0x0, 0xFFFC0, Special Offensive Collision - 0x410000, 0x8, 0x169, 0x28, 0x5A, 5.00x, 0.00x, 0.00x, 8.00x, 0.00x, 1.20x, 1.00x, 0x22830482, 0x0, 0xFFFC0, ********************* Meta Knight: ********************* # Action 115 Change Action - ID=0x11B, Requirement=Button Held, Variable=0xF, Additional Requirement - Requirement=Bit is Set, Variable=RA-Bit[17], # Subaction 60 Asynchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x0, Damage=0xB, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x32, Size=5.50x, Z Offset=0.00x, Y Offset=3.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x1, Damage=0xB, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x32, Size=5.20x, Z Offset=0.00x, Y Offset=3.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x2, Damage=0xB, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x32, Size=4.90x, Z Offset=0.00x, Y Offset=3.00x, X Offset=15.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x3, Damage=0xB, Trajectory=0x169, Base Knockback=0x5D, Knockback Growth=0x32, Size=4.60x, Z Offset=0.00x, Y Offset=3.00x, X Offset=20.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x32, Size=5.50x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x32, Size=5.20x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x2, Damage=0xD, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x32, Size=4.90x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-15.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x3, Damage=0xD, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x32, Size=4.60x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-20.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x0, Damage=0xB, Trajectory=0x169, Base Knockback=0x52, Knockback Growth=0x32, Size=5.50x, Z Offset=0.00x, Y Offset=3.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x1, Damage=0xB, Trajectory=0x169, Base Knockback=0x52, Knockback Growth=0x32, Size=5.20x, Z Offset=0.00x, Y Offset=3.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x2, Damage=0xB, Trajectory=0x169, Base Knockback=0x52, Knockback Growth=0x32, Size=4.90x, Z Offset=0.00x, Y Offset=3.00x, X Offset=15.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Offensive Collision - Bone/ID=0x3, Damage=0xB, Trajectory=0x169, Base Knockback=0x52, Knockback Growth=0x32, Size=4.60x, Z Offset=0.00x, Y Offset=3.00x, X Offset=20.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830642, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x169, Base Knockback=0x4E, Knockback Growth=0x32, Size=5.50x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x169, Base Knockback=0x4E, Knockback Growth=0x32, Size=5.20x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x2, Damage=0xD, Trajectory=0x169, Base Knockback=0x4E, Knockback Growth=0x32, Size=4.90x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-15.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x3, Damage=0xD, Trajectory=0x169, Base Knockback=0x4E, Knockback Growth=0x32, Size=4.60x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-20.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Synchronous Timer - Frames=2.00x, Terminate Collisions # Subaction 1D0 (SpecialNSpin) Special Offensive Collision - 0x0, 0x1, 0x5A, 0x320064, 0x0, 5.00x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x2B410602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1, 0x1, 0x5A, 0x5A0064, 0x0, 5.00x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x2B420602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x2, 0x1, 0x1E, 0x5A002D, 0x0, 5.00x, 0.00x, 7.00x, -9.00x, 0.00x, 1.00x, 1.00x, 0x2B430602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x3, 0x1, 0x96, 0x5A002D, 0x0, 5.00x, 0.00x, 7.00x, 9.00x, 0.00x, 1.00x, 1.00x, 0x2B430602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x0, 0x1, 0x5A, 0x0, 0x4B, 5.00x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x2B410602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1, 0x1, 0x5A, 0x0, 0x4B, 5.00x, 0.00x, -2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x2B420602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x2, 0x1, 0x2D, 0x0, 0x4B, 5.00x, 0.00x, 7.00x, -9.00x, 0.00x, 1.00x, 1.00x, 0x2B430602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x3, 0x1, 0x87, 0x0, 0x4B, 5.00x, 0.00x, 7.00x, 9.00x, 0.00x, 1.00x, 1.00x, 0x2B430602, 0x0, 0x204FFFC3, # Subaction 1D1 (SpecialNEnd) Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x46, Base Knockback=0xAA, Knockback Growth=0x23, Size=11.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430642, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x46, Base Knockback=0x0, Knockback Growth=0x4B, Size=11.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430642, # Subaction 1D2 (SpecialAirNEnd) Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x46, Base Knockback=0xAA, Knockback Growth=0x23, Size=11.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430642, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x46, Base Knockback=0x0, Knockback Growth=0x4B, Size=11.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430642, # Subaction 1E2 (SpecialHi) Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x0, Damage=0x9, Trajectory=0x46, Base Knockback=0x50, Knockback Growth=0x5A, Size=6.80x, Z Offset=0.00x, Y Offset=12.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1, Damage=0x9, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x5A, Size=6.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Enable/Disable Ledgegrab - 0x2, Asynchronous Timer - Frames=8.00x, Body Collision - Collision State=0x0, Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x46, Base Knockback=0x1E, Knockback Growth=0x46, Size=6.00x, Z Offset=0.00x, Y Offset=14.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x46, Base Knockback=0x1E, Knockback Growth=0x46, Size=6.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Asynchronous Timer - Frames=12.00x, Terminate Collisions Asynchronous Timer - Frames=21.00x, Offensive Collision - Bone/ID=0x60000, Damage=0x6, Trajectory=0x6E, Base Knockback=0x64, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x20830682, Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x46, Base Knockback=0x50, Knockback Growth=0x46, Size=6.80x, Z Offset=0.00x, Y Offset=12.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x46, Size=6.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Enable/Disable Ledgegrab - 0x2, Asynchronous Timer - Frames=8.00x, Body Collision - Collision State=0x0, Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x46, Base Knockback=0x1E, Knockback Growth=0x46, Size=6.00x, Z Offset=0.00x, Y Offset=14.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x46, Base Knockback=0x1E, Knockback Growth=0x46, Size=6.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x22830682, Asynchronous Timer - Frames=12.00x, Terminate Collisions Asynchronous Timer - Frames=21.00x, Offensive Collision - Bone/ID=0x60000, Damage=0x5, Trajectory=0x6E, Base Knockback=0x64, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.50x, SDI Multiplier=1.00x, Hitbox Flags=0x20830682, # Subaction 1E4 (SpecialHiLoop) *Offensive Collision - Bone/ID=0x60000, Damage=0x9, Trajectory=0x1E, Base Knockback=0x3C, Knockback Growth=0x5A, Size=7.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20830682, Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x60000, Damage=0x5, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20830642, *Offensive Collision - Bone/ID=0x60000, Damage=0x8, Trajectory=0x1E, Base Knockback=0x3C, Knockback Growth=0x46, Size=7.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20830682, Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x60000, Damage=0x5, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20830642, # Subaction 1DD (SpecialLwF/SpecialAirLwF) # Subroutine 1CBE8 # Subaction 1DF (SpecialLwB/SpecialAirLwB) # Subroutine 1CD10 Special Offensive Collision - 0x0, 0xE, 0x3C, 0x55, 0x14, 7.00x, 0.00x, 6.40x, 8.00x, 0.00x, 1.20x, 1.00x, 0x22830682, 0x0, 0x4FFFC3, Special Offensive Collision - 0x1, 0xE, 0x3C, 0x5F, 0x14, 5.00x, 0.00x, 6.40x, 14.00x, 0.00x, 1.20x, 1.00x, 0x22830642, 0x0, 0x4FFFC3, Special Offensive Collision - 0x0, 0xE, 0x3C, 0x64, 0x14, 7.00x, 0.00x, 6.40x, 8.00x, 0.00x, 1.20x, 1.00x, 0x22830682, 0x0, 0x4FFFC3, Special Offensive Collision - 0x1, 0xE, 0x3C, 0x6E, 0x14, 5.00x, 0.00x, 6.40x, 14.00x, 0.00x, 1.20x, 1.00x, 0x22830642, 0x0, 0x4FFFC3, ********************* Ness: ********************* # Subaction 4E Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x0, Base Knockback=0x3C0064, Knockback Growth=0x10000, Size=4.50x, Z Offset=0.00x, Y Offset=5.50x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x34012043, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x64, Base Knockback=0x46, Knockback Growth=0x1003C, Size=4.50x, Z Offset=0.00x, Y Offset=5.50x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x34022043, Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=5.50x, Z Offset=0.00x, Y Offset=4.30x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x34032000, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x14, Base Knockback=0x460064, Knockback Growth=0x10000, Size=5.00x, Z Offset=0.00x, Y Offset=4.80x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x34032043, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x64, Base Knockback=0x64, Knockback Growth=0x10046, Size=5.00x, Z Offset=0.00x, Y Offset=4.80x, X Offset=20.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x34032043, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x0, Base Knockback=0x3C0064, Knockback Growth=0x50000, Size=4.50x, Z Offset=0.00x, Y Offset=5.50x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x34012043, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x64, Base Knockback=0x46, Knockback Growth=0x5003C, Size=4.50x, Z Offset=0.00x, Y Offset=5.50x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x34022043, Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x50019, Size=5.50x, Z Offset=0.00x, Y Offset=4.30x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x34032000, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x14, Base Knockback=0x460064, Knockback Growth=0x40000, Size=5.00x, Z Offset=0.00x, Y Offset=4.80x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x34032043, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x64, Base Knockback=0x64, Knockback Growth=0x80046, Size=5.00x, Z Offset=0.00x, Y Offset=4.80x, X Offset=20.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x34032043, Synchronous Timer - Frames=1.00x, Terminate Collisions # Subaction 58 Offensive Collision - Bone/ID=0x0, Damage=0x12, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=2.90x, Z Offset=0.00x, Y Offset=3.60x, X Offset=4.40x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3CC33680, Offensive Collision - Bone/ID=0x3B0001, Damage=0x14, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=3.60x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3CC33680, Offensive Collision - Bone/ID=0x3B0002, Damage=0x16, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=3.80x, Z Offset=0.00x, Y Offset=4.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3CC33680, Offensive Collision - Bone/ID=0x3B0003, Damage=0x18, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=4.10x, Z Offset=0.00x, Y Offset=9.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3CC33680, Offensive Collision - Bone/ID=0x0, Damage=0x13, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=2.90x, Z Offset=0.00x, Y Offset=3.60x, X Offset=4.40x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3CC33680, Offensive Collision - Bone/ID=0x3B0001, Damage=0x15, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=3.60x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3CC33680, Offensive Collision - Bone/ID=0x3B0002, Damage=0x17, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=3.80x, Z Offset=0.00x, Y Offset=4.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3CC33680, Offensive Collision - Bone/ID=0x3B0003, Damage=0x1B, Trajectory=0x169, Base Knockback=0x3E, Knockback Growth=0x32, Size=4.10x, Z Offset=0.00x, Y Offset=9.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3CC33680, # Subaction 63 Set Loop - Iterations=0x4, Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x169, Base Knockback=0x3C, Knockback Growth=0x10010, Size=8.10x, Z Offset=0.00x, Y Offset=4.80x, X Offset=9.60x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.50x, Hitbox Flags=0x34032043, Synchronous Timer - Frames=3.00x, Terminate Collisions Execute Loop Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x169, Base Knockback=0x91, Knockback Growth=0x10018, Size=9.00x, Z Offset=0.00x, Y Offset=4.80x, X Offset=9.60x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032083, Synchronous Timer - Frames=2.00x, Terminate Collisions Set Loop - Iterations=0x4, Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x169, Base Knockback=0x3C, Knockback Growth=0x20010, Size=8.10x, Z Offset=0.00x, Y Offset=4.80x, X Offset=9.60x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.50x, Hitbox Flags=0x34032043, Synchronous Timer - Frames=3.00x, Terminate Collisions Execute Loop Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x169, Base Knockback=0x91, Knockback Growth=0x60018, Size=9.00x, Z Offset=0.00x, Y Offset=4.80x, X Offset=9.60x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032083, Synchronous Timer - Frames=2.00x, Terminate Collisions # Subaction 64 *Offensive Collision - Bone/ID=0x100000, Damage=0xF, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x10, Size=4.00x, Z Offset=1.50x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032083, *Offensive Collision - Bone/ID=0x100001, Damage=0xF, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x10, Size=5.00x, Z Offset=1.00x, Y Offset=2.70x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032083, Synchronous Timer - Frames=2.00x, Offensive Collision - Bone/ID=0x100000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.50x, Z Offset=1.50x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032040, Offensive Collision - Bone/ID=0x100001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=5.50x, Z Offset=1.00x, Y Offset=2.70x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032040, *Offensive Collision - Bone/ID=0x100000, Damage=0xF, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF0010, Size=4.00x, Z Offset=1.50x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032083, *Offensive Collision - Bone/ID=0x100001, Damage=0xF, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF0010, Size=5.00x, Z Offset=1.00x, Y Offset=2.70x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032083, Synchronous Timer - Frames=2.00x, Offensive Collision - Bone/ID=0x100000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.50x, Z Offset=1.50x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032040, Offensive Collision - Bone/ID=0x100001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=5.50x, Z Offset=1.00x, Y Offset=2.70x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C032040, # Subaction 75 Set Loop - Iterations=0x5, Special Offensive Collision - 0x0, 0x1, 0x169, 0x64, 0x0, 4.32x, -6.40x, 1.80x, 0.00x, 0.00x, 1.00x, 1.00x, 0x24031005, 0x0, 0x84FFFC3, Synchronous Timer - Frames=4.00x, Terminate Collisions Set Loop - Iterations=0x5, Special Offensive Collision - 0x0, 0x2, 0x169, 0x64, 0x0, 4.32x, -6.40x, 1.80x, 0.00x, 0.00x, 1.00x, 1.00x, 0x24031005, 0x0, 0x84FFFC3, Synchronous Timer - Frames=4.00x, Terminate Collisions # Subaction 96 (CaptureCut) (none) Frame Speed - Multiplier=1.35x, # Article 0 # Subaction 2 (Bang) Special Offensive Collision - 0x0, 0x1, 0x46, 0x46, 0xA, 10.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x4031083, 0x30, 0x1CFFFC0, Special Offensive Collision - 0x0, 0x1, 0x46, 0x4B, 0x14, 10.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x4031083, 0x30, 0x1CFFFC0, # Article 1 # Subaction 1 (Pillar) Special Offensive Collision - 0x0, 0x2, 0x44, 0x1E, 0xA, 6.50x, 0.00x, 3.12x, 0.00x, 0.00x, 1.00x, 1.50x, 0x4031005, 0xB, 0x21CF7FC3, Special Offensive Collision - 0x1, 0x1, 0x44, 0x1E, 0xA, 4.50x, 0.00x, 9.60x, 0.00x, 0.00x, 1.00x, 1.50x, 0x4031005, 0xB, 0x21CF7FC3, Special Offensive Collision - 0x0, 0x2, 0x70, 0x1E, 0x7, 6.50x, 0.00x, 3.12x, 0.00x, 0.00x, 1.00x, 1.50x, 0x4031005, 0xB, 0x21CF7FC3, Special Offensive Collision - 0x1, 0x1, 0x70, 0x1E, 0x7, 4.50x, 0.00x, 9.60x, 0.00x, 0.00x, 1.00x, 1.50x, 0x4031005, 0xB, 0x21CF7FC3, # Article 6 # Subaction 0 (AttackHi4Start) Offensive Collision - Bone/ID=0x10000, Damage=0x4, Trajectory=0x6E, Base Knockback=0x5A0064, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430440, Offensive Collision - Bone/ID=0x10000, Damage=0x4, Trajectory=0x6E, Base Knockback=0x5A0032, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430440, # Subaction 3 (AttackLw4Start) Offensive Collision - Bone/ID=0x10000, Damage=0x4, Trajectory=0x6E, Base Knockback=0x230064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430440, Offensive Collision - Bone/ID=0x10000, Damage=0x4, Trajectory=0x6E, Base Knockback=0x230032, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A430440, ********************* Peach: ********************* # Subaction 57 # Subroutine F858 Offensive Collision - Bone/ID=0x480000, Damage=0xF, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432840, Offensive Collision - Bone/ID=0x480001, Damage=0xF, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=-0.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432840, Offensive Collision - Bone/ID=0x500002, Damage=0xF, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x32, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432840, Offensive Collision - Bone/ID=0x480003, Damage=0xF, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x32, Size=4.50x, Z Offset=0.00x, Y Offset=8.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432880, Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x4, Damage=0xF, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x32, Size=9.00x, Z Offset=0.00x, Y Offset=8.50x, X Offset=13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432840, Offensive Collision - Bone/ID=0x480000, Damage=0xF, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432840, Offensive Collision - Bone/ID=0x480001, Damage=0xF, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=-0.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432840, Offensive Collision - Bone/ID=0x500002, Damage=0xF, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x32, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432840, Offensive Collision - Bone/ID=0x480003, Damage=0xF, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x32, Size=4.50x, Z Offset=0.00x, Y Offset=8.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432880, Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x4, Damage=0xF, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x32, Size=9.00x, Z Offset=0.00x, Y Offset=8.50x, X Offset=13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432840, # Subroutine F8B8 Offensive Collision - Bone/ID=0x480000, Damage=0x12, Trajectory=0x50, Base Knockback=0x44, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432600, Offensive Collision - Bone/ID=0x480001, Damage=0x12, Trajectory=0x50, Base Knockback=0x44, Knockback Growth=0x1E, Size=2.00x, Z Offset=0.00x, Y Offset=-2.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432600, Offensive Collision - Bone/ID=0x500002, Damage=0x12, Trajectory=0x50, Base Knockback=0x44, Knockback Growth=0x1E, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432600, Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x3, Damage=0x12, Trajectory=0x50, Base Knockback=0x44, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432600, Offensive Collision - Bone/ID=0x480000, Damage=0x12, Trajectory=0x50, Base Knockback=0x44, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432600, Offensive Collision - Bone/ID=0x480001, Damage=0x12, Trajectory=0x50, Base Knockback=0x44, Knockback Growth=0x32, Size=2.00x, Z Offset=0.00x, Y Offset=-2.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432600, Offensive Collision - Bone/ID=0x500002, Damage=0x12, Trajectory=0x50, Base Knockback=0x44, Knockback Growth=0x32, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432600, Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x3, Damage=0x12, Trajectory=0x50, Base Knockback=0x44, Knockback Growth=0x32, Size=6.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A432600, # Subaction 62 Offensive Collision - Bone/ID=0x5C0000, Damage=0xD, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=2.88x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x3F0001, Damage=0xD, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=2.88x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x70002, Damage=0xD, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=4.32x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Synchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x5C0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=2.88x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x3F0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=2.88x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x70002, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.32x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x5C0000, Damage=0xE, Trajectory=0x19, Base Knockback=0x5A, Knockback Growth=0x14, Size=2.88x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x3F0001, Damage=0xE, Trajectory=0x19, Base Knockback=0x5A, Knockback Growth=0x14, Size=2.88x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x70002, Damage=0xE, Trajectory=0x19, Base Knockback=0x5A, Knockback Growth=0x14, Size=4.32x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Synchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x5C0000, Damage=0xB, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x0, Size=2.88x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x3F0001, Damage=0xB, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x0, Size=2.88x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x70002, Damage=0xA, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x0, Size=4.32x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, # Subaction 64 *Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38C30480, *Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38C30480, Asynchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0xA, Size=5.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38C30440, Offensive Collision - Bone/ID=0x1, Damage=0x7, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38C30440, *Offensive Collision - Bone/ID=0x0, Damage=0xF, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38C30480, *Offensive Collision - Bone/ID=0x1, Damage=0xE, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38C30480, Asynchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0xA, Size=5.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38C30440, Offensive Collision - Bone/ID=0x1, Damage=0x7, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38C30440, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x8, Trajectory=0x2D, Knockback Growth=0x53, Weight Knockback=0x0, Base Knockback=0x2D, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x8, Trajectory=0x2D, Knockback Growth=0x5F, Weight Knockback=0x0, Base Knockback=0x2D, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x6C, Knockback Growth=0x3C, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x6A, Knockback Growth=0xF, Weight Knockback=0x0, Base Knockback=0x4B, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 1CF (SpecialSJump) Asynchronous Timer - Frames=4.00x, Set Air/Ground - 0x6A, Asynchronous Timer - Frames=4.00x, Set Air/Ground - 0x6A, Asynchronous Timer - Frames=6.00x, Selective IASA - IASA=0xF, Selective IASA - IASA=0xE, Selective IASA - IASA=0xC, Selective IASA - IASA=0x12, Selective IASA - IASA=0x10, Asynchronous Timer - Frames=16.00x, End Selective IASA - IASA=0xF, End Selective IASA - IASA=0xE, End Selective IASA - IASA=0xC, End Selective IASA - IASA=0x12, End Selective IASA - IASA=0x10, # Subaction 1D3 (SpecialAirSEnd) Offensive Collision - Bone/ID=0x70000, Damage=0xF, Trajectory=0x17, Base Knockback=0x28, Knockback Growth=0x60032, Size=7.68x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38C31080, Offensive Collision - Bone/ID=0x70000, Damage=0xF, Trajectory=0x17, Base Knockback=0x32, Knockback Growth=0x60032, Size=7.68x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38C31080, ********************* Pikachu: ********************* # Subaction 4E Offensive Collision - Bone/ID=0x200000, Damage=0x7, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=5.52x, Z Offset=0.00x, Y Offset=2.38x, X Offset=0.51x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Offensive Collision - Bone/ID=0x50001, Damage=0x7, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=3.68x, Z Offset=0.00x, Y Offset=0.68x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Offensive Collision - Bone/ID=0x200000, Damage=0x8, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=5.52x, Z Offset=0.00x, Y Offset=2.38x, X Offset=0.51x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Offensive Collision - Bone/ID=0x50001, Damage=0x8, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x28, Size=3.68x, Z Offset=0.00x, Y Offset=0.68x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, # Subaction 4F Offensive Collision - Bone/ID=0x80000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=4.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x80001, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x80000, Damage=0xB, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=4.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x80001, Damage=0xB, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0xB, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 50 Offensive Collision - Bone/ID=0x80000, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=4.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x80001, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x80000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=4.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x80001, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 53 Offensive Collision - Bone/ID=0x80000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=4.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x80001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x80000, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=4.00x, Z Offset=0.00x, Y Offset=-5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x80001, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 55 Offensive Collision - Bone/ID=0x130000, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xC, Size=2.40x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x150001, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xC, Size=3.84x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x160002, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xC, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=3.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130000, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xC, Size=2.40x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x150001, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xC, Size=3.84x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-1.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x160002, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xC, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=3.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x3E030440, # Subaction 58 Asynchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x0, Damage=0x14, Trajectory=0x2D, Base Knockback=0x3C, Knockback Growth=0x46, Size=3.80x, Z Offset=0.00x, Y Offset=4.40x, X Offset=9.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20030E83, Offensive Collision - Bone/ID=0x1, Damage=0x14, Trajectory=0x2D, Base Knockback=0x3C, Knockback Growth=0x46, Size=3.80x, Z Offset=0.00x, Y Offset=4.40x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20030E83, Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x0, Damage=0x11, Trajectory=0x2A, Base Knockback=0x46, Knockback Growth=0x32, Size=4.10x, Z Offset=0.00x, Y Offset=3.60x, X Offset=15.60x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20030E43, Offensive Collision - Bone/ID=0x1, Damage=0x11, Trajectory=0x2A, Base Knockback=0x46, Knockback Growth=0x32, Size=4.10x, Z Offset=0.00x, Y Offset=3.60x, X Offset=9.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20030E43, Offensive Collision - Bone/ID=0x2, Damage=0x11, Trajectory=0x2A, Base Knockback=0x46, Knockback Growth=0x32, Size=4.10x, Z Offset=0.00x, Y Offset=3.60x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20030E43, Asynchronous Timer - Frames=7.00x, *Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x46, Base Knockback=0x3C, Knockback Growth=0x28, Size=5.20x, Z Offset=0.00x, Y Offset=3.60x, X Offset=23.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28030E43, *Offensive Collision - Bone/ID=0x1, Damage=0xE, Trajectory=0x46, Base Knockback=0x3C, Knockback Growth=0x28, Size=5.20x, Z Offset=0.00x, Y Offset=3.60x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28030E43, *Offensive Collision - Bone/ID=0x2, Damage=0xE, Trajectory=0x46, Base Knockback=0x3C, Knockback Growth=0x28, Size=5.20x, Z Offset=0.00x, Y Offset=3.60x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28030E43, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x0, Damage=0x14, Trajectory=0x2D, Base Knockback=0x3C, Knockback Growth=0x46, Size=3.80x, Z Offset=0.00x, Y Offset=4.40x, X Offset=9.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20030E83, Offensive Collision - Bone/ID=0x1, Damage=0x14, Trajectory=0x2D, Base Knockback=0x3C, Knockback Growth=0x46, Size=3.80x, Z Offset=0.00x, Y Offset=4.40x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20030E83, Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x0, Damage=0x11, Trajectory=0x2A, Base Knockback=0x46, Knockback Growth=0x32, Size=4.10x, Z Offset=0.00x, Y Offset=3.60x, X Offset=15.60x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20030E43, Offensive Collision - Bone/ID=0x1, Damage=0x11, Trajectory=0x2A, Base Knockback=0x46, Knockback Growth=0x32, Size=4.10x, Z Offset=0.00x, Y Offset=3.60x, X Offset=9.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20030E43, Offensive Collision - Bone/ID=0x2, Damage=0x11, Trajectory=0x2A, Base Knockback=0x46, Knockback Growth=0x32, Size=4.10x, Z Offset=0.00x, Y Offset=3.60x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20030E43, Asynchronous Timer - Frames=7.00x, *Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x55, Base Knockback=0x3C, Knockback Growth=0x37, Size=5.20x, Z Offset=0.00x, Y Offset=3.60x, X Offset=23.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28030E43, *Offensive Collision - Bone/ID=0x1, Damage=0xE, Trajectory=0x55, Base Knockback=0x3C, Knockback Growth=0x37, Size=5.20x, Z Offset=0.00x, Y Offset=3.60x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28030E43, *Offensive Collision - Bone/ID=0x2, Damage=0xE, Trajectory=0x55, Base Knockback=0x3C, Knockback Growth=0x37, Size=5.20x, Z Offset=0.00x, Y Offset=3.60x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28030E43, Synchronous Timer - Frames=2.00x, Terminate Collisions # Subaction 63 Set Loop - Iterations=0x4, Offensive Collision - Bone/ID=0x200000, Damage=0x2, Trajectory=0x4A, Base Knockback=0x14, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=2.20x, X Offset=0.50x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x38830E43, Offensive Collision - Bone/ID=0x50001, Damage=0x2, Trajectory=0x4A, Base Knockback=0x14, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x38830E43, Synchronous Timer - Frames=3.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, Execute Loop Offensive Collision - Bone/ID=0x200000, Damage=0x3, Trajectory=0x32, Base Knockback=0x5A, Knockback Growth=0x46, Size=8.00x, Z Offset=0.00x, Y Offset=2.20x, X Offset=0.50x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x38830E43, Offensive Collision - Bone/ID=0x50001, Damage=0x3, Trajectory=0x32, Base Knockback=0x5A, Knockback Growth=0x46, Size=7.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x38830E43, Synchronous Timer - Frames=1.00x, Terminate Collisions Set Loop - Iterations=0x4, Offensive Collision - Bone/ID=0x200000, Damage=0x2, Trajectory=0x4A, Base Knockback=0x14, Knockback Growth=0x10028, Size=6.00x, Z Offset=0.00x, Y Offset=2.20x, X Offset=0.50x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x38830E43, Offensive Collision - Bone/ID=0x50001, Damage=0x2, Trajectory=0x4A, Base Knockback=0x14, Knockback Growth=0x10028, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x38830E43, Synchronous Timer - Frames=3.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, Execute Loop Offensive Collision - Bone/ID=0x200000, Damage=0x3, Trajectory=0x32, Base Knockback=0x5A, Knockback Growth=0x30046, Size=8.00x, Z Offset=0.00x, Y Offset=2.20x, X Offset=0.50x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x38830E43, Offensive Collision - Bone/ID=0x50001, Damage=0x3, Trajectory=0x32, Base Knockback=0x5A, Knockback Growth=0x30046, Size=7.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.70x, SDI Multiplier=1.00x, Hitbox Flags=0x38830E43, Synchronous Timer - Frames=1.00x, Terminate Collisions # Subaction 66 Offensive Collision - Bone/ID=0x200000, Damage=0xC, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=6.74x, Z Offset=0.00x, Y Offset=2.80x, X Offset=0.51x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430E83, Offensive Collision - Bone/ID=0x50001, Damage=0xC, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=5.72x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430E83, Offensive Collision - Bone/ID=0x200000, Damage=0xC, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x80014, Size=6.74x, Z Offset=0.00x, Y Offset=2.80x, X Offset=0.51x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430E83, Offensive Collision - Bone/ID=0x50001, Damage=0xC, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x80014, Size=5.72x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430E83, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x2, Trajectory=0x2D, Knockback Growth=0x6E, Weight Knockback=0x0, Base Knockback=0x2D, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x2, Trajectory=0x2D, Knockback Growth=0xA, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 74 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x5A, Knockback Growth=0x2D, Weight Knockback=0x0, Base Knockback=0x5A, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x5A, Knockback Growth=0x2D, Weight Knockback=0x0, Base Knockback=0x64, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x50, Knockback Growth=0x26, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, ... (none) Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x5F, Knockback Growth=0x1, Weight Knockback=0x0, Base Knockback=0x4F, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, ... Asynchronous Timer - Frames=38.00x, Frame Speed - Multiplier=0.50x, # Subaction 1D1 (SpecialSHold) (none) Selective IASA - IASA=0x5, Selective IASA - IASA=0x6, Selective IASA - IASA=0xE, ********************* Olimar: ********************* # Sub Routine 17C58 //Red Up-B Special Offensive Collision - 0x0, 0x7, 0x169, 0x5A, 0x1003C, 4.40x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x25431045, 0x0, 0x4FFFC1, Special Offensive Collision - 0x0, 0x8, 0x169, 0x6E, 0x1003C, 4.40x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x25431045, 0x0, 0x4FFFC1, # Sub Routine 19280 //Yellow Up-B Special Offensive Collision - 0x0, 0x6, 0x46, 0x5A, 0x5003C, 4.40x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x25430E43, 0x0, 0x4FFFC1, Special Offensive Collision - 0x0, 0x8, 0x50, 0x50, 0x5004B, 4.40x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x25430E43, 0x0, 0x4FFFC1, # Sub Routine 1A8A8 //Blue Up-B Special Offensive Collision - 0x0, 0x6, 0x169, 0x5A, 0x1003C, 4.40x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x25430440, 0x0, 0x4FFFC1, Special Offensive Collision - 0x0, 0x7, 0x169, 0x5A, 0x1003C, 4.40x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x25430440, 0x0, 0x4FFFC1, # Sub Routine 1BED0 //White Up-B Special Offensive Collision - 0x0, 0x6, 0x169, 0x5A, 0x1003C, 4.10x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x25431013, 0x0, 0x4FFFC1, Special Offensive Collision - 0x0, 0xA, 0x169, 0x23, 0x1003C, 4.10x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x25431013, 0x0, 0x4FFFC1, # Sub Routine 1D408 //Purple Up-B Special Offensive Collision - 0x0, 0x8, 0x169, 0x58, 0x1003C, 4.60x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x25430480, 0x0, 0x4FFFC1, Special Offensive Collision - 0x0, 0x9, 0x169, 0x5A, 0x1004B, 4.60x, 0.00x, 2.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x25430480, 0x0, 0x4FFFC1, ********************* Pit: ********************* # Subaction 4E Offensive Collision - Bone/ID=0x3, Damage=0x9, Trajectory=0x50, Base Knockback=0x64, Knockback Growth=0x14, Size=4.80x, Z Offset=0.00x, Y Offset=2.80x, X Offset=16.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x50, Base Knockback=0x64, Knockback Growth=0x14, Size=4.32x, Z Offset=0.00x, Y Offset=4.40x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x1, Damage=0xB, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x14, Size=3.36x, Z Offset=0.00x, Y Offset=7.20x, X Offset=4.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x2, Damage=0xB, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x14, Size=2.40x, Z Offset=0.00x, Y Offset=4.80x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x3, Damage=0x9, Trajectory=0x50, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.80x, Z Offset=0.00x, Y Offset=2.80x, X Offset=16.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x50, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.32x, Z Offset=0.00x, Y Offset=4.40x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x1, Damage=0xB, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.36x, Z Offset=0.00x, Y Offset=7.20x, X Offset=4.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x2, Damage=0xB, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x1E, Size=2.40x, Z Offset=0.00x, Y Offset=4.80x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, # Subaction 50 Offensive Collision - Bone/ID=0x3, Damage=0xC, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1000C, Size=4.80x, Z Offset=0.00x, Y Offset=7.20x, X Offset=21.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1000C, Size=5.20x, Z Offset=0.00x, Y Offset=7.20x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x1, Damage=0xC, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1000C, Size=4.80x, Z Offset=0.00x, Y Offset=7.20x, X Offset=8.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x2, Damage=0xC, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1000C, Size=3.84x, Z Offset=0.00x, Y Offset=7.20x, X Offset=3.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x3, Damage=0xD, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x10010, Size=4.80x, Z Offset=0.00x, Y Offset=7.20x, X Offset=21.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x10010, Size=5.20x, Z Offset=0.00x, Y Offset=7.20x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x10010, Size=4.80x, Z Offset=0.00x, Y Offset=7.20x, X Offset=8.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Offensive Collision - Bone/ID=0x2, Damage=0xD, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x10010, Size=3.84x, Z Offset=0.00x, Y Offset=7.20x, X Offset=3.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, # Subaction 54 Offensive Collision - Bone/ID=0x190000, Damage=0x7, Trajectory=0x5A, Base Knockback=0x46, Knockback Growth=0x3C, Size=5.76x, Z Offset=0.00x, Y Offset=4.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0x190001, Damage=0x7, Trajectory=0x5A, Base Knockback=0x46, Knockback Growth=0x3C, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0x2, Damage=0x7, Trajectory=0x73, Base Knockback=0x46, Knockback Growth=0x3C, Size=3.84x, Z Offset=0.00x, Y Offset=12.80x, X Offset=4.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0x3, Damage=0x7, Trajectory=0x4B, Base Knockback=0x46, Knockback Growth=0x3C, Size=3.84x, Z Offset=0.00x, Y Offset=12.80x, X Offset=-4.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0x190000, Damage=0x7, Trajectory=0x5A, Base Knockback=0x32, Knockback Growth=0x3C, Size=5.76x, Z Offset=0.00x, Y Offset=4.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0x190001, Damage=0x7, Trajectory=0x5A, Base Knockback=0x32, Knockback Growth=0x3C, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0x2, Damage=0x7, Trajectory=0x73, Base Knockback=0x32, Knockback Growth=0x3C, Size=3.84x, Z Offset=0.00x, Y Offset=12.80x, X Offset=4.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0x3, Damage=0x7, Trajectory=0x4B, Base Knockback=0x32, Knockback Growth=0x3C, Size=3.84x, Z Offset=0.00x, Y Offset=12.80x, X Offset=-4.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, # Subaction 60 Asynchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=4.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x1E, Size=3.70x, Z Offset=0.00x, Y Offset=3.30x, X Offset=9.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x2, Damage=0xC, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x19, Size=3.30x, Z Offset=0.00x, Y Offset=2.80x, X Offset=14.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x3, Damage=0xA, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x12, Size=3.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=18.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=16.00x, Offensive Collision - Bone/ID=0x0, Damage=0xA, Trajectory=0x4B, Base Knockback=0x5A, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-4.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x1, Damage=0xA, Trajectory=0x4B, Base Knockback=0x5A, Knockback Growth=0x14, Size=3.70x, Z Offset=0.00x, Y Offset=3.30x, X Offset=-9.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x2, Damage=0x9, Trajectory=0x4B, Base Knockback=0x5A, Knockback Growth=0x14, Size=3.30x, Z Offset=0.00x, Y Offset=2.80x, X Offset=-14.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x3, Damage=0x8, Trajectory=0x4B, Base Knockback=0x5A, Knockback Growth=0x14, Size=3.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=-18.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=4.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1E, Size=3.70x, Z Offset=0.00x, Y Offset=3.30x, X Offset=9.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x2, Damage=0xC, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x19, Size=3.30x, Z Offset=0.00x, Y Offset=2.80x, X Offset=14.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x3, Damage=0xA, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x12, Size=3.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=18.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=16.00x, Offensive Collision - Bone/ID=0x0, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-4.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x1, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=3.70x, Z Offset=0.00x, Y Offset=3.30x, X Offset=-9.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x2, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=3.30x, Z Offset=0.00x, Y Offset=2.80x, X Offset=-14.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x3, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=3.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=-18.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430642, Synchronous Timer - Frames=3.00x, Terminate Collisions # Subaction 62 Set Loop - Iterations=0x7, Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x41, Base Knockback=0x460064, Knockback Growth=0x0, Size=3.00x, Z Offset=1.60x, Y Offset=5.30x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.40x, Hitbox Flags=0x3C430602, Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x7D, Base Knockback=0x460064, Knockback Growth=0x0, Size=3.00x, Z Offset=1.60x, Y Offset=5.30x, X Offset=8.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.40x, Hitbox Flags=0x3C430602, Offensive Collision - Bone/ID=0x2, Damage=0x1, Trajectory=0x19, Base Knockback=0x140064, Knockback Growth=0x0, Size=2.00x, Z Offset=1.60x, Y Offset=13.50x, X Offset=-0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.40x, Hitbox Flags=0x3C430602, Offensive Collision - Bone/ID=0x3, Damage=0x1, Trajectory=0xA0, Base Knockback=0x140064, Knockback Growth=0x0, Size=2.50x, Z Offset=1.60x, Y Offset=13.50x, X Offset=8.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.40x, Hitbox Flags=0x3C430602, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=2.00x, Execute Loop *Offensive Collision - Bone/ID=0x100, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x3C, Size=8.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430602, Synchronous Timer - Frames=1.00x, Terminate Collisions Set Loop - Iterations=0x7, Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x41, Base Knockback=0x460064, Knockback Growth=0x0, Size=3.00x, Z Offset=1.60x, Y Offset=5.30x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.40x, Hitbox Flags=0x3C430602, Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x7D, Base Knockback=0x460064, Knockback Growth=0x0, Size=3.00x, Z Offset=1.60x, Y Offset=5.30x, X Offset=8.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.40x, Hitbox Flags=0x3C430602, Offensive Collision - Bone/ID=0x2, Damage=0x1, Trajectory=0x19, Base Knockback=0x140064, Knockback Growth=0x0, Size=2.00x, Z Offset=1.60x, Y Offset=13.50x, X Offset=-0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.40x, Hitbox Flags=0x3C430602, Offensive Collision - Bone/ID=0x3, Damage=0x1, Trajectory=0xA0, Base Knockback=0x140064, Knockback Growth=0x0, Size=2.50x, Z Offset=1.60x, Y Offset=13.50x, X Offset=8.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.40x, Hitbox Flags=0x3C430602, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=2.00x, Execute Loop *Offensive Collision - Bone/ID=0x100, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x3C, Size=8.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430602, Synchronous Timer - Frames=1.00x, Terminate Collisions # Subaction 63 Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x169, Base Knockback=0x52, Knockback Growth=0xA, Size=3.80x, Z Offset=0.00x, Y Offset=7.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x1, Damage=0xE, Trajectory=0x169, Base Knockback=0x52, Knockback Growth=0xA, Size=5.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x2, Damage=0xF, Trajectory=0x169, Base Knockback=0x52, Knockback Growth=0xA, Size=4.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=4.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x169, Base Knockback=0x52, Knockback Growth=0xA, Size=3.80x, Z Offset=0.00x, Y Offset=7.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x1, Damage=0xF, Trajectory=0x169, Base Knockback=0x52, Knockback Growth=0xA, Size=5.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, Offensive Collision - Bone/ID=0x2, Damage=0x10, Trajectory=0x169, Base Knockback=0x52, Knockback Growth=0xA, Size=4.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=4.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3C430682, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x2D, Knockback Growth=0x96, Weight Knockback=0x0, Base Knockback=0x1E, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x2D, Knockback Growth=0x96, Weight Knockback=0x0, Base Knockback=0x23, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 96 (CaptureCut) # Subaction 97 (CaptureJump) (none) Bit Variable Clear - LA-Bit[61], ********************* Ivysaur ********************* # Subaction 60 Offensive Collision - Bone/ID=0x2D0000, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x340001, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x2B0002, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x320003, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x4, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=2.50x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x2D0000, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x3C, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x340001, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x3C, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x2B0002, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x3C, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x320003, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x3C, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x4, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x3C, Size=5.00x, Z Offset=0.00x, Y Offset=2.50x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, # Subaction 64 Asynchronous Timer - Frames=3.00x, Bit Variable Set - RA-Bit[30], Offensive Collision - Bone/ID=0x310000, Damage=0x2, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x14, Size=3.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30211, Offensive Collision - Bone/ID=0x320001, Damage=0x2, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x14, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30211, Offensive Collision - Bone/ID=0x330002, Damage=0x2, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x14, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30211, Offensive Collision - Bone/ID=0x340003, Damage=0x2, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x14, Size=2.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30211, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=12.00x, Offensive Collision - Bone/ID=0x2A0000, Damage=0x3, Trajectory=0x37, Base Knockback=0xA0, Knockback Growth=0xA, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x2B0001, Damage=0x3, Trajectory=0x37, Base Knockback=0xA0, Knockback Growth=0xA, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x2C0002, Damage=0x2, Trajectory=0x37, Base Knockback=0xAA, Knockback Growth=0xA, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x2D0003, Damage=0x2, Trajectory=0x37, Base Knockback=0xA0, Knockback Growth=0xA, Size=3.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=3.00x, Bit Variable Set - RA-Bit[30], Offensive Collision - Bone/ID=0x310000, Damage=0x4, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x14, Size=3.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30211, Offensive Collision - Bone/ID=0x320001, Damage=0x4, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x14, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30211, Offensive Collision - Bone/ID=0x330002, Damage=0x4, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x14, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30211, Offensive Collision - Bone/ID=0x340003, Damage=0x4, Trajectory=0x50, Base Knockback=0x14, Knockback Growth=0x14, Size=2.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30211, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=12.00x, Offensive Collision - Bone/ID=0x2A0000, Damage=0x5, Trajectory=0x37, Base Knockback=0xA0, Knockback Growth=0xA, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x2B0001, Damage=0x5, Trajectory=0x37, Base Knockback=0xA0, Knockback Growth=0xA, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x2C0002, Damage=0x4, Trajectory=0x37, Base Knockback=0xAA, Knockback Growth=0xA, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Offensive Collision - Bone/ID=0x2D0003, Damage=0x4, Trajectory=0x37, Base Knockback=0xA0, Knockback Growth=0xA, Size=3.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30251, Synchronous Timer - Frames=3.00x, Terminate Collisions # Subaction 66 Asynchronous Timer - Frames=2.00x, Disable Force - [Vertical/Horizontal]=0x2, Bit Variable Set - RA-Bit[30], Asynchronous Timer - Frames=10.00x, Set Momentum - 0.00x, 0.80x, 0.00x, 0x1, Offensive Collision - Bone/ID=0x0, Damage=0x8, Trajectory=0x10E, Base Knockback=0x50, Knockback Growth=0x14, Size=2.20x, Z Offset=0.00x, Y Offset=-9.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B031091, Offensive Collision - Bone/ID=0x1, Damage=0xA, Trajectory=0x32, Base Knockback=0x5C, Knockback Growth=0x20, Size=13.00x, Z Offset=0.00x, Y Offset=-14.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B031091, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=51.00x, Bit Variable Clear - RA-Bit[30], Asynchronous Timer - Frames=40.00x, Reennable Force - [Vertical/Horizontal]=0x2, Asynchronous Timer - Frames=2.00x, Asynchronous Timer Bit Variable Set - RA-Bit[30], Asynchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x10E, Base Knockback=0x50, Knockback Growth=0x14, Size=2.20x, Z Offset=0.00x, Y Offset=-9.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B031091, Offensive Collision - Bone/ID=0x1, Damage=0x10, Trajectory=0x32, Base Knockback=0x5C, Knockback Growth=0x20, Size=13.00x, Z Offset=0.00x, Y Offset=-14.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B031091, Synchronous Timer - Frames=2.00x, Set Momentum - 0.70x, 1.70x, 0.00x, 0x1, Terminate Collisions Asynchronous Timer - Frames=28.00x, Bit Variable Clear - RA-Bit[30], Enable/Disable Ledgegrab - 0x1, Selective IASA - IASA=0xA, Selective IASA - IASA=0xB, Selective IASA - IASA=0x10, Asynchronous Timer - Frames=36.00x, Selective IASA - IASA=0xE, Selective IASA - IASA=0x12, # Subaction 1CF (SpecialNStart) Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x64, Base Knockback=0x690064, Knockback Growth=0x10000, Size=6.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20010411, Offensive Collision - Bone/ID=0x1, Damage=0x4, Trajectory=0x72, Base Knockback=0x690064, Knockback Growth=0x10000, Size=6.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20010411, Offensive Collision - Bone/ID=0x2, Damage=0x4, Trajectory=0x78, Base Knockback=0x690064, Knockback Growth=0x10000, Size=6.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x20010411, Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x64, Base Knockback=0x690064, Knockback Growth=0x10000, Size=6.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x20010411, Offensive Collision - Bone/ID=0x1, Damage=0x4, Trajectory=0x72, Base Knockback=0x690064, Knockback Growth=0x10000, Size=6.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x20010411, Offensive Collision - Bone/ID=0x2, Damage=0x4, Trajectory=0x78, Base Knockback=0x690064, Knockback Growth=0x10000, Size=6.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x20010411, # Subaction 1DC (SpecialLwOut) (none) Frame Speed - Multiplier=2.00x, ********************* Charizard: ********************* # Subaction 3A (GlideDirection) (none) Super/Heavy Armour - 0x3, 7.00x, # Subaction 3B (GlideWing) (none) Super/Heavy Armour - 0x3, 7.00x, # Subaction 3C (GlideAttack) Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x2D, Base Knockback=0x55, Knockback Growth=0x41, Size=9.20x, Z Offset=0.00x, Y Offset=8.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B830682, Offensive Collision - Bone/ID=0x1, Damage=0xC, Trajectory=0x2D, Base Knockback=0x55, Knockback Growth=0x41, Size=8.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830682, Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x2D, Base Knockback=0x64, Knockback Growth=0x50, Size=9.20x, Z Offset=0.00x, Y Offset=8.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B830682, Offensive Collision - Bone/ID=0x1, Damage=0xC, Trajectory=0x2D, Base Knockback=0x64, Knockback Growth=0x50, Size=8.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830682, # Subaction 48 Offensive Collision - Bone/ID=0x250000, Damage=0x3, Trajectory=0x169, Base Knockback=0xA0064, Knockback Growth=0x0, Size=3.00x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x250001, Damage=0x3, Trajectory=0x169, Base Knockback=0xA0064, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x260002, Damage=0x3, Trajectory=0x169, Base Knockback=0xA0064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x260003, Damage=0x3, Trajectory=0x78, Base Knockback=0xF0064, Knockback Growth=0x0, Size=5.00x, Z Offset=-7.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x250000, Damage=0x3, Trajectory=0x169, Base Knockback=0xA007D, Knockback Growth=0x0, Size=3.00x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x250001, Damage=0x3, Trajectory=0x169, Base Knockback=0xA007D, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x260002, Damage=0x3, Trajectory=0x169, Base Knockback=0xA007D, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x260003, Damage=0x3, Trajectory=0x78, Base Knockback=0xF007D, Knockback Growth=0x0, Size=5.00x, Z Offset=-7.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030602, # Subaction 58 Asynchronous Timer - Frames=5.00x, Body Collision - Collision State=0x2, Offensive Collision - Bone/ID=0x20000, Damage=0x5, Trajectory=0x19, Base Knockback=0x500064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x38830240, Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x20000, Damage=0x5, Trajectory=0x1E, Base Knockback=0x3C0064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x38830240, Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x20000, Damage=0x5, Trajectory=0x2D, Base Knockback=0x280064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x38830240, Asynchronous Timer - Frames=9.00x, Body Collision - Collision State=0x0, Asynchronous Timer - Frames=10.00x, *Offensive Collision - Bone/ID=0x1F0100, Damage=0x11, Trajectory=0x2D, Base Knockback=0x62, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, *Offensive Collision - Bone/ID=0x200101, Damage=0x11, Trajectory=0x28, Base Knockback=0x62, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, *Offensive Collision - Bone/ID=0x210102, Damage=0x11, Trajectory=0x23, Base Knockback=0x62, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, *Offensive Collision - Bone/ID=0x210103, Damage=0x11, Trajectory=0x169, Base Knockback=0x62, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=3.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Asynchronous Timer - Frames=13.00x, Terminate Collisions Asynchronous Timer - Frames=5.00x, Body Collision - Collision State=0x2, Offensive Collision - Bone/ID=0x20000, Damage=0x5, Trajectory=0x19, Base Knockback=0x500064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x38830240, Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x20000, Damage=0x5, Trajectory=0x1E, Base Knockback=0x3C0064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x38830240, Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x20000, Damage=0x5, Trajectory=0x2D, Base Knockback=0x280064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x38830240, Asynchronous Timer - Frames=9.00x, Body Collision - Collision State=0x0, Asynchronous Timer - Frames=10.00x, *Offensive Collision - Bone/ID=0x1F0100, Damage=0x13, Trajectory=0x2D, Base Knockback=0x69, Knockback Growth=0x1C, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, *Offensive Collision - Bone/ID=0x200101, Damage=0x13, Trajectory=0x28, Base Knockback=0x69, Knockback Growth=0x1C, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, *Offensive Collision - Bone/ID=0x210102, Damage=0x13, Trajectory=0x23, Base Knockback=0x69, Knockback Growth=0x1C, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, *Offensive Collision - Bone/ID=0x210103, Damage=0x13, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1C, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=3.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Asynchronous Timer - Frames=13.00x, Terminate Collisions # Subaction 60 Offensive Collision - Bone/ID=0x0, Damage=0x10, Trajectory=0x50, Base Knockback=0x4B, Knockback Growth=0x28, Size=10.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=19.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38010480, Offensive Collision - Bone/ID=0x1, Damage=0x10, Trajectory=0x50, Base Knockback=0x4B, Knockback Growth=0x28, Size=10.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=8.50x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38010480, Offensive Collision - Bone/ID=0x2, Damage=0x10, Trajectory=0x50, Base Knockback=0x4B, Knockback Growth=0x28, Size=10.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-3.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38010480, Offensive Collision - Bone/ID=0x3, Damage=0x10, Trajectory=0x50, Base Knockback=0x4B, Knockback Growth=0x28, Size=10.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-13.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38010480, Offensive Collision - Bone/ID=0x0, Damage=0x10, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x28, Size=10.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=19.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38010480, Offensive Collision - Bone/ID=0x1, Damage=0x10, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x28, Size=10.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=8.50x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38010480, Offensive Collision - Bone/ID=0x2, Damage=0x10, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x28, Size=10.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-3.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38010480, Offensive Collision - Bone/ID=0x3, Damage=0x10, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x28, Size=10.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-13.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38010480, # Subaction 63 Asynchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x46, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x18031005, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x19, Base Knockback=0x5A, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38031005, Asynchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0x100, Damage=0x3, Trajectory=0x19, Base Knockback=0x50, Knockback Growth=0x0, Size=8.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x18031005, Asynchronous Timer - Frames=12.00x, *Offensive Collision - Bone/ID=0x200, Damage=0x2, Trajectory=0x19, Base Knockback=0x0, Knockback Growth=0x0, Size=11.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=20.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x18031005, Asynchronous Timer - Frames=14.00x, *Offensive Collision - Bone/ID=0x300, Damage=0x2, Trajectory=0x19, Base Knockback=0x0, Knockback Growth=0x0, Size=13.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=24.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x18021005, Asynchronous Timer - Frames=16.00x, Terminate Collisions Asynchronous Timer - Frames=8.00x, Offensive Collision - Bone/ID=0x0, Damage=0x4, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x46, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x18031005, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x19, Base Knockback=0x5A, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38031005, Asynchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0x100, Damage=0x3, Trajectory=0x19, Base Knockback=0x50, Knockback Growth=0x0, Size=8.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x18031005, Asynchronous Timer - Frames=12.00x, *Offensive Collision - Bone/ID=0x200, Damage=0x4, Trajectory=0x19, Base Knockback=0x0, Knockback Growth=0x0, Size=11.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=20.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x18031005, Asynchronous Timer - Frames=14.00x, *Offensive Collision - Bone/ID=0x300, Damage=0x4, Trajectory=0x19, Base Knockback=0x0, Knockback Growth=0x0, Size=13.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=24.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x18021005, Asynchronous Timer - Frames=16.00x, Terminate Collisions # Subaction 64 Asynchronous Timer - Frames=6.00x, *Offensive Collision - Bone/ID=0x350000, Damage=0x5, Trajectory=0x10E, Base Knockback=0x280064, Knockback Growth=0x0, Size=6.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30830602, *Offensive Collision - Bone/ID=0x360001, Damage=0x5, Trajectory=0x10E, Base Knockback=0x280064, Knockback Growth=0x0, Size=5.50x, Z Offset=-3.80x, Y Offset=2.00x, X Offset=-2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30830602, *Offensive Collision - Bone/ID=0x370002, Damage=0x5, Trajectory=0x10E, Base Knockback=0x280064, Knockback Growth=0x0, Size=4.50x, Z Offset=-2.00x, Y Offset=2.00x, X Offset=-1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30830602, *Offensive Collision - Bone/ID=0x370003, Damage=0x5, Trajectory=0x10E, Base Knockback=0x280064, Knockback Growth=0x0, Size=4.00x, Z Offset=-6.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30830602, Asynchronous Timer - Frames=9.00x, *Offensive Collision - Bone/ID=0x140100, Damage=0x9, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E031085, Offensive Collision - Bone/ID=0x120101, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130102, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x110103, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Asynchronous Timer - Frames=12.00x, Terminate Collisions Asynchronous Timer - Frames=6.00x, *Offensive Collision - Bone/ID=0x350000, Damage=0x5, Trajectory=0x10E, Base Knockback=0x280064, Knockback Growth=0xA0000, Size=6.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30830602, *Offensive Collision - Bone/ID=0x360001, Damage=0x5, Trajectory=0x10E, Base Knockback=0x280064, Knockback Growth=0xA0000, Size=5.50x, Z Offset=-3.80x, Y Offset=2.00x, X Offset=-2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30830602, *Offensive Collision - Bone/ID=0x370002, Damage=0x5, Trajectory=0x10E, Base Knockback=0x280064, Knockback Growth=0xA0000, Size=4.50x, Z Offset=-2.00x, Y Offset=2.00x, X Offset=-1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30830602, *Offensive Collision - Bone/ID=0x370003, Damage=0x5, Trajectory=0x10E, Base Knockback=0x280064, Knockback Growth=0xA0000, Size=4.00x, Z Offset=-6.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x30830602, Asynchronous Timer - Frames=9.00x, *Offensive Collision - Bone/ID=0x140100, Damage=0x9, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x2D, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E031085, Offensive Collision - Bone/ID=0x120101, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130102, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x110103, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Asynchronous Timer - Frames=12.00x, Terminate Collisions # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x1, Trajectory=0x169, Knockback Growth=0x12C, Weight Knockback=0x0, Base Knockback=0x28, Element=0x5, 0.00x, 1.00x, 1.00x, 0x2, 0x8, 0x3, False, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x1, Trajectory=0x28, Knockback Growth=0x12C, Weight Knockback=0x0, Base Knockback=0x28, Element=0x5, 0.00x, 1.00x, 1.00x, 0x2, 0x8, 0x3, False, True, 0x8, # Subaction 1DA (SpecialLwOut) Frame Speed - Multiplier=2.00x, ********************* Squirtle: ********************* # Subaction 1E3 (SpecialLwOut) Frame Speed - Multiplier=2.00x, # Article 0 # Subaction 0 (Regular) Special Offensive Collision - 0x0, 0x0, 0x169, 0x90000, 0x0, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1D831212, 0x0, 0xC0CFFFC3, Special Offensive Collision - 0x0, 0x0, 0x169, 0x90000, 0x14, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1D831212, 0x0, 0xC0CFFFC3, ********************* Ice Climbers: ********************* # Subaction 58 Offensive Collision - Bone/ID=0x170000, Damage=0xC, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1E, Size=5.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170000, Damage=0xC, Trajectory=0x169, Base Knockback=0x6D, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0xD, Trajectory=0x169, Base Knockback=0x6D, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0xD, Trajectory=0x169, Base Knockback=0x6D, Knockback Growth=0x1E, Size=5.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, # Subaction 5D Offensive Collision - Bone/ID=0x170000, Damage=0xB, Trajectory=0x53, Base Knockback=0x69, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0xB, Trajectory=0x53, Base Knockback=0x69, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0xB, Trajectory=0x53, Base Knockback=0x69, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0x9, Trajectory=0x53, Base Knockback=0x69, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170000, Damage=0xB, Trajectory=0x53, Base Knockback=0x6E, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0xB, Trajectory=0x53, Base Knockback=0x6E, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0xB, Trajectory=0x53, Base Knockback=0x6E, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0x9, Trajectory=0x53, Base Knockback=0x6E, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, # Subaction 60 Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x170000, Damage=0xC, Trajectory=0x3C, Base Knockback=0x69, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0xC, Trajectory=0x3C, Base Knockback=0x69, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0xC, Trajectory=0x3C, Base Knockback=0x69, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0xA, Trajectory=0x53, Base Knockback=0x69, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Asynchronous Timer - Frames=7.00x, Terminate Collisions Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x170000, Damage=0xC, Trajectory=0x3C, Base Knockback=0x66, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0xC, Trajectory=0x3C, Base Knockback=0x66, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0xC, Trajectory=0x3C, Base Knockback=0x66, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0xA, Trajectory=0x53, Base Knockback=0x66, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Asynchronous Timer - Frames=13.00x, Terminate Collisions Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x170000, Damage=0xD, Trajectory=0x3C, Base Knockback=0x69, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0xD, Trajectory=0x3C, Base Knockback=0x69, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0xD, Trajectory=0x3C, Base Knockback=0x69, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0xB, Trajectory=0x53, Base Knockback=0x69, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Asynchronous Timer - Frames=7.00x, Terminate Collisions Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x170000, Damage=0xD, Trajectory=0x3C, Base Knockback=0x66, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0xD, Trajectory=0x3C, Base Knockback=0x66, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0xD, Trajectory=0x3C, Base Knockback=0x66, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0xB, Trajectory=0x53, Base Knockback=0x66, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Asynchronous Timer - Frames=13.00x, Terminate Collisions # Subaction 62 Offensive Collision - Bone/ID=0x170000, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30240, Offensive Collision - Bone/ID=0x170001, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30240, Offensive Collision - Bone/ID=0x170002, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30240, Offensive Collision - Bone/ID=0x170000, Damage=0x7, Trajectory=0xA0, Base Knockback=0xF, Knockback Growth=0x50, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30240, Offensive Collision - Bone/ID=0x170001, Damage=0x7, Trajectory=0xA0, Base Knockback=0xF, Knockback Growth=0x50, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30240, Offensive Collision - Bone/ID=0x170002, Damage=0x7, Trajectory=0xA0, Base Knockback=0xF, Knockback Growth=0x50, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30240, # Subaction 66 Offensive Collision - Bone/ID=0x170000, Damage=0x8, Trajectory=0x46, Base Knockback=0x5A, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=6.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170000, Damage=0x8, Trajectory=0x5A, Base Knockback=0x54, Knockback Growth=0x38, Size=6.00x, Z Offset=0.00x, Y Offset=6.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, # Subaction 70 (CatchAttack) Special Offensive Collision - 0x0, 0x1, 0x50, 0x1E0064, 0x0, 4.80x, 0.00x, 7.20x, 6.40x, 0.00x, 0.50x, 1.00x, 0x30430200, 0x0, 0x84FFFC3, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=18.00x, Bit Variable Set - RA-Bit[16], Special Offensive Collision - 0x0, 0x2, 0x50, 0x1E0064, 0x0, 4.80x, 0.00x, 7.20x, 6.40x, 0.00x, 0.50x, 1.00x, 0x30430200, 0x0, 0x84FFFC3, Synchronous Timer - Frames=2.00x, Terminate Collisions Frame Speed - Multiplier=0.50x, Asynchronous Timer - Frames=23.00x, Bit Variable Set - RA-Bit[16], # Subaction 72 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x3C, Knockback Growth=0x1E, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x3C, Knockback Growth=0x3C, Weight Knockback=0x0, Base Knockback=0x5A, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x2D, Knockback Growth=0x3C, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x2D, Knockback Growth=0x41, Weight Knockback=0x0, Base Knockback=0x5A, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x50, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x1E, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x50, Knockback Growth=0x41, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Article 0 (Nana) # Subaction 58 Offensive Collision - Bone/ID=0x170000, Damage=0x9, Trajectory=0x169, Base Knockback=0x76, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0xA, Trajectory=0x169, Base Knockback=0x76, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0xA, Trajectory=0x169, Base Knockback=0x76, Knockback Growth=0x1E, Size=5.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170000, Damage=0x9, Trajectory=0x169, Base Knockback=0x7A, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0xA, Trajectory=0x169, Base Knockback=0x7A, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0xA, Trajectory=0x169, Base Knockback=0x7A, Knockback Growth=0x1E, Size=5.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, # Subaction 5D Offensive Collision - Bone/ID=0x170000, Damage=0x9, Trajectory=0x53, Base Knockback=0x71, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0x9, Trajectory=0x53, Base Knockback=0x71, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0x9, Trajectory=0x53, Base Knockback=0x71, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0x8, Trajectory=0x53, Base Knockback=0x71, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170000, Damage=0x9, Trajectory=0x53, Base Knockback=0x79, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0x9, Trajectory=0x53, Base Knockback=0x79, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0x9, Trajectory=0x53, Base Knockback=0x79, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0x8, Trajectory=0x53, Base Knockback=0x79, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, # Subaction 60 Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x170000, Damage=0x9, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0x9, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0x9, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0x8, Trajectory=0x53, Base Knockback=0x71, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Asynchronous Timer - Frames=7.00x, Terminate Collisions Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x170000, Damage=0x8, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0x8, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0x8, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0x8, Trajectory=0x53, Base Knockback=0x71, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Asynchronous Timer - Frames=13.00x, Terminate Collisions Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x170000, Damage=0xA, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0xA, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0xA, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0x9, Trajectory=0x53, Base Knockback=0x71, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Asynchronous Timer - Frames=7.00x, Terminate Collisions Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x170000, Damage=0x9, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170001, Damage=0x9, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170002, Damage=0x9, Trajectory=0x3C, Base Knockback=0x71, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x3, Damage=0x9, Trajectory=0x53, Base Knockback=0x71, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Asynchronous Timer - Frames=13.00x, Terminate Collisions # Subaction 66 Offensive Collision - Bone/ID=0x170000, Damage=0x5, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=4.50x, Z Offset=0.00x, Y Offset=6.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.30x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, Offensive Collision - Bone/ID=0x170000, Damage=0x5, Trajectory=0x14, Base Knockback=0x7B, Knockback Growth=0x38, Size=4.50x, Z Offset=0.00x, Y Offset=6.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.30x, SDI Multiplier=1.00x, Hitbox Flags=0x3AC30280, # Subaction 70 (CatchAttack) Special Offensive Collision - 0x0, 0x1, 0x50, 0x1E0064, 0x0, 4.80x, 0.00x, 7.20x, 6.40x, 0.00x, 0.50x, 1.00x, 0x30430200, 0x0, 0x84FFFC3, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=18.00x, Bit Variable Set - RA-Bit[16], Special Offensive Collision - 0x0, 0x2, 0x50, 0x1E0064, 0x0, 4.80x, 0.00x, 7.20x, 6.40x, 0.00x, 0.50x, 1.00x, 0x30430200, 0x0, 0x84FFFC3, Synchronous Timer - Frames=2.00x, Terminate Collisions Frame Speed - Multiplier=0.50x, Asynchronous Timer - Frames=23.00x, Bit Variable Set - RA-Bit[16], # Subaction 72 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x3C, Knockback Growth=0x1E, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x0, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x3C, Knockback Growth=0x3C, Weight Knockback=0x0, Base Knockback=0x5A, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x0, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x2D, Knockback Growth=0x3C, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x0, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x2D, Knockback Growth=0x41, Weight Knockback=0x0, Base Knockback=0x5A, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x0, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x50, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x1E, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x0, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x50, Knockback Growth=0x41, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x0, # Subaction 1D6 (SpecialS2Nana) Subroutine - Offset=@313E4, Body Collision - Collision State=0x1, Subroutine - Offset=@313E4, ********************* Jigglypuff: ********************* # Subaction 4E Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x60000, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x10, Size=5.76x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28430480, Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x60000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=5.76x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28430440, Asynchronous Timer - Frames=15.00x, Terminate Collisions Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x60000, Damage=0xC, Trajectory=0xF, Base Knockback=0x64, Knockback Growth=0x10, Size=5.76x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28430480, Asynchronous Timer - Frames=9.00x, Offensive Collision - Bone/ID=0x60000, Damage=0x8, Trajectory=0xF, Base Knockback=0x64, Knockback Growth=0x8, Size=5.76x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x28430440, Asynchronous Timer - Frames=15.00x, Terminate Collisions # Subaction 60 Offensive Collision - Bone/ID=0x3D0000, Damage=0xC, Trajectory=0x0, Base Knockback=0x42, Knockback Growth=0x22, Size=4.80x, Z Offset=0.64x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x340001, Damage=0xC, Trajectory=0x0, Base Knockback=0x42, Knockback Growth=0x22, Size=4.80x, Z Offset=0.64x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x3B0002, Damage=0xC, Trajectory=0x0, Base Knockback=0x42, Knockback Growth=0x22, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x320003, Damage=0xC, Trajectory=0x0, Base Knockback=0x42, Knockback Growth=0x22, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x3D0000, Damage=0xC, Trajectory=0x0, Base Knockback=0x42, Knockback Growth=0x32, Size=4.80x, Z Offset=0.64x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x340001, Damage=0xC, Trajectory=0x0, Base Knockback=0x42, Knockback Growth=0x32, Size=4.80x, Z Offset=0.64x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x3B0002, Damage=0xC, Trajectory=0x0, Base Knockback=0x42, Knockback Growth=0x32, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x320003, Damage=0xC, Trajectory=0x0, Base Knockback=0x42, Knockback Growth=0x32, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, # Subaction 62 Asynchronous Timer - Frames=5.00x, Bit Variable Set - RA-Bit[30], *Offensive Collision - Bone/ID=0x0, Damage=0xA, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, *Offensive Collision - Bone/ID=0x1, Damage=0xA, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=6.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Asynchronous Timer - Frames=29.00x, Terminate Collisions Asynchronous Timer - Frames=5.00x, Bit Variable Set - RA-Bit[30], *Offensive Collision - Bone/ID=0x0, Damage=0xB, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x12, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, *Offensive Collision - Bone/ID=0x1, Damage=0xB, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x12, Size=6.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830400, Asynchronous Timer - Frames=29.00x, Terminate Collisions # Subaction 64 Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x1, Damage=0xC, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0xA, Size=4.50x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x2, Damage=0xC, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0xA, Size=5.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x8, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x8, Size=4.50x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x2, Damage=0xD, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x8, Size=5.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, # Subaction 65 Offensive Collision - Bone/ID=0x210000, Damage=0x9, Trajectory=0x58, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x210001, Damage=0x9, Trajectory=0x58, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x210002, Damage=0x9, Trajectory=0x58, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x210000, Damage=0xA, Trajectory=0x58, Base Knockback=0x64, Knockback Growth=0x1C, Size=4.00x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x210001, Damage=0xA, Trajectory=0x58, Base Knockback=0x64, Knockback Growth=0x1C, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, Offensive Collision - Bone/ID=0x210002, Damage=0xA, Trajectory=0x58, Base Knockback=0x64, Knockback Growth=0x1C, Size=4.00x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030240, # Subaction 66 Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x10E, Base Knockback=0x64, Knockback Growth=0x14, Size=6.30x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=3.50x, Tripping Rate=0.00x, Hitlag Multiplier=0.80x, SDI Multiplier=1.20x, Hitbox Flags=0x39810440, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x10E, Base Knockback=0x64, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=2.10x, Tripping Rate=0.00x, Hitlag Multiplier=0.80x, SDI Multiplier=1.20x, Hitbox Flags=0x39810440, Offensive Collision - Bone/ID=0x2, Damage=0x2, Trajectory=0x1E, Base Knockback=0x64, Knockback Growth=0xA, Size=6.30x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=3.50x, Tripping Rate=0.00x, Hitlag Multiplier=0.80x, SDI Multiplier=1.20x, Hitbox Flags=0x39820440, Offensive Collision - Bone/ID=0x3, Damage=0x2, Trajectory=0x1E, Base Knockback=0x64, Knockback Growth=0xA, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=2.10x, Tripping Rate=0.00x, Hitlag Multiplier=0.80x, SDI Multiplier=1.20x, Hitbox Flags=0x39820440, Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x10E, Base Knockback=0x64, Knockback Growth=0x20014, Size=6.30x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=3.50x, Tripping Rate=0.00x, Hitlag Multiplier=0.80x, SDI Multiplier=1.20x, Hitbox Flags=0x39810440, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x10E, Base Knockback=0x64, Knockback Growth=0x20014, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=2.10x, Tripping Rate=0.00x, Hitlag Multiplier=0.80x, SDI Multiplier=1.20x, Hitbox Flags=0x39810440, Offensive Collision - Bone/ID=0x2, Damage=0x2, Trajectory=0x1E, Base Knockback=0x64, Knockback Growth=0x2000A, Size=6.30x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=3.50x, Tripping Rate=0.00x, Hitlag Multiplier=0.80x, SDI Multiplier=1.20x, Hitbox Flags=0x39820440, Offensive Collision - Bone/ID=0x3, Damage=0x2, Trajectory=0x1E, Base Knockback=0x64, Knockback Growth=0x2000A, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=2.10x, Tripping Rate=0.00x, Hitlag Multiplier=0.80x, SDI Multiplier=1.20x, Hitbox Flags=0x39820440, # Subaction 74 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x5A, Knockback Growth=0x1E, Weight Knockback=0x0, Base Knockback=0x6E, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x2, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xB, Trajectory=0x5A, Knockback Growth=0x1E, Weight Knockback=0x0, Base Knockback=0x6E, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x2, 0x3, True, True, 0x8, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x50, Knockback Growth=0x2D, Weight Knockback=0x0, Base Knockback=0x64, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x2, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x50, Knockback Growth=0xA, Weight Knockback=0x0, Base Knockback=0x5A, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x2, 0x3, True, True, 0x8, Graphics: Asynchronous Timer - Frames=60.00x, Generic Graphic Effect(2) - 0x9, 0x2, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False, Asynchronous Timer - Frames=15.00x, !Effect-00! 11001000 - 0xD0001, 0x0, 0.00x, 12.00x, 17.00x, 0.00x, 0.00x, 0.00x, 0.60x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True, Asynchronous Timer - Frames=30.00x, !Effect-00! 11001000 - 0xD0001, 0x0, 0.00x, 12.00x, -13.00x, 0.00x, 0.00x, 0.00x, 0.60x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True, Asynchronous Timer - Frames=45.00x, !Effect-00! 11001000 - 0xD0001, 0x0, 0.00x, 20.00x, 2.00x, 0.00x, 0.00x, 0.00x, 0.60x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True, Asynchronous Timer - Frames=60.00x, Generic Graphic Effect(2) - 0x9, 0x2, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, False, !Effect-00! 11001000 - 0xD0001, 0x0, 0.00x, 2.00x, 2.00x, 0.00x, 0.00x, 0.00x, 0.80x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, True, # Subaction 1BE (AppealSR) # Subaction 1BF (AppealSL) Asynchronous Timer - Frames=126.00x, Allow Interrupt Basic Variable Set - IC-Basic[2], RA-Basic[5000], Basic Variable Add - LA-Basic[5000], RA-Basic[5000], Set Loop - Iterations=0x64, If - RA-Basic[5000] >= 10.00x Basic Variable Subtract - 0xA, RA-Basic[5000], End If Execute Loop Asynchronous Timer - Frames=70.00x, Basic Variable Add - 0x1, LA-Basic[5000], If - RA-Basic[5000] >= 10.00x Generate Item(In Hand) - 0x38, Return End If If - RA-Basic[5000] >= 9.00x Generate Item(In Hand) - 0x39, Return End If If - RA-Basic[5000] >= 8.00x Generate Item(In Hand) - 0x38, Return End If If - RA-Basic[5000] >= 7.00x Generate Item(In Hand) - 0x29, Return End If If - RA-Basic[5000] >= 6.00x Generate Item(In Hand) - 0x38, Return End If If - RA-Basic[5000] >= 5.00x Generate Item(In Hand) - 0x13, Return End If If - RA-Basic[5000] >= 4.00x Generate Item(In Hand) - 0x38, Return End If If - RA-Basic[5000] >= 3.00x Generate Item(In Hand) - 0x28, Return End If If - RA-Basic[5000] >= 2.00x Generate Item(In Hand) - 0x38, Return End If If - RA-Basic[5000] >= 1.00x Generate Item(In Hand) - 0x1A, Return End If Generate Item(In Hand) - 0x38, Asynchronous Timer - Frames=107.00x, Allow Interrupt # Subaction 1C2 (EntryR) # Subaction 1C3 (EntryL) (none) Basic Variable Set - 0x0, LA-Basic[5000], # Subaction 1D4 (SpecialN) (none) Bit Variable Clear - RA-Bit[5000], Asynchronous Timer - Frames=5.00x, !Animation Command-00! 0D000200 - 0x9, @1CFB8, Asynchronous Timer - Frames=15.00x, Set Loop - Iterations=0x9, If - Requirement=Bit is Set, RA-Bit[5000], Change Action - ID=0x38, Requirement=On Ground, End If Synchronous Timer - Frames=1.00x, Execute Loop # New Subroutine 1CFB8 If - Requirement=Button Held, 0x3, If - Requirement=Button Pressed, 0x0, Bit Variable Set - RA-Bit[5000], End If End If Return # Subaction 1E0 (SpecialN) (none) Asynchronous Timer - Frames=50.00x, Allow Interrupt # Subaction 1E1 (SpecialS) # Subaction 1E2 (SpecialAirS) Offensive Collision - Bone/ID=0x0, Damage=0xB, Trajectory=0x5A, Base Knockback=0x4B, Knockback Growth=0x140034, Size=4.50x, Z Offset=0.00x, Y Offset=4.00x, X Offset=10.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030C80, Offensive Collision - Bone/ID=0x1, Damage=0xB, Trajectory=0x78, Base Knockback=0x4B, Knockback Growth=0x140034, Size=4.50x, Z Offset=0.00x, Y Offset=4.00x, X Offset=5.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030C80, Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x5A, Base Knockback=0x4B, Knockback Growth=0x140032, Size=4.50x, Z Offset=0.00x, Y Offset=4.00x, X Offset=10.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030C80, Offensive Collision - Bone/ID=0x1, Damage=0xC, Trajectory=0x78, Base Knockback=0x4B, Knockback Growth=0x140032, Size=4.50x, Z Offset=0.00x, Y Offset=4.00x, X Offset=5.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030C80, ********************* R.O.B.: ********************* # Subaction 4F Offensive Collision - Bone/ID=0x1A0000, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.20x, Z Offset=2.00x, Y Offset=-1.00x, X Offset=2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x190001, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=-2.80x, Y Offset=-2.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x420002, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x200003, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.20x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x1A0000, Damage=0x6, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=4.20x, Z Offset=2.00x, Y Offset=-1.00x, X Offset=2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x190001, Damage=0x6, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=4.00x, Z Offset=-2.80x, Y Offset=-2.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x420002, Damage=0x5, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x200003, Damage=0x8, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=4.20x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, # Subaction 50 Offensive Collision - Bone/ID=0x1A0000, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=2.00x, Y Offset=-1.00x, X Offset=2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x190001, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.80x, Z Offset=-2.80x, Y Offset=-2.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x420002, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x200003, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x1A0000, Damage=0x6, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=4.00x, Z Offset=2.00x, Y Offset=-1.00x, X Offset=2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x190001, Damage=0x6, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=3.80x, Z Offset=-2.80x, Y Offset=-2.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x420002, Damage=0x5, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x200003, Damage=0x8, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, # Subaction 53 Offensive Collision - Bone/ID=0x1A0000, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=2.00x, Y Offset=-1.00x, X Offset=2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x190001, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.80x, Z Offset=-2.80x, Y Offset=-2.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x420002, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x200003, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x1A0000, Damage=0x6, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=4.00x, Z Offset=2.00x, Y Offset=-1.00x, X Offset=2.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x190001, Damage=0x6, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=3.80x, Z Offset=-2.80x, Y Offset=-2.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x420002, Damage=0x5, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x200003, Damage=0x8, Trajectory=0x12, Base Knockback=0x19, Knockback Growth=0x37, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, # Subaction 55 Offensive Collision - Bone/ID=0xA0000, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2, Size=4.00x, Z Offset=4.00x, Y Offset=0.00x, X Offset=14.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0xA0001, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=7.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0xA0002, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2, Size=4.00x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=2.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0xA0003, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2, Size=3.00x, Z Offset=-5.00x, Y Offset=0.00x, X Offset=-3.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0xA0000, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2, Size=4.00x, Z Offset=4.00x, Y Offset=0.00x, X Offset=14.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0xA0001, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2, Size=4.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=7.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0xA0002, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2, Size=4.00x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=2.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0xA0003, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x2, Size=3.00x, Z Offset=-5.00x, Y Offset=0.00x, X Offset=-3.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x39030440, # Subaction 74 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x50, Knockback Growth=0x48, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x55, Knockback Growth=0x50, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x58, Knockback Growth=0x14, Weight Knockback=0x0, Base Knockback=0x6E, Element=0x0, 0.00x, 0.00x, 1.00x, 0x0, 0x0, 0x3, False, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x58, Knockback Growth=0x14, Weight Knockback=0x0, Base Knockback=0x5A, Element=0x0, 0.00x, 0.00x, 1.00x, 0x0, 0x0, 0x3, False, True, 0x8, # Subaction 1D1 (SpecialS) # Subaction 1D4 (SpecialAirS) Special Offensive Collision - 0x80000, 0x2, 0x169, 0x46, 0x3C, 3.00x, 0.00x, 8.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3B410280, 0xA, 0x4FFFD0, Special Offensive Collision - 0x2D0001, 0x2, 0x169, 0x46, 0x0, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23430200, 0xA, 0x4FFFC0, Special Offensive Collision - 0x2E0002, 0x2, 0x169, 0x46, 0x0, 3.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23430200, 0xA, 0x4FFFC0, Special Offensive Collision - 0x340003, 0x2, 0x169, 0x46, 0x0, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23430200, 0xA, 0x4FFFC0, Defensive Collision - 0x3, 0x0, 0x2, Asynchronous Timer - Frames=30.00x, Change Hitbox Damage - Hitbox ID=0x0, Damage=0x2, Change Hitbox Damage - Hitbox ID=0x1, Damage=0x2, Change Hitbox Damage - Hitbox ID=0x2, Damage=0x1, Change Hitbox Damage - Hitbox ID=0x3, Damage=0x1, ?Defensive? - 0x3, 0x0, 0x2, Asynchronous Timer - Frames=60.00x, Reset Bone Collisions - 0x0, Special Offensive Collision - 0x80000, 0x4, 0x169, 0x78, 0x28, 3.00x, 0.00x, 8.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3B430280, 0xA, 0x4FFFD0, Special Offensive Collision - 0x2D0001, 0x3, 0x169, 0x78, 0x28, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23430280, 0xA, 0x4FFFC0, Special Offensive Collision - 0x2E0002, 0x3, 0x169, 0x78, 0x28, 3.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23430280, 0xA, 0x4FFFC0, Special Offensive Collision - 0x340003, 0x3, 0x169, 0x78, 0x32, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23410280, 0xA, 0x4FFFC0, Asynchronous Timer - Frames=60.00x, Special Offensive Collision - 0x80000, 0x2, 0x169, 0x46, 0x3C, 3.00x, 0.00x, 8.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3B410280, 0x9, 0x4FFFD0, Special Offensive Collision - 0x2D0001, 0x2, 0x169, 0x46, 0x0, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23430200, 0x9, 0x4FFFC0, Special Offensive Collision - 0x2E0002, 0x2, 0x169, 0x46, 0x0, 3.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23430200, 0x9, 0x4FFFC0, Special Offensive Collision - 0x340003, 0x2, 0x169, 0x46, 0x0, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23430200, 0x9, 0x4FFFC0, Defensive Collision - 0x3, 0x0, 0x2, Asynchronous Timer - Frames=30.00x, Change Hitbox Damage - Hitbox ID=0x0, Damage=0x2, Change Hitbox Damage - Hitbox ID=0x1, Damage=0x2, Change Hitbox Damage - Hitbox ID=0x2, Damage=0x1, Change Hitbox Damage - Hitbox ID=0x3, Damage=0x1, ?Defensive? - 0x3, 0x0, 0x2, Asynchronous Timer - Frames=60.00x, Reset Bone Collisions - 0x0, Special Offensive Collision - 0x80000, 0x4, 0x169, 0x78, 0x28, 3.00x, 0.00x, 8.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3B430280, 0x9, 0x4FFFD0, Special Offensive Collision - 0x2D0001, 0x3, 0x169, 0x78, 0x28, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23430280, 0x9, 0x4FFFC0, Special Offensive Collision - 0x2E0002, 0x3, 0x169, 0x78, 0x28, 3.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23430280, 0x9, 0x4FFFC0, Special Offensive Collision - 0x340003, 0x3, 0x169, 0x78, 0x32, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x23410280, 0x9, 0x4FFFC0, Asynchronous Timer - Frames=60.00x, # Article 1 # Subaction 1 (FlyMax) Special Offensive Collision - 0x0, 0x9, 0x169, 0x46, 0x32, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x6430480, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0xA, 0x169, 0x46, 0x32, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x6430480, 0x0, 0x1CFFFC1, ********************* Samus: ********************* # Subaction 4E Asynchronous Timer - Frames=7.00x, *Offensive Collision - Bone/ID=0x240000, Damage=0xA, Trajectory=0x4B, Base Knockback=0x50, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830280, Synchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x240000, Damage=0x6, Trajectory=0x4B, Base Knockback=0x50, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830240, Synchronous Timer - Frames=6.00x, Terminate Collisions Asynchronous Timer - Frames=7.00x, *Offensive Collision - Bone/ID=0x240000, Damage=0xA, Trajectory=0x4B, Base Knockback=0x5A, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830280, Synchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x240000, Damage=0x6, Trajectory=0x4B, Base Knockback=0x50, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830240, Synchronous Timer - Frames=6.00x, Terminate Collisions # Subaction 4F Offensive Collision - Bone/ID=0xC0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.80x, Z Offset=0.00x, Y Offset=7.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.10x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=3.80x, Z Offset=4.80x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xB0003, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0000, Damage=0xB, Trajectory=0x19, Base Knockback=0x1B, Knockback Growth=0x32, Size=4.80x, Z Offset=0.00x, Y Offset=7.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xB, Trajectory=0x19, Base Knockback=0x1B, Knockback Growth=0x32, Size=4.10x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0xB, Trajectory=0x19, Base Knockback=0x1B, Knockback Growth=0x32, Size=3.80x, Z Offset=4.80x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xB0003, Damage=0xB, Trajectory=0x19, Base Knockback=0x1B, Knockback Growth=0x32, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 50 Offensive Collision - Bone/ID=0xC0000, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.80x, Z Offset=0.00x, Y Offset=7.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.10x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=3.80x, Z Offset=4.80x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xB0003, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0000, Damage=0x7, Trajectory=0x19, Base Knockback=0x1D, Knockback Growth=0x37, Size=4.80x, Z Offset=0.00x, Y Offset=7.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0x8, Trajectory=0x19, Base Knockback=0x1E, Knockback Growth=0x37, Size=4.10x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0x8, Trajectory=0x19, Base Knockback=0x1E, Knockback Growth=0x37, Size=3.80x, Z Offset=4.80x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xB0003, Damage=0x8, Trajectory=0x19, Base Knockback=0x1E, Knockback Growth=0x37, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 53 Offensive Collision - Bone/ID=0xC0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.80x, Z Offset=0.00x, Y Offset=7.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=4.10x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=3.80x, Z Offset=4.80x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xB0003, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xA, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0000, Damage=0xB, Trajectory=0x19, Base Knockback=0x1B, Knockback Growth=0x32, Size=4.80x, Z Offset=0.00x, Y Offset=7.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xB, Trajectory=0x19, Base Knockback=0x1B, Knockback Growth=0x32, Size=4.10x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x50002, Damage=0xB, Trajectory=0x19, Base Knockback=0x1B, Knockback Growth=0x32, Size=3.80x, Z Offset=4.80x, Y Offset=0.00x, X Offset=0.80x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xB0003, Damage=0xB, Trajectory=0x19, Base Knockback=0x1B, Knockback Growth=0x32, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 55 Offensive Collision - Bone/ID=0x2B0000, Damage=0xE, Trajectory=0x50, Base Knockback=0x3C, Knockback Growth=0x50, Size=3.84x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B031045, Offensive Collision - Bone/ID=0xFD0001, Damage=0xE, Trajectory=0x50, Base Knockback=0x3C, Knockback Growth=0x50, Size=4.32x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B031045, Offensive Collision - Bone/ID=0x2, Damage=0xE, Trajectory=0x50, Base Knockback=0x3C, Knockback Growth=0x50, Size=7.20x, Z Offset=0.00x, Y Offset=1.60x, X Offset=19.20x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B031045, Offensive Collision - Bone/ID=0x2B0000, Damage=0xE, Trajectory=0x50, Base Knockback=0x40, Knockback Growth=0x50, Size=3.84x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B031045, Offensive Collision - Bone/ID=0xFD0001, Damage=0xE, Trajectory=0x50, Base Knockback=0x40, Knockback Growth=0x50, Size=4.32x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B031045, Offensive Collision - Bone/ID=0x2, Damage=0xE, Trajectory=0x50, Base Knockback=0x40, Knockback Growth=0x50, Size=7.20x, Z Offset=0.00x, Y Offset=1.60x, X Offset=19.20x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B031045, # Subaction 58 Offensive Collision - Bone/ID=0x2B0000, Damage=0xD, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=4.00x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2B0002, Damage=0xD, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=3.50x, Z Offset=1.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2B0001, Damage=0xD, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=2.20x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2B0000, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x14, Size=4.00x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2B0002, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x14, Size=3.50x, Z Offset=1.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2B0001, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x14, Size=2.20x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, # Subaction 5A Offensive Collision - Bone/ID=0x2B0000, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=4.00x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2B0001, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=3.50x, Z Offset=1.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2B0002, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=2.20x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2B0000, Damage=0xC, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x19, Size=4.00x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2B0001, Damage=0xC, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x19, Size=3.50x, Z Offset=1.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, Offensive Collision - Bone/ID=0x2B0002, Damage=0xC, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x19, Size=2.20x, Z Offset=4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030280, # Subaction 60 Asynchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0xC0000, Damage=0xF, Trajectory=0x46, Base Knockback=0x32, Knockback Growth=0x5A, Size=4.80x, Z Offset=0.00x, Y Offset=-2.04x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xC0001, Damage=0xF, Trajectory=0x46, Base Knockback=0x32, Knockback Growth=0x5A, Size=5.76x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=11.00x, Offensive Collision - Bone/ID=0xC0000, Damage=0xE, Trajectory=0x78, Base Knockback=0x28, Knockback Growth=0x50, Size=4.80x, Z Offset=0.00x, Y Offset=-2.04x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xE, Trajectory=0x78, Base Knockback=0x28, Knockback Growth=0x50, Size=5.76x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0xC0000, Damage=0xF, Trajectory=0x3C, Base Knockback=0x32, Knockback Growth=0x5F, Size=4.80x, Z Offset=0.00x, Y Offset=-2.04x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xC0001, Damage=0xF, Trajectory=0x3C, Base Knockback=0x32, Knockback Growth=0x5F, Size=5.76x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=11.00x, Offensive Collision - Bone/ID=0xC0000, Damage=0xE, Trajectory=0x78, Base Knockback=0x2D, Knockback Growth=0x5A, Size=4.80x, Z Offset=0.00x, Y Offset=-2.04x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xC0001, Damage=0xE, Trajectory=0x78, Base Knockback=0x2D, Knockback Growth=0x5A, Size=5.76x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=3.00x, Terminate Collisions # Subaction 66 Offensive Collision - Bone/ID=0x2B0000, Damage=0xF, Trajectory=0x10E, Base Knockback=0x64, Knockback Growth=0x2, Size=4.30x, Z Offset=2.04x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x2B0001, Damage=0xF, Trajectory=0x10E, Base Knockback=0x64, Knockback Growth=0x2, Size=5.00x, Z Offset=-4.80x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x2B0000, Damage=0xF, Trajectory=0x10E, Base Knockback=0x64, Knockback Growth=0xA, Size=4.30x, Z Offset=2.04x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x2B0001, Damage=0xF, Trajectory=0x10E, Base Knockback=0x64, Knockback Growth=0xA, Size=5.00x, Z Offset=-4.80x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, # Subaction 70 (CatchAttack) Special Offensive Collision - 0x160000, 0x1, 0x50, 0x1E0064, 0x0, 7.20x, 4.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x31030200, 0x0, 0x84FFFC3, Special Offensive Collision - 0x160000, 0x1, 0x50, 0x1E0064, 0x0, 9.00x, 4.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x31030200, 0x0, 0x84FFFC3, # Subaction 72 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x8, Trajectory=0x28, Knockback Growth=0x37, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x8, Trajectory=0x28, Knockback Growth=0x37, Weight Knockback=0x0, Base Knockback=0x4B, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x9, Trajectory=0x2A, Knockback Growth=0x37, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x9, Trajectory=0x1E, Knockback Growth=0x37, Weight Knockback=0x0, Base Knockback=0x4B, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 74 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x5A, Knockback Growth=0x46, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x5A, Knockback Growth=0x50, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x50, Knockback Growth=0x32, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x50, Knockback Growth=0x0, Weight Knockback=0x0, Base Knockback=0x5A, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction EA (AirCatch) Offensive Collision - Bone/ID=0x2F0000, Damage=0x4, Trajectory=0x2D, Base Knockback=0x1E, Knockback Growth=0x1003C, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E430E43, Asynchronous Timer - Frames=16.00x, Offensive Collision - Bone/ID=0x2F0000, Damage=0x7, Trajectory=0x2D, Base Knockback=0x3C, Knockback Growth=0x1003C, Size=7.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E430E83, Offensive Collision - Bone/ID=0x2F0000, Damage=0x3, Trajectory=0x2D, Base Knockback=0x28, Knockback Growth=0x1003C, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E430E43, Asynchronous Timer - Frames=16.00x, Offensive Collision - Bone/ID=0x2F0000, Damage=0x6, Trajectory=0x2D, Base Knockback=0x46, Knockback Growth=0x1003C, Size=7.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E430E83, # Article 0 # Subactions 2-8 (Shoot 1-7) Special Offensive Collision - 0x0, 0x5, 0x169, 0x2E, 0x10, 1.92x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430403, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0x8, 0x169, 0x32, 0x14, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430403, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0xB, 0x28, 0x36, 0x18, 2.88x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430443, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0xE, 0x28, 0x38, 0x1C, 3.40x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430443, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0x12, 0x28, 0x3A, 0x20, 3.90x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430443, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0x15, 0x28, 0x3C, 0x20, 4.50x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430443, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0x19, 0x28, 0x38, 0x3001E, 6.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430483, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0x6, 0x169, 0x2E, 0x10, 1.92x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430403, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0x9, 0x169, 0x32, 0x14, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430403, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0xC, 0x28, 0x36, 0x18, 2.88x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430443, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0x10, 0x28, 0x38, 0x1C, 3.40x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430443, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0x14, 0x28, 0x3A, 0x20, 3.90x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430443, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0x17, 0x28, 0x46, 0x23, 4.50x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430443, 0x0, 0x1CFFFC1, Special Offensive Collision - 0x0, 0x1C, 0x23, 0x38, 0x3001E, 6.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430483, 0x0, 0x1CFFFC1, # Article 1 # Subaction 0 (Fall) Special Offensive Collision - 0x0, 0x4, 0x169, 0x2D, 0x6000F, 2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.60x, 1.00x, 0x1A431605, 0x0, 0xCFFFC0, Special Offensive Collision - 0x0, 0x6, 0x169, 0x2D, 0x6000F, 2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.60x, 1.00x, 0x1A431605, 0x0, 0xCFFFC0, # Subaction 1 (BurstAttack) Special Offensive Collision - 0x0, 0x5, 0x169, 0x2D, 0x6000F, 7.38x, 0.00x, 0.00x, 0.00x, 0.00x, 0.30x, 1.00x, 0x1A431605, 0x0, 0x4FFFC0, Special Offensive Collision - 0x0, 0x7, 0x169, 0x2D, 0x6000F, 7.38x, 0.00x, 0.00x, 0.00x, 0.00x, 0.30x, 1.00x, 0x1A431605, 0x0, 0x4FFFC0, # Article 2 # Subaction 0 (Homing) Special Offensive Collision - 0x0, 0x5, 0x0, 0x14, 0x1001A, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1A431045, 0x0, 0xCFFFC1, Special Offensive Collision - 0x0, 0x8, 0x0, 0x14, 0x1001A, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1A431045, 0x0, 0xCFFFC1, # Article 6 # Subaction 0 (Straight) Special Offensive Collision - 0x0, 0xA, 0x37, 0x41, 0x50028, 2.50x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1A431685, 0x0, 0xCFFFC1, Special Offensive Collision - 0x0, 0xA, 0x37, 0x5A, 0x5001E, 2.50x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1A431685, 0x0, 0xCFFFC1, ********************* Sheik: ********************* # Subaction 48 Asynchronous Timer - Frames=17.00x, Allow Interrupt Asynchronous Timer - Frames=11.00x, Allow Interrupt # Subaction 49 Asynchronous Timer - Frames=17.00x, Allow Interrupt Asynchronous Timer - Frames=12.00x, Allow Interrupt # Subaction 4C # Subroutine F238 Offensive Collision - Bone/ID=0x120000, Damage=0x2, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0x8, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.70x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x130001, Damage=0x2, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0x8, Size=3.00x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.70x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x130002, Damage=0x1, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0x8, Size=2.50x, Z Offset=8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.70x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x120000, Damage=0x2, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0x20008, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.70x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x130001, Damage=0x2, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0x20008, Size=3.00x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.70x, Hitbox Flags=0x39030602, Offensive Collision - Bone/ID=0x130002, Damage=0x1, Trajectory=0x169, Base Knockback=0x14, Knockback Growth=0x20008, Size=2.50x, Z Offset=8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.70x, Hitbox Flags=0x39030602, # Subaction 4D (none) Asynchronous Timer - Frames=6.00x, Allow Interrupt # Subaction 4E Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x10032, Size=4.50x, Z Offset=0.00x, Y Offset=6.00x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x1, Damage=0x7, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x10032, Size=3.50x, Z Offset=0.00x, Y Offset=5.50x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x2, Damage=0x7, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x10032, Size=3.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x10014, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x10014, Size=3.00x, Z Offset=0.00x, Y Offset=5.50x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x10014, Size=2.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Asynchronous Timer - Frames=11.00x, Terminate Collisions Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x1005A, Size=4.50x, Z Offset=0.00x, Y Offset=6.00x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x1, Damage=0x7, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x1005A, Size=3.50x, Z Offset=0.00x, Y Offset=5.50x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x2, Damage=0x7, Trajectory=0x50, Base Knockback=0x1E, Knockback Growth=0x1005A, Size=3.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Asynchronous Timer - Frames=6.00x, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x28, Base Knockback=0xA, Knockback Growth=0x10050, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x28, Base Knockback=0xA, Knockback Growth=0x10050, Size=3.00x, Z Offset=0.00x, Y Offset=5.50x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x28, Base Knockback=0xA, Knockback Growth=0x10050, Size=2.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030440, Asynchronous Timer - Frames=11.00x, Terminate Collisions # Subaction 50 Offensive Collision - Bone/ID=0xA0000, Damage=0x5, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0x14, Size=4.30x, Z Offset=0.00x, Y Offset=0.70x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=0.50x, Hitbox Flags=0x39830240, Offensive Collision - Bone/ID=0xB0001, Damage=0x5, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0x14, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=0.50x, Hitbox Flags=0x39830240, Offensive Collision - Bone/ID=0xB0002, Damage=0x5, Trajectory=0x6C, Base Knockback=0x64, Knockback Growth=0x14, Size=4.80x, Z Offset=0.00x, Y Offset=4.10x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=0.50x, Hitbox Flags=0x39830240, Offensive Collision - Bone/ID=0xA0000, Damage=0x7, Trajectory=0x5A, Base Knockback=0x50, Knockback Growth=0x20, Size=4.30x, Z Offset=0.00x, Y Offset=0.70x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=0.50x, Hitbox Flags=0x39830240, Offensive Collision - Bone/ID=0xB0001, Damage=0x7, Trajectory=0x5A, Base Knockback=0x50, Knockback Growth=0x20, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=0.50x, Hitbox Flags=0x39830240, Offensive Collision - Bone/ID=0xB0002, Damage=0x7, Trajectory=0x6C, Base Knockback=0x4B, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=4.10x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=0.50x, Hitbox Flags=0x39830240, # Subaction 55 Offensive Collision - Bone/ID=0xA0000, Damage=0x8, Trajectory=0x46, Base Knockback=0x50, Knockback Growth=0x23, Size=3.50x, Z Offset=0.00x, Y Offset=0.40x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xA0001, Damage=0x8, Trajectory=0x46, Base Knockback=0x50, Knockback Growth=0x23, Size=3.80x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xB0002, Damage=0x8, Trajectory=0x5A, Base Knockback=0x50, Knockback Growth=0x23, Size=5.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xA0000, Damage=0x8, Trajectory=0x6E, Base Knockback=0x50, Knockback Growth=0x32, Size=3.50x, Z Offset=0.00x, Y Offset=0.40x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xA0001, Damage=0x8, Trajectory=0x6E, Base Knockback=0x50, Knockback Growth=0x32, Size=3.80x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0xB0002, Damage=0x8, Trajectory=0x5A, Base Knockback=0x50, Knockback Growth=0x32, Size=5.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 58 Special Offensive Collision - 0x60000, 0x5, 0x18, 0x450064, 0x0, 4.50x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.50x, 0x39830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xB0001, 0x5, 0x169, 0x320064, 0x0, 4.00x, 0.00x, -1.50x, 0.00x, 0.00x, 1.00x, 0.50x, 0x39830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xB0002, 0x5, 0x3C, 0x2D0064, 0x0, 5.00x, 0.00x, 2.80x, 0.00x, 0.00x, 1.00x, 0.50x, 0x39830480, 0x0, 0x4FFFC3, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=22.00x, Offensive Collision - Bone/ID=0x70000, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=6.00x, Z Offset=0.00x, Y Offset=-2.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x70001, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=6.00x, Z Offset=0.00x, Y Offset=1.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xA0002, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Synchronous Timer - Frames=3.00x, Terminate Collisions Special Offensive Collision - 0x60000, 0x5, 0x18, 0x450032, 0x0, 4.50x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.50x, 0x39830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xB0001, 0x5, 0x169, 0x320032, 0x0, 4.00x, 0.00x, -1.50x, 0.00x, 0.00x, 1.00x, 0.50x, 0x39830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xB0002, 0x5, 0x3C, 0x2D0032, 0x0, 5.00x, 0.00x, 2.80x, 0.00x, 0.00x, 1.00x, 0.50x, 0x39830480, 0x0, 0x4FFFC3, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=22.00x, Offensive Collision - Bone/ID=0x70000, Damage=0x9, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x32, Size=6.00x, Z Offset=0.00x, Y Offset=-2.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x70001, Damage=0x9, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x32, Size=6.00x, Z Offset=0.00x, Y Offset=1.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xA0002, Damage=0x9, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x32, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Synchronous Timer - Frames=3.00x, Terminate Collisions # Subaction 66 Offensive Collision - Bone/ID=0x0, Damage=0xA, Trajectory=0x46, Base Knockback=0x50, Knockback Growth=0x1E, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x0, Damage=0xB, Trajectory=0x4B, Base Knockback=0x1E, Knockback Growth=0x5A, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x2, Trajectory=0x46, Knockback Growth=0x41, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x2, Trajectory=0x28, Knockback Growth=0x41, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Article 0 # Subaction 0 (Move) Special Offensive Collision - 0x20000, 0x3, 0x0, 0x22, 0x18, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.50x, 1.00x, 0x2410602, 0x10, 0x40CFFFC0, Special Offensive Collision - 0x20001, 0x3, 0x46, 0x22, 0x18, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.50x, 1.00x, 0x2420602, 0x10, 0x40CFFFC0, Asynchronous Timer - Frames=15.00x, Change Hitbox Damage - Hitbox ID=0x0, Damage=0x2, Change Hitbox Damage - Hitbox ID=0x1, Damage=0x2, Special Offensive Collision - 0x20000, 0x4, 0x0, 0x22, 0x18, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.50x, 1.00x, 0x2410602, 0x10, 0x40CFFFC0, Special Offensive Collision - 0x20001, 0x4, 0x46, 0x22, 0x18, 2.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.50x, 1.00x, 0x2420602, 0x10, 0x40CFFFC0, Asynchronous Timer - Frames=15.00x, Change Hitbox Damage - Hitbox ID=0x0, Damage=0x2, Change Hitbox Damage - Hitbox ID=0x1, Damage=0x2, ********************* Snake: ********************* # Subaction 49 Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x169, Base Knockback=0x140064, Knockback Growth=0x0, Size=3.70x, Z Offset=0.00x, Y Offset=12.00x, X Offset=3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A00, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x169, Base Knockback=0x140064, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=12.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A00, Offensive Collision - Bone/ID=0x2, Damage=0x3, Trajectory=0x169, Base Knockback=0x140064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A00, Offensive Collision - Bone/ID=0xD0003, Damage=0x3, Trajectory=0x169, Base Knockback=0x140064, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A00, Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x169, Base Knockback=0x140073, Knockback Growth=0x0, Size=3.70x, Z Offset=0.00x, Y Offset=12.00x, X Offset=3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A00, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x169, Base Knockback=0x140073, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=12.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A00, Offensive Collision - Bone/ID=0x2, Damage=0x3, Trajectory=0x169, Base Knockback=0x140073, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A00, Offensive Collision - Bone/ID=0xD0003, Damage=0x3, Trajectory=0x169, Base Knockback=0x140073, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A00, # Subaction 4A Offensive Collision - Bone/ID=0x3E0000, Damage=0x7, Trajectory=0x169, Base Knockback=0x73, Knockback Growth=0x3C, Size=4.00x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39831A40, Offensive Collision - Bone/ID=0x3E0001, Damage=0x7, Trajectory=0x169, Base Knockback=0x73, Knockback Growth=0x3C, Size=6.50x, Z Offset=-2.00x, Y Offset=-6.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39831A40, Offensive Collision - Bone/ID=0x3E0002, Damage=0x7, Trajectory=0x169, Base Knockback=0x73, Knockback Growth=0x3C, Size=4.00x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39831A40, Offensive Collision - Bone/ID=0x3D0003, Damage=0x7, Trajectory=0x169, Base Knockback=0x73, Knockback Growth=0x3C, Size=4.00x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39831A40, Offensive Collision - Bone/ID=0x3E0000, Damage=0x7, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x3C, Size=4.00x, Z Offset=0.00x, Y Offset=-6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39831A40, Offensive Collision - Bone/ID=0x3E0001, Damage=0x7, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x3C, Size=6.50x, Z Offset=-2.00x, Y Offset=-6.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39831A40, Offensive Collision - Bone/ID=0x3E0002, Damage=0x7, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x3C, Size=4.00x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39831A40, Offensive Collision - Bone/ID=0x3D0003, Damage=0x7, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x3C, Size=4.00x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39831A40, # Subaction 50 Offensive Collision - Bone/ID=0x0, Damage=0x8, Trajectory=0x113, Base Knockback=0x14004B, Knockback Growth=0x30032, Size=7.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C11A80, Offensive Collision - Bone/ID=0x1, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x30032, Size=6.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C21A80, Offensive Collision - Bone/ID=0x3, Damage=0x8, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x3001E, Size=5.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C11A40, Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x113, Base Knockback=0x14004B, Knockback Growth=0x30032, Size=7.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C11A80, Offensive Collision - Bone/ID=0x1, Damage=0x7, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x30032, Size=6.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C21A80, Offensive Collision - Bone/ID=0x3, Damage=0x7, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x3001E, Size=5.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39C11A40, # Subaction 51 Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x30037, Size=6.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39011AC0, Offensive Collision - Bone/ID=0x1, Damage=0xA, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x30037, Size=7.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39021AC0, Offensive Collision - Bone/ID=0x2, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x30037, Size=5.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A80, Offensive Collision - Bone/ID=0x3, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x30037, Size=6.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A80, Offensive Collision - Bone/ID=0x0, Damage=0xB, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x30037, Size=6.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39011AC0, Offensive Collision - Bone/ID=0x1, Damage=0x9, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x30037, Size=7.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39021AC0, Offensive Collision - Bone/ID=0x2, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x30037, Size=5.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A80, Offensive Collision - Bone/ID=0x3, Damage=0x8, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x30037, Size=6.50x, Z Offset=0.00x, Y Offset=8.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39031A80, # Subaction 54 Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x5F, Base Knockback=0x5F, Knockback Growth=0x37, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29831A80, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x5F, Base Knockback=0x5F, Knockback Growth=0x37, Size=5.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29831A80, Offensive Collision - Bone/ID=0x2, Damage=0xD, Trajectory=0x5F, Base Knockback=0x5F, Knockback Growth=0x37, Size=5.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=7.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29831A80, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x5F, Base Knockback=0x53, Knockback Growth=0x37, Size=6.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29831A80, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x5F, Base Knockback=0x53, Knockback Growth=0x37, Size=5.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29831A80, Offensive Collision - Bone/ID=0x2, Damage=0xD, Trajectory=0x5F, Base Knockback=0x53, Knockback Growth=0x37, Size=5.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=7.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x29831A80, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xC, Trajectory=0x10E, Knockback Growth=0x1E, Weight Knockback=0x0, Base Knockback=0x4B, Element=0x17, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x4, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x10E, Knockback Growth=0x1E, Weight Knockback=0x0, Base Knockback=0x4B, Element=0x17, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x4, True, True, 0x8, # Subaction 96 (CaptureCut) # Subaction 97 (CaptureJump) Bit Variable Clear - LA-Bit[61], # Article 0 # Subaction 3 Special Offensive Collision - 0x0, 0xE, 0x58, 0x3A, 0x5A, 5.00x, -8.00x, 3.50x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3031085, 0x0, 0x104FFFC0, Special Offensive Collision - 0x1, 0xE, 0x58, 0x3A, 0x5A, 5.00x, 0.00x, 3.50x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3031085, 0x0, 0x104FFFC0, Special Offensive Collision - 0x2, 0xE, 0x58, 0x3A, 0x5A, 5.00x, 8.00x, 3.50x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3031085, 0x0, 0x104FFFC0, Special Offensive Collision - 0x0, 0xE, 0x5A, 0x3E, 0x5F, 5.00x, -8.00x, 3.50x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3031085, 0x0, 0x104FFFC0, Special Offensive Collision - 0x1, 0xE, 0x5A, 0x3E, 0x5F, 5.00x, 0.00x, 3.50x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3031085, 0x0, 0x104FFFC0, Special Offensive Collision - 0x2, 0xE, 0x5A, 0x3E, 0x5F, 5.00x, 8.00x, 3.50x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3031085, 0x0, 0x104FFFC0, ********************* Sonic: ********************* # Subaction 4E Asynchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x120000, Damage=0x6, Trajectory=0x50, Base Knockback=0x32, Knockback Growth=0x46, Size=3.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.20x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430480, Synchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x120000, Damage=0x4, Trajectory=0x46, Base Knockback=0x28, Knockback Growth=0x37, Size=2.50x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.20x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430440, Synchronous Timer - Frames=17.00x, Terminate Collisions Asynchronous Timer - Frames=3.00x, Offensive Collision - Bone/ID=0x120000, Damage=0x7, Trajectory=0x50, Base Knockback=0x32, Knockback Growth=0x46, Size=3.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.20x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430480, Synchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x120000, Damage=0x5, Trajectory=0x46, Base Knockback=0x28, Knockback Growth=0x37, Size=2.50x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.20x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430440, Synchronous Timer - Frames=17.00x, Terminate Collisions # Subaction 55 Offensive Collision - Bone/ID=0x1A0000, Damage=0x6, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x28, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1B0001, Damage=0x6, Trajectory=0x46, Base Knockback=0x50, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1B0002, Damage=0x6, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1A0000, Damage=0x7, Trajectory=0x15E, Base Knockback=0x2, Knockback Growth=0x50, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1B0001, Damage=0x8, Trajectory=0x15E, Base Knockback=0x2, Knockback Growth=0x50, Size=4.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1B0002, Damage=0x9, Trajectory=0x15E, Base Knockback=0x2, Knockback Growth=0x50, Size=5.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, # Subaction 5D Offensive Collision - Bone/ID=0x1F0000, Damage=0x5, Trajectory=0x50, Base Knockback=0x55, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x3B430280, Offensive Collision - Bone/ID=0x1F0001, Damage=0x5, Trajectory=0x5A, Base Knockback=0x55, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=-4.00x, X Offset=-1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x3B430280, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=7.00x, Body Collision - Collision State=0x0, Set Loop - Iterations=0x6, Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0xDC, Base Knockback=0x3C0064, Knockback Growth=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=26.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.60x, Hitbox Flags=0x23430400, Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0xDC, Base Knockback=0x3C0064, Knockback Growth=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=26.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.60x, Hitbox Flags=0x23430400, Offensive Collision - Bone/ID=0x2, Damage=0x1, Trajectory=0x82, Base Knockback=0x3C0064, Knockback Growth=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=14.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.60x, Hitbox Flags=0x23430400, Offensive Collision - Bone/ID=0x3, Damage=0x1, Trajectory=0x82, Base Knockback=0x3C0064, Knockback Growth=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=14.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.60x, Hitbox Flags=0x23430400, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x1F0000, Damage=0x5, Trajectory=0x50, Base Knockback=0x0, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3B430280, Offensive Collision - Bone/ID=0x1F0001, Damage=0x5, Trajectory=0x5A, Base Knockback=0x0, Knockback Growth=0x3C, Size=6.00x, Z Offset=0.00x, Y Offset=-4.00x, X Offset=-1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3B430280, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=7.00x, Body Collision - Collision State=0x0, Set Loop - Iterations=0x6, Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0xDC, Base Knockback=0x3C0096, Knockback Growth=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=26.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.30x, Hitbox Flags=0x23430400, Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0xDC, Base Knockback=0x3C0096, Knockback Growth=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=26.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.30x, Hitbox Flags=0x23430400, Offensive Collision - Bone/ID=0x2, Damage=0x1, Trajectory=0x82, Base Knockback=0x3C0096, Knockback Growth=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=14.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.30x, Hitbox Flags=0x23430400, Offensive Collision - Bone/ID=0x3, Damage=0x1, Trajectory=0x82, Base Knockback=0x3C0096, Knockback Growth=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=14.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.30x, Hitbox Flags=0x23430400, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, # Subaction 62 Offensive Collision - Bone/ID=0x150000, Damage=0xB, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430240, Synchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x150000, Damage=0x8, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x14, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430200, Synchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0x150000, Damage=0x5, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x14, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430200, Offensive Collision - Bone/ID=0x150000, Damage=0xB, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430240, Synchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x150000, Damage=0x8, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x28, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430200, Synchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0x150000, Damage=0x5, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x28, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=1.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3B430200, # Subaction 65 Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x64, Base Knockback=0x460064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x64, Base Knockback=0x460064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x2, Damage=0x3, Trajectory=0x76, Base Knockback=0x820064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x3, Damage=0x3, Trajectory=0x76, Base Knockback=0x820064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=-9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=13.00x, *Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x3F, Size=7.00x, Z Offset=0.00x, Y Offset=20.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, *Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x3F, Size=6.00x, Z Offset=0.00x, Y Offset=15.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, *Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x3F, Size=4.50x, Z Offset=0.00x, Y Offset=10.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Synchronous Timer - Frames=5.00x, Terminate Collisions Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x64, Base Knockback=0x460064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x64, Base Knockback=0x460064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x2, Damage=0x3, Trajectory=0x76, Base Knockback=0x820064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x3, Damage=0x3, Trajectory=0x76, Base Knockback=0x820064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=-9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=13.00x, *Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x3F, Size=7.00x, Z Offset=0.00x, Y Offset=20.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, *Offensive Collision - Bone/ID=0x1, Damage=0x7, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x3F, Size=6.00x, Z Offset=0.00x, Y Offset=15.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, *Offensive Collision - Bone/ID=0x2, Damage=0x7, Trajectory=0x50, Base Knockback=0x5A, Knockback Growth=0x3F, Size=4.50x, Z Offset=0.00x, Y Offset=10.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Synchronous Timer - Frames=5.00x, Terminate Collisions # Subaction 66 Bit Variable Set - RA-Bit[31], Set Momentum - 0.00x, 0.50x, 0.00x, 0x1, Disable Force - [Vertical/Horizontal]=0x2, Bit Variable Set - RA-Bit[0], Asynchronous Timer - Frames=3.00x, Bit Variable Set - RA-Bit[30], Asynchronous Timer - Frames=15.00x, Set Momentum - 0.90x, -4.00x, 0.00x, 0x1, Offensive Collision - Bone/ID=0x0, Damage=0x8, Trajectory=0x46, Base Knockback=0x46, Knockback Growth=0x50, Size=6.20x, Z Offset=0.00x, Y Offset=3.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810440, Offensive Collision - Bone/ID=0x1, Damage=0x8, Trajectory=0x20, Base Knockback=0x3C, Knockback Growth=0x46, Size=6.20x, Z Offset=0.00x, Y Offset=3.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39820440, Asynchronous Timer - Frames=22.00x, Delete Hitbox - Hitbox ID=0x1, Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x46, Base Knockback=0x46, Knockback Growth=0x50, Size=5.80x, Z Offset=0.00x, Y Offset=3.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Asynchronous Timer - Frames=37.00x, Terminate Collisions Bit Variable Set - RA-Bit[31], Set Momentum - 0.00x, 0.50x, 0.00x, 0x1, Bit Variable Set - RA-Bit[0], Asynchronous Timer - Frames=3.00x, Bit Variable Set - RA-Bit[30], Asynchronous Timer - Frames=15.00x, Set Momentum - 0.90x, -4.00x, 0.00x, 0x1, Offensive Collision - Bone/ID=0x0, Damage=0xA, Trajectory=0x46, Base Knockback=0x46, Knockback Growth=0x50, Size=6.20x, Z Offset=0.00x, Y Offset=3.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810440, Offensive Collision - Bone/ID=0x1, Damage=0xA, Trajectory=0x20, Base Knockback=0x3C, Knockback Growth=0x46, Size=6.20x, Z Offset=0.00x, Y Offset=3.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39820440, Asynchronous Timer - Frames=22.00x, Delete Hitbox - Hitbox ID=0x1, Offensive Collision - Bone/ID=0x0, Damage=0x9, Trajectory=0x46, Base Knockback=0x46, Knockback Growth=0x50, Size=5.80x, Z Offset=0.00x, Y Offset=3.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Asynchronous Timer - Frames=37.00x, Terminate Collisions # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x14, Knockback Growth=0x1E, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.50x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x0, Knockback Growth=0x1E, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.50x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 96 (CaptureCut) # Subaction 97 (CaptureJump) Bit Variable Clear - LA-Bit[61], # Article 0 # Subaction 1 (Fall) Special Offensive Collision - 0x0, 0x4, 0x169, 0x5A, 0x1E, 6.00x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1A430440, 0x0, 0xCFFFC1, Special Offensive Collision - 0x0, 0x5, 0x10E, 0x5A, 0x1E, 6.00x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1A430440, 0x0, 0xCFFFC1, ********************* Zero Suit Samus: ********************* # Subaction 49 Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x169, Base Knockback=0xA0064, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=11.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x169, Base Knockback=0xA0064, Knockback Growth=0x0, Size=3.80x, Z Offset=0.00x, Y Offset=11.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x2, Damage=0x2, Trajectory=0x169, Base Knockback=0xA0064, Knockback Growth=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=10.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x3, Damage=0x2, Trajectory=0x169, Base Knockback=0xA0064, Knockback Growth=0x0, Size=3.40x, Z Offset=0.00x, Y Offset=11.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x169, Base Knockback=0x140064, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=11.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x169, Base Knockback=0x140064, Knockback Growth=0x0, Size=3.80x, Z Offset=0.00x, Y Offset=11.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x2, Damage=0x2, Trajectory=0x169, Base Knockback=0x140064, Knockback Growth=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=10.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, Offensive Collision - Bone/ID=0x3, Damage=0x2, Trajectory=0x169, Base Knockback=0x140064, Knockback Growth=0x0, Size=3.40x, Z Offset=0.00x, Y Offset=11.00x, X Offset=1.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030400, # Subaction 55 Special Offensive Collision - 0x3A0000, 0x6, 0x46, 0x46, 0x41, 4.00x, 0.00x, 0.00x, 0.00x, 0.40x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x3B0001, 0x6, 0x5A, 0x46, 0x41, 4.70x, 0.00x, -7.00x, 0.00x, 0.40x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x3B0002, 0x6, 0x50, 0x46, 0x41, 4.00x, 0.00x, -1.00x, 0.00x, 0.40x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x3A0000, 0x8, 0x46, 0x46, 0x41, 4.00x, 0.00x, 0.00x, 0.00x, 0.40x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x3B0001, 0x8, 0x5A, 0x46, 0x41, 4.70x, 0.00x, -7.00x, 0.00x, 0.40x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x3B0002, 0x8, 0x50, 0x46, 0x41, 4.00x, 0.00x, -1.00x, 0.00x, 0.40x, 1.00x, 1.00x, 0x39830440, 0x0, 0x4FFFC3, # Subaction 58 Offensive Collision - Bone/ID=0x0, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30E83, Offensive Collision - Bone/ID=0x1, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.50x, Z Offset=0.00x, Y Offset=9.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30E83, Asynchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0x2A0000, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30E43, Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x2D, Size=3.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30E83, Offensive Collision - Bone/ID=0x1, Damage=0xE, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x2D, Size=3.50x, Z Offset=0.00x, Y Offset=9.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30E83, Asynchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0x2A0000, Damage=0xD, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x2D, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3DC30E43, # Article 2 # Subaction 0 (AttackS4S) Offensive Collision - Bone/ID=0x90000, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x23, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E03, Offensive Collision - Bone/ID=0x70001, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x23, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E43, Offensive Collision - Bone/ID=0x50002, Damage=0xB, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x23, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E83, Offensive Collision - Bone/ID=0x30003, Damage=0xD, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x23, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E83, Asynchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0x90000, Damage=0x6, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0x1E, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E43, Offensive Collision - Bone/ID=0x70001, Damage=0x6, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E43, Offensive Collision - Bone/ID=0x50002, Damage=0x6, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E43, Offensive Collision - Bone/ID=0x30003, Damage=0x6, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E43, Offensive Collision - Bone/ID=0x90000, Damage=0xD, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x2D, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E03, Offensive Collision - Bone/ID=0x70001, Damage=0xE, Trajectory=0x169, Base Knockback=0x46, Knockback Growth=0x2D, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E43, Offensive Collision - Bone/ID=0x50002, Damage=0xF, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E83, Offensive Collision - Bone/ID=0x30003, Damage=0x10, Trajectory=0x169, Base Knockback=0x55, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E83, Asynchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0x90000, Damage=0xD, Trajectory=0x5A, Base Knockback=0x46, Knockback Growth=0x28, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E43, Offensive Collision - Bone/ID=0x70001, Damage=0xD, Trajectory=0x5A, Base Knockback=0x46, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E43, Offensive Collision - Bone/ID=0x50002, Damage=0xD, Trajectory=0x5A, Base Knockback=0x46, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E43, Offensive Collision - Bone/ID=0x30003, Damage=0xD, Trajectory=0x5A, Base Knockback=0x46, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x1DC30E43, # Subaction 60 Special Offensive Collision - 0x0, 0xB, 0x46, 0x32, 0x28, 9.00x, 0.00x, 3.00x, 10.00x, 0.30x, 1.00x, 1.00x, 0x6430E94, 0x0, 0x14FFFC0, Special Offensive Collision - 0x1, 0xB, 0x46, 0x32, 0x28, 9.00x, 0.00x, 3.00x, 17.00x, 0.30x, 1.00x, 1.00x, 0x6430E94, 0x0, 0x14FFFC0, Special Offensive Collision - 0x0, 0xB, 0x50, 0x19, 0x46, 9.00x, 0.00x, 3.00x, 10.00x, 0.30x, 1.00x, 1.00x, 0x6430E94, 0x0, 0x14FFFC0, Special Offensive Collision - 0x1, 0xB, 0x50, 0x19, 0x46, 9.00x, 0.00x, 3.00x, 17.00x, 0.30x, 1.00x, 1.00x, 0x6430E94, 0x0, 0x14FFFC0, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x2D, Knockback Growth=0x4B, Weight Knockback=0x0, Base Knockback=0x32, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, ... Asynchronous Timer - Frames=22.00x, Remove Article - 0x2, Allow Interrupt Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x2D, Knockback Growth=0x4B, Weight Knockback=0x0, Base Knockback=0x37, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, ... Asynchronous Timer - Frames=27.00x, Remove Article - 0x2, Allow Interrupt # Subaction 1E9 (ArmorRelease) # Subaction 1EA (ArmorReleaseAir) Asynchronous Timer - Frames=70.00x, Bit Variable Set - RA-Bit[20], Asynchronous Timer - Frames=70.00x, Bit Variable Set - RA-Bit[20], Allow Interrupt (NORMAL ANIMATION LENGTH = 120 FRAMES?) # Article 1 # Subaction 0 Special Offensive Collision - 0x0, 0x4, 0x169, 0xC0064, 0x0, 1.90x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430E54, 0x0, 0x1CFFFC0, Special Offensive Collision - 0x0, 0x5, 0x169, 0xC006E, 0x0, 1.90x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430E54, 0x0, 0x1CFFFC0, # Subaction 1 (ShootTame) Special Offensive Collision - 0x0, 0x6, 0x169, 0x260064, 0x0, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430E94, 0x0, 0x1CFFFC0, Special Offensive Collision - 0x0, 0x7, 0x169, 0x26006E, 0x0, 3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x1E430E94, 0x0, 0x1CFFFC0, ********************* Toon Link: ********************* # Subaction 58 Offensive Collision - Bone/ID=0x190001, Damage=0xA, Trajectory=0x50, Base Knockback=0x28006E, Knockback Growth=0x0, Size=3.50x, Z Offset=7.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.80x, Hitbox Flags=0x3A830282, Offensive Collision - Bone/ID=0x190002, Damage=0xA, Trajectory=0x4C, Base Knockback=0x28006E, Knockback Growth=0x0, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.80x, Hitbox Flags=0x3A830282, Offensive Collision - Bone/ID=0x190001, Damage=0xA, Trajectory=0x3C, Base Knockback=0x28006E, Knockback Growth=0x0, Size=3.50x, Z Offset=7.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.80x, Hitbox Flags=0x3A830282, Offensive Collision - Bone/ID=0x190002, Damage=0xA, Trajectory=0x3C, Base Knockback=0x28006E, Knockback Growth=0x0, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.80x, Hitbox Flags=0x3A830282, # Subaction 60 Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=17.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3A820282, Offensive Collision - Bone/ID=0x1, Damage=0x7, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=11.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3A820282, *Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0xAA, Base Knockback=0x960064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=17.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3A810282, *Offensive Collision - Bone/ID=0x3, Damage=0x6, Trajectory=0xAA, Base Knockback=0x780064, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=11.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3A810282, *Offensive Collision - Bone/ID=0x4, Damage=0x6, Trajectory=0xB4, Base Knockback=0x500064, Knockback Growth=0x0, Size=2.90x, Z Offset=0.00x, Y Offset=3.00x, X Offset=5.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3A830282, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=12.00x, *Offensive Collision - Bone/ID=0x0, Damage=0xB, Trajectory=0x48, Base Knockback=0x6B, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-18.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830282, *Offensive Collision - Bone/ID=0x1, Damage=0xB, Trajectory=0x48, Base Knockback=0x6B, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-13.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830282, *Offensive Collision - Bone/ID=0x2, Damage=0xB, Trajectory=0x48, Base Knockback=0x6B, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=5.50x, X Offset=-8.50x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830282, *Offensive Collision - Bone/ID=0x3, Damage=0xB, Trajectory=0x48, Base Knockback=0x6B, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=-4.20x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830282, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=4.00x, Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=17.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3A820282, Offensive Collision - Bone/ID=0x1, Damage=0x7, Trajectory=0x46, Base Knockback=0x64, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=11.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3A820282, *Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0xB4, Base Knockback=0x960050, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=17.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3A810282, *Offensive Collision - Bone/ID=0x3, Damage=0x6, Trajectory=0xB4, Base Knockback=0x780050, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=11.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3A810282, *Offensive Collision - Bone/ID=0x4, Damage=0x6, Trajectory=0xB4, Base Knockback=0x500050, Knockback Growth=0x0, Size=2.90x, Z Offset=0.00x, Y Offset=3.00x, X Offset=5.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x3A830282, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=12.00x, *Offensive Collision - Bone/ID=0x0, Damage=0xB, Trajectory=0x40, Base Knockback=0x5F, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-18.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830282, *Offensive Collision - Bone/ID=0x1, Damage=0xB, Trajectory=0x40, Base Knockback=0x5F, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-13.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830282, *Offensive Collision - Bone/ID=0x2, Damage=0xB, Trajectory=0x40, Base Knockback=0x5F, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=5.50x, X Offset=-8.50x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830282, *Offensive Collision - Bone/ID=0x3, Damage=0xB, Trajectory=0x40, Base Knockback=0x5F, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=-4.20x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3A830282, Synchronous Timer - Frames=3.00x, Terminate Collisions # Subaction 1DB (SpecialHi) Asynchronous Timer - Frames=3.00x, *Special Offensive Collision - 0x190000, 0x1, 0xB4, 0x500028, 0x0, 3.00x, -1.00x, 0.00x, -1.00x, 0.00x, 0.50x, 1.00x, 0x32830402, 0x4, 0x4FFFC0, *Special Offensive Collision - 0x190001, 0x1, 0xB4, 0x500046, 0x0, 3.00x, 3.00x, 0.00x, -1.00x, 0.00x, 0.50x, 1.00x, 0x32830402, 0x4, 0x4FFFC0, *Special Offensive Collision - 0x190002, 0x1, 0xB4, 0x500064, 0x0, 2.70x, 6.00x, 0.00x, -1.00x, 0.00x, 0.50x, 1.00x, 0x32830402, 0x4, 0x4FFFC0, *Special Offensive Collision - 0x3, 0x1, 0x50, 0xA0064, 0x0, 2.70x, 0.00x, 5.00x, 0.00x, 0.00x, 0.50x, 1.00x, 0x32830402, 0x4, 0x4FFFC0, Asynchronous Timer - Frames=12.00x, *Special Offensive Collision - 0x190000, 0x1, 0xB4, 0x32001E, 0x0, 3.00x, -1.00x, 0.00x, -1.00x, 0.00x, 0.50x, 1.20x, 0x32830402, 0x5, 0x4FFFC0, *Special Offensive Collision - 0x190001, 0x1, 0xB4, 0x320046, 0x0, 3.00x, 3.00x, 0.00x, -1.00x, 0.00x, 0.50x, 1.20x, 0x32830402, 0x5, 0x4FFFC0, *Special Offensive Collision - 0x190002, 0x1, 0xB4, 0x1E0064, 0x0, 2.70x, 6.00x, 0.00x, -1.00x, 0.00x, 0.50x, 1.20x, 0x32830402, 0x5, 0x4FFFC0, *Special Offensive Collision - 0x3, 0x1, 0x50, 0xA0064, 0x0, 2.70x, 0.00x, 5.00x, 0.00x, 0.00x, 0.50x, 1.20x, 0x32830402, 0x5, 0x4FFFC0, Asynchronous Timer - Frames=44.00x, Terminate Collisions Asynchronous Timer - Frames=45.00x, Special Offensive Collision - 0x0, 0x3, 0x37, 0xA0, 0x19, 4.00x, 0.00x, 8.00x, -11.00x, 0.00x, 2.00x, 0.00x, 0x3A830482, 0x0, 0x4FFFC0, Special Offensive Collision - 0x1, 0x3, 0x37, 0xA0, 0x19, 4.00x, 0.00x, 7.00x, -6.00x, 0.00x, 2.00x, 0.00x, 0x3A830482, 0x0, 0x4FFFC0, Special Offensive Collision - 0x2, 0x3, 0x37, 0xA0, 0x19, 5.30x, 0.00x, 6.00x, 0.00x, 0.00x, 2.00x, 0.00x, 0x3A830482, 0x0, 0x4FFFC0, Special Offensive Collision - 0x3, 0x3, 0x37, 0xA0, 0x19, 4.00x, 0.00x, 5.50x, 4.00x, 0.00x, 2.00x, 0.00x, 0x3A830482, 0x0, 0x4FFFC0, Special Offensive Collision - 0x4, 0x3, 0x37, 0xA0, 0x19, 4.00x, 0.00x, 5.50x, 8.00x, 0.00x, 2.00x, 0.00x, 0x3A830482, 0x0, 0x4FFFC0, Asynchronous Timer - Frames=46.00x, Terminate Collisions Asynchronous Timer - Frames=3.00x, *Special Offensive Collision - 0x190000, 0x2, 0xB4, 0x500028, 0x0, 3.00x, -1.00x, 0.00x, -1.00x, 0.00x, 0.50x, 0.90x, 0x32830402, 0x4, 0x4FFFC0, *Special Offensive Collision - 0x190001, 0x2, 0xB4, 0x500046, 0x0, 3.00x, 3.00x, 0.00x, -1.00x, 0.00x, 0.50x, 0.90x, 0x32830402, 0x4, 0x4FFFC0, *Special Offensive Collision - 0x190002, 0x1, 0xB4, 0x50006E, 0x0, 2.70x, 6.00x, 0.00x, -1.00x, 0.00x, 0.50x, 0.90x, 0x32830402, 0x4, 0x4FFFC0, *Special Offensive Collision - 0x3, 0x1, 0x50, 0xA0064, 0x0, 2.70x, 0.00x, 5.00x, 0.00x, 0.00x, 0.50x, 0.90x, 0x32830402, 0x4, 0x4FFFC0, Asynchronous Timer - Frames=12.00x, *Special Offensive Collision - 0x190000, 0x2, 0xB4, 0x32001E, 0x0, 3.00x, -1.00x, 0.00x, -1.00x, 0.00x, 0.50x, 1.00x, 0x32830402, 0x5, 0x4FFFC0, *Special Offensive Collision - 0x190001, 0x2, 0xB4, 0x320046, 0x0, 3.00x, 3.00x, 0.00x, -1.00x, 0.00x, 0.50x, 1.00x, 0x32830402, 0x5, 0x4FFFC0, *Special Offensive Collision - 0x190002, 0x1, 0xB4, 0x1E006E, 0x0, 2.70x, 6.00x, 0.00x, -1.00x, 0.00x, 0.50x, 1.00x, 0x32830402, 0x5, 0x4FFFC0, *Special Offensive Collision - 0x3, 0x1, 0x50, 0xA0064, 0x0, 2.70x, 0.00x, 5.00x, 0.00x, 0.00x, 0.50x, 1.00x, 0x32830402, 0x5, 0x4FFFC0, Asynchronous Timer - Frames=44.00x, Terminate Collisions Asynchronous Timer - Frames=45.00x, Special Offensive Collision - 0x0, 0x3, 0x37, 0xA0, 0x19, 4.00x, 0.00x, 8.00x, -11.00x, 0.00x, 2.00x, 0.00x, 0x3A830482, 0x0, 0x4FFFC0, Special Offensive Collision - 0x1, 0x3, 0x37, 0xA0, 0x19, 4.00x, 0.00x, 7.00x, -6.00x, 0.00x, 2.00x, 0.00x, 0x3A830482, 0x0, 0x4FFFC0, Special Offensive Collision - 0x2, 0x3, 0x37, 0xA0, 0x19, 5.30x, 0.00x, 6.00x, 0.00x, 0.00x, 2.00x, 0.00x, 0x3A830482, 0x0, 0x4FFFC0, Special Offensive Collision - 0x3, 0x3, 0x37, 0xA0, 0x19, 4.00x, 0.00x, 5.50x, 4.00x, 0.00x, 2.00x, 0.00x, 0x3A830482, 0x0, 0x4FFFC0, Special Offensive Collision - 0x4, 0x3, 0x37, 0xA0, 0x19, 4.00x, 0.00x, 5.50x, 8.00x, 0.00x, 2.00x, 0.00x, 0x3A830482, 0x0, 0x4FFFC0, Asynchronous Timer - Frames=46.00x, Terminate Collisions ********************* Wario: ********************* # Subaction 58 Offensive Collision - Bone/ID=0x1900000, Damage=0x13, Trajectory=0x169, Base Knockback=0x4D, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x10830480, Offensive Collision - Bone/ID=0x1900001, Damage=0x13, Trajectory=0x169, Base Knockback=0x4D, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830480, Offensive Collision - Bone/ID=0x1900002, Damage=0x13, Trajectory=0x169, Base Knockback=0x4D, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830480, Offensive Collision - Bone/ID=0x1900000, Damage=0x11, Trajectory=0x169, Base Knockback=0x4D, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x10830480, Offensive Collision - Bone/ID=0x1900001, Damage=0x11, Trajectory=0x169, Base Knockback=0x4D, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830480, Offensive Collision - Bone/ID=0x1900002, Damage=0x11, Trajectory=0x169, Base Knockback=0x4D, Knockback Growth=0x1E, Size=4.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830480, # Subaction 65 Offensive Collision - Bone/ID=0x1900000, Damage=0x11, Trajectory=0x4B, Base Knockback=0x50, Knockback Growth=0x1E, Size=8.50x, Z Offset=0.00x, Y Offset=12.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, Offensive Collision - Bone/ID=0x1900000, Damage=0x10, Trajectory=0x4B, Base Knockback=0x50, Knockback Growth=0x1E, Size=8.50x, Z Offset=0.00x, Y Offset=12.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39030480, # Subaction 70 (CatchAttack) Special Offensive Collision - 0x1AB0000, 0x2, 0x169, 0x280064, 0x0, 5.00x, 5.00x, -1.50x, 0.00x, 0.00x, 1.00x, 1.00x, 0x31030200, 0x0, 0x84FFFC3, Special Offensive Collision - 0x1AB0000, 0x2, 0x169, 0x280064, 0x0, 5.00x, 5.00x, -1.50x, 0.00x, 0.00x, 1.00x, 1.00x, 0x31030206, 0x0, 0x84FFFC3, # Subaction 75 Terminate Collisions Terminate Collisions Asynchronous Timer - Frames=50.00x, Frame Speed - Multiplier=0.50x, ********************* Wolf: ********************* # Subaction 4F Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=11.00x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x31030440, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Asynchronous Timer - Frames=8.00x, Terminate Collisions Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=13.00x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x31030682, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Asynchronous Timer - Frames=10.00x, Terminate Collisions Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=11.00x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x31030440, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=9.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=8.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Asynchronous Timer - Frames=8.00x, Terminate Collisions Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=13.00x, X Offset=14.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x31030682, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=10.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Asynchronous Timer - Frames=10.00x, Terminate Collisions # Subaction 50 Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=6.50x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x31030440, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Asynchronous Timer - Frames=8.00x, Terminate Collisions Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=6.50x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x31030682, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Asynchronous Timer - Frames=10.00x, Terminate Collisions Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=6.50x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x31030440, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Asynchronous Timer - Frames=8.00x, Terminate Collisions Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=6.50x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x31030682, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Asynchronous Timer - Frames=10.00x, Terminate Collisions # Subaction 53 Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x31030440, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=10.50x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x6E, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Asynchronous Timer - Frames=8.00x, Terminate Collisions Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x31030682, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=10.50x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Asynchronous Timer - Frames=10.00x, Terminate Collisions Asynchronous Timer - Frames=7.00x, Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0xA, Size=4.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x31030440, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=10.50x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=3.00x, SDI Multiplier=0.00x, Hitbox Flags=0x39030440, Asynchronous Timer - Frames=8.00x, Terminate Collisions Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x31030682, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=10.50x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=0.50x, SDI Multiplier=1.00x, Hitbox Flags=0x39030682, Asynchronous Timer - Frames=10.00x, Terminate Collisions # Subaction 62 Offensive Collision - Bone/ID=0x0, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830440, Asynchronous Timer - Frames=5.00x, Special Offensive Collision - 0x0, 0x3, 0x169, 0x64, 0xA, 2.50x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3E030440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x140001, 0x1, 0x169, 0x50064, 0x0, 4.00x, 0.00x, 0.00x, 1.00x, 0.00x, 1.00x, 1.00x, 0x3E030400, 0x6, 0x4FFFC3, Special Offensive Collision - 0x150002, 0x1, 0x169, 0x0, 0x0, 4.00x, 0.00x, 0.00x, 1.00x, 0.00x, 1.00x, 1.00x, 0x3E030400, 0x6, 0x4FFFC3, Offensive Collision - Bone/ID=0x0, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38830440, Asynchronous Timer - Frames=5.00x, Special Offensive Collision - 0x0, 0x4, 0x169, 0x64, 0x1E, 2.50x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x3E030440, 0x0, 0x4FFFC3, Special Offensive Collision - 0x140001, 0x2, 0x5F, 0x50064, 0x0, 4.00x, 0.00x, 0.00x, 1.00x, 0.00x, 1.00x, 1.00x, 0x3E030400, 0x6, 0x4FFFC3, Special Offensive Collision - 0x150002, 0x2, 0x5F, 0x50064, 0x0, 4.00x, 0.00x, 0.00x, 1.00x, 0.00x, 1.00x, 1.00x, 0x3E030400, 0x6, 0x4FFFC3, # Subaction 72 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x3, Trajectory=0x44, Knockback Growth=0x96, Weight Knockback=0x0, Base Knockback=0x28, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x6, Trajectory=0x41, Knockback Growth=0x4B, Weight Knockback=0x0, Base Knockback=0x3C, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 73 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x3, Trajectory=0x25, Knockback Growth=0x82, Weight Knockback=0x0, Base Knockback=0x23, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x25, Knockback Growth=0x32, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 74 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x2, Trajectory=0x50, Knockback Growth=0x6E, Weight Knockback=0x0, Base Knockback=0x4B, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x2, Trajectory=0x50, Knockback Growth=0x50, Weight Knockback=0x0, Base Knockback=0x37, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 1D5 (SpecialAirSEnd) (none) Asynchronous Timer - Frames=1.00x, Special Offensive Collision - 0x0, 0xF, 0x10E, 0x50, 0x14, 3.00x, 0.00x, 7.00x, 0.00x, 0.00x, 1.50x, 1.00x, 0x20832083, 0x0, 0x4FFFC0, Special Offensive Collision - 0x1, 0xA, 0x1C, 0x6A, 0x1E, 10.00x, 0.00x, 7.00x, 0.00x, 0.00x, 1.50x, 1.00x, 0x20832043, 0x0, 0x4FFFC0, Asynchronous Timer - Frames=2.00x, Terminate Collisions Selective IASA - IASA=0x11, Selective IASA - IASA=0x12, Asynchronous Timer - Frames=10.00x, End Selective IASA - IASA=0x12, Asynchronous Timer - Frames=16.00x, End Selective IASA - IASA=0x11, # Subaction 1D6 (SpecialHiHold) (none) Selective IASA - IASA=0x11, # Subaction 1D8 (SpecialHi) Asynchronous Timer - Frames=1.00x, *Special Offensive Collision - 0xB0000, 0x1, 0x2D, 0x3C0046, 0x0, 7.00x, 0.00x, 1.50x, 0.00x, 0.00x, 0.50x, 0.00x, 0x39810440, 0x3, 0x4FFFC1, Special Offensive Collision - 0xB0001, 0x1, 0x16D, 0xC, 0x0, 9.00x, 0.00x, 1.50x, 0.00x, 0.00x, 0.50x, 0.00x, 0x39820440, 0x3, 0x4FFFC1, *Special Offensive Collision - 0x110002, 0x1, 0x2D, 0x460046, 0x0, 3.50x, 0.00x, 3.00x, 0.00x, 0.00x, 0.50x, 0.00x, 0x39810440, 0x3, 0x4FFFC1, Special Offensive Collision - 0x110003, 0x1, 0x169, 0x460032, 0x0, 3.50x, 0.00x, 3.00x, 0.00x, 0.00x, 0.50x, 0.00x, 0x39820440, 0x3, 0x4FFFC1, Asynchronous Timer - Frames=25.00x, Terminate Collisions Selective IASA - IASA=0x11, Asynchronous Timer - Frames=1.00x, *Special Offensive Collision - 0xB0000, 0x1, 0x7D, 0x3C0046, 0x0, 7.00x, 0.00x, 1.50x, 0.00x, 0.00x, 0.50x, 0.00x, 0x39810440, 0x3, 0x4FFFC1, Special Offensive Collision - 0xB0001, 0x1, 0x16D, 0xC, 0x0, 9.00x, 0.00x, 1.50x, 0.00x, 0.00x, 0.50x, 0.00x, 0x39820440, 0x3, 0x4FFFC1, *Special Offensive Collision - 0x110002, 0x1, 0x7D, 0x460046, 0x0, 3.50x, 0.00x, 3.00x, 0.00x, 0.00x, 0.50x, 0.00x, 0x39810440, 0x3, 0x4FFFC1, Special Offensive Collision - 0x110003, 0x1, 0x169, 0x460032, 0x0, 3.50x, 0.00x, 3.00x, 0.00x, 0.00x, 0.50x, 0.00x, 0x39820440, 0x3, 0x4FFFC1, Asynchronous Timer - Frames=25.00x, Terminate Collisions # Subaction 1D9 (SpecialHiLanding) Special Offensive Collision - 0xD0000, 0x3, 0x41, 0x83, 0x50, 6.00x, 0.00x, -5.50x, 0.00x, 0.00x, 2.50x, 1.00x, 0x21830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xD0001, 0x3, 0x41, 0x83, 0x50, 6.00x, 0.00x, 0.00x, 0.00x, 0.00x, 2.50x, 1.00x, 0x21830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xC0002, 0x3, 0x41, 0x83, 0x50, 5.00x, -1.00x, 1.00x, 0.00x, 0.00x, 2.50x, 1.00x, 0x21830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xD0000, 0x5, 0x41, 0x83, 0x50, 6.00x, 0.00x, -5.50x, 0.00x, 0.00x, 2.50x, 1.00x, 0x21830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xD0001, 0x5, 0x41, 0x83, 0x50, 6.00x, 0.00x, 0.00x, 0.00x, 0.00x, 2.50x, 1.00x, 0x21830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xC0002, 0x5, 0x41, 0x83, 0x50, 5.00x, -1.00x, 1.00x, 0.00x, 0.00x, 2.50x, 1.00x, 0x21830480, 0x0, 0x4FFFC3, # Subaction 1DA (SpecialHiFall) Asynchronous Timer - Frames=4.00x, Special Offensive Collision - 0xD0000, 0x4, 0x169, 0x73, 0x3C, 9.00x, 0.00x, -4.00x, 0.00x, 0.00x, 2.50x, 1.00x, 0x21830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xD0001, 0x4, 0x169, 0x73, 0x3C, 9.00x, 0.00x, 2.00x, 0.00x, 0.00x, 2.50x, 1.00x, 0x21830480, 0x0, 0x4FFFC3, Asynchronous Timer - Frames=6.00x, Terminate Collisions Selective IASA - IASA=0x11, Asynchronous Timer - Frames=4.00x, Special Offensive Collision - 0xD0000, 0x6, 0x169, 0x73, 0x3C, 9.00x, 0.00x, -4.00x, 0.00x, 0.00x, 2.50x, 1.00x, 0x21830480, 0x0, 0x4FFFC3, Special Offensive Collision - 0xD0001, 0x6, 0x169, 0x73, 0x3C, 9.00x, 0.00x, 2.00x, 0.00x, 0.00x, 2.50x, 1.00x, 0x21830480, 0x0, 0x4FFFC3, Asynchronous Timer - Frames=6.00x, Terminate Collisions ********************* Yoshi: ********************* # Action 11A (SpecialSEnd/SpecialAirSEnd) Change Action - ID=0x10, Requirement=Animation End, Change Action - ID=0xE, Requirement=Animation End, # Subaction 4E Offensive Collision - Bone/ID=0x0, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=5.50x, Z Offset=0.00x, Y Offset=7.50x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Offensive Collision - Bone/ID=0x1, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=4.00x, Z Offset=0.00x, Y Offset=7.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Synchronous Timer - Frames=4.00x, Reset Bone Collisions - 0x0, Change Hitbox Damage - Hitbox ID=0x0, Damage=0x7, Change Hitbox Damage - Hitbox ID=0x1, Damage=0x7, Synchronous Timer - Frames=10.00x, Terminate Collisions Offensive Collision - Bone/ID=0x0, Damage=0xB, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=5.50x, Z Offset=0.00x, Y Offset=7.50x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Offensive Collision - Bone/ID=0x1, Damage=0xB, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=4.00x, Z Offset=0.00x, Y Offset=7.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430280, Synchronous Timer - Frames=4.00x, Reset Bone Collisions - 0x0, Change Hitbox Damage - Hitbox ID=0x0, Damage=0x7, Change Hitbox Damage - Hitbox ID=0x1, Damage=0x7, Synchronous Timer - Frames=10.00x, Terminate Collisions # Subaction 4F Offensive Collision - Bone/ID=0x130000, Damage=0xA, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130001, Damage=0xA, Trajectory=0x46, Base Knockback=0x50, Knockback Growth=0x28, Size=4.25x, Z Offset=8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130002, Damage=0xA, Trajectory=0x32, Base Knockback=0x50, Knockback Growth=0x28, Size=3.50x, Z Offset=15.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130000, Damage=0xB, Trajectory=0x50, Base Knockback=0x4D, Knockback Growth=0x23, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130001, Damage=0xB, Trajectory=0x46, Base Knockback=0x4D, Knockback Growth=0x23, Size=4.25x, Z Offset=8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130002, Damage=0xB, Trajectory=0x32, Base Knockback=0x4D, Knockback Growth=0x23, Size=3.50x, Z Offset=15.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, # Subaction 50 Offensive Collision - Bone/ID=0x130000, Damage=0x9, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130001, Damage=0x9, Trajectory=0x41, Base Knockback=0x50, Knockback Growth=0x28, Size=4.25x, Z Offset=8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130002, Damage=0x9, Trajectory=0x32, Base Knockback=0x50, Knockback Growth=0x28, Size=3.50x, Z Offset=15.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130000, Damage=0xA, Trajectory=0x50, Base Knockback=0x4D, Knockback Growth=0x23, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130001, Damage=0xA, Trajectory=0x41, Base Knockback=0x4D, Knockback Growth=0x23, Size=4.25x, Z Offset=8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130002, Damage=0xA, Trajectory=0x32, Base Knockback=0x4D, Knockback Growth=0x23, Size=3.50x, Z Offset=15.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, # Subaction 53 Offensive Collision - Bone/ID=0x130000, Damage=0x8, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x28, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130001, Damage=0x8, Trajectory=0x41, Base Knockback=0x50, Knockback Growth=0x28, Size=4.25x, Z Offset=8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130002, Damage=0x8, Trajectory=0x32, Base Knockback=0x50, Knockback Growth=0x28, Size=4.00x, Z Offset=15.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130000, Damage=0x9, Trajectory=0x50, Base Knockback=0x4D, Knockback Growth=0x23, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130001, Damage=0x9, Trajectory=0x41, Base Knockback=0x4D, Knockback Growth=0x23, Size=4.25x, Z Offset=8.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130002, Damage=0x9, Trajectory=0x32, Base Knockback=0x4D, Knockback Growth=0x23, Size=4.00x, Z Offset=15.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, # Subaction 54 Offensive Collision - Bone/ID=0x130000, Damage=0xB, Trajectory=0x64, Base Knockback=0x28, Knockback Growth=0x48, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x140001, Damage=0xB, Trajectory=0x64, Base Knockback=0x28, Knockback Growth=0x48, Size=6.00x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x150002, Damage=0xA, Trajectory=0x64, Base Knockback=0x28, Knockback Growth=0x48, Size=5.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x130000, Damage=0xC, Trajectory=0x64, Base Knockback=0x25, Knockback Growth=0x42, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x140001, Damage=0xC, Trajectory=0x64, Base Knockback=0x25, Knockback Growth=0x42, Size=6.00x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x150002, Damage=0xB, Trajectory=0x64, Base Knockback=0x25, Knockback Growth=0x42, Size=5.00x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, # Subaction 55 Offensive Collision - Bone/ID=0x130000, Damage=0xA, Trajectory=0x1C, Base Knockback=0x1E, Knockback Growth=0x41, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x140001, Damage=0xA, Trajectory=0x1C, Base Knockback=0x1E, Knockback Growth=0x41, Size=5.00x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x150002, Damage=0x5, Trajectory=0x169, Base Knockback=0x1E, Knockback Growth=0x41, Size=4.00x, Z Offset=0.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030400, Offensive Collision - Bone/ID=0x130000, Damage=0xB, Trajectory=0x1C, Base Knockback=0x1C, Knockback Growth=0x3B, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x140001, Damage=0xB, Trajectory=0x1C, Base Knockback=0x1C, Knockback Growth=0x3B, Size=5.00x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x150002, Damage=0x6, Trajectory=0x169, Base Knockback=0x1A, Knockback Growth=0x37, Size=4.00x, Z Offset=0.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030400, # Subaction 60 Asynchronous Timer - Frames=2.00x, Offensive Collision - Bone/ID=0x0, Damage=0xE, Trajectory=0x1E, Base Knockback=0x3F, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Offensive Collision - Bone/ID=0x1, Damage=0xE, Trajectory=0x1E, Base Knockback=0x3F, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.00x, Y Offset=3.50x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Offensive Collision - Bone/ID=0x2, Damage=0xE, Trajectory=0x1E, Base Knockback=0x35, Knockback Growth=0x1E, Size=4.30x, Z Offset=0.00x, Y Offset=3.00x, X Offset=17.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=18.00x, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x1E, Base Knockback=0x3F, Knockback Growth=0x1E, Size=6.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x1E, Base Knockback=0x3F, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.00x, Y Offset=3.50x, X Offset=-11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Offensive Collision - Bone/ID=0x2, Damage=0xD, Trajectory=0x1E, Base Knockback=0x35, Knockback Growth=0x1E, Size=4.30x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-17.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=2.00x, Offensive Collision - Bone/ID=0x0, Damage=0x10, Trajectory=0x1E, Base Knockback=0x48, Knockback Growth=0x25, Size=6.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Offensive Collision - Bone/ID=0x1, Damage=0x10, Trajectory=0x1E, Base Knockback=0x48, Knockback Growth=0x25, Size=5.00x, Z Offset=0.00x, Y Offset=3.50x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Offensive Collision - Bone/ID=0x2, Damage=0x10, Trajectory=0x1E, Base Knockback=0x44, Knockback Growth=0x25, Size=4.30x, Z Offset=0.00x, Y Offset=3.00x, X Offset=17.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Synchronous Timer - Frames=2.00x, Terminate Collisions Asynchronous Timer - Frames=18.00x, Offensive Collision - Bone/ID=0x0, Damage=0xF, Trajectory=0x1E, Base Knockback=0x48, Knockback Growth=0x25, Size=6.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Offensive Collision - Bone/ID=0x1, Damage=0xF, Trajectory=0x1E, Base Knockback=0x48, Knockback Growth=0x25, Size=5.00x, Z Offset=0.00x, Y Offset=3.50x, X Offset=-11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Offensive Collision - Bone/ID=0x2, Damage=0xF, Trajectory=0x1E, Base Knockback=0x44, Knockback Growth=0x25, Size=4.30x, Z Offset=0.00x, Y Offset=3.00x, X Offset=-17.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030280, Synchronous Timer - Frames=2.00x, Terminate Collisions # Subaction 62 Asynchronous Timer - Frames=2.00x, Bit Variable Set - RA-Bit[30], Offensive Collision - Bone/ID=0xB0000, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=4.30x, Z Offset=0.00x, Y Offset=0.34x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x40001, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xC0002, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xF, Size=3.50x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Asynchronous Timer - Frames=5.00x, Offensive Collision - Bone/ID=0x0, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=4.00x, Z Offset=0.00x, Y Offset=4.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x2, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=3.30x, Z Offset=0.00x, Y Offset=5.10x, X Offset=3.30x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Asynchronous Timer - Frames=15.00x, Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=5.50x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=3.30x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Asynchronous Timer - Frames=31.00x, Terminate Collisions Asynchronous Timer - Frames=2.00x, Bit Variable Set - RA-Bit[30], Offensive Collision - Bone/ID=0xB0000, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xC000F, Size=4.30x, Z Offset=0.00x, Y Offset=0.34x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0x40001, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xC000F, Size=4.30x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Offensive Collision - Bone/ID=0xC0002, Damage=0xC, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xC000F, Size=3.50x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830480, Asynchronous Timer - Frames=5.00x, Offensive Collision - Bone/ID=0x0, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x90000, Size=4.00x, Z Offset=0.00x, Y Offset=4.50x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x90000, Size=4.00x, Z Offset=0.00x, Y Offset=4.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x2, Damage=0x9, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x90000, Size=3.30x, Z Offset=0.00x, Y Offset=5.10x, X Offset=3.30x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Asynchronous Timer - Frames=15.00x, Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x60000, Size=3.50x, Z Offset=0.00x, Y Offset=5.50x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x60000, Size=3.50x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x60000, Size=3.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=3.30x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Asynchronous Timer - Frames=31.00x, Terminate Collisions # Subaction 63 Offensive Collision - Bone/ID=0x260000, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x0, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430440, Offensive Collision - Bone/ID=0x260001, Damage=0xF, Trajectory=0x10E, Base Knockback=0x5A, Knockback Growth=0x0, Size=5.50x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430480, Offensive Collision - Bone/ID=0x260000, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x100000, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430440, Offensive Collision - Bone/ID=0x260001, Damage=0xF, Trajectory=0x10E, Base Knockback=0x5A, Knockback Growth=0xF0000, Size=5.50x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x38430480, # Subaction 64 Asynchronous Timer - Frames=9.00x, Bit Variable Set - RA-Bit[30], Offensive Collision - Bone/ID=0x140000, Damage=0x4, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0xA, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Hitbox Flags=0x3E030480, Offensive Collision - Bone/ID=0x140001, Damage=0x4, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0xA, Size=4.50x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Hitbox Flags=0x3E030480, Offensive Collision - Bone/ID=0x150002, Damage=0x4, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0xA, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Hitbox Flags=0x3E030480, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=15.00x, Offensive Collision - Bone/ID=0x140000, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x14, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x3E030480, Offensive Collision - Bone/ID=0x140001, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x14, Size=4.50x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x3E030480, Offensive Collision - Bone/ID=0x150002, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x14, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x3E030480, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=22.00x, Offensive Collision - Bone/ID=0x140000, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x14, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x140001, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x14, Size=4.50x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x150002, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x14, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x3E030440, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=27.00x, Offensive Collision - Bone/ID=0x140000, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x140001, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=4.50x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x150002, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x32, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=9.00x, Bit Variable Set - RA-Bit[30], Offensive Collision - Bone/ID=0x140000, Damage=0x4, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x4000A, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030480, Offensive Collision - Bone/ID=0x140001, Damage=0x4, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x4000A, Size=4.50x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030480, Offensive Collision - Bone/ID=0x150002, Damage=0x4, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x4000A, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030480, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=15.00x, Offensive Collision - Bone/ID=0x140000, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x30014, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030480, Offensive Collision - Bone/ID=0x140001, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x30014, Size=4.50x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030480, Offensive Collision - Bone/ID=0x150002, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x30014, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030480, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=22.00x, Offensive Collision - Bone/ID=0x140000, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x30014, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x140001, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x30014, Size=4.50x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x150002, Damage=0x3, Trajectory=0x3C, Base Knockback=0x64, Knockback Growth=0x30014, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=27.00x, Offensive Collision - Bone/ID=0x140000, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x40032, Size=5.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x140001, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x40032, Size=4.50x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Offensive Collision - Bone/ID=0x150002, Damage=0x4, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x40032, Size=3.50x, Z Offset=1.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030440, Synchronous Timer - Frames=3.00x, Terminate Collisions # Subaction 65 Offensive Collision - Bone/ID=0x140000, Damage=0xD, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0x19, Size=7.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030480, Offensive Collision - Bone/ID=0x150001, Damage=0xD, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0x19, Size=7.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030480, Offensive Collision - Bone/ID=0x140000, Damage=0xD, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0xD0019, Size=7.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030480, Offensive Collision - Bone/ID=0x150001, Damage=0xD, Trajectory=0x5A, Base Knockback=0x64, Knockback Growth=0xD0019, Size=7.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x3E030480, # Subaction 66 Set Loop - Iterations=0x7, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x10E, Base Knockback=0x50, Knockback Growth=0x5, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=1.40x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x104, Base Knockback=0x50, Knockback Growth=0x5, Size=4.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=7.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=1.40x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x2, Damage=0x2, Trajectory=0x118, Base Knockback=0x50, Knockback Growth=0x5, Size=4.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=-3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=1.40x, Hitbox Flags=0x39830440, Execute Loop Set Loop - Iterations=0x7, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x10E, Base Knockback=0x64, Knockback Growth=0x5, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=1.40x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x104, Base Knockback=0x64, Knockback Growth=0x5, Size=4.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=7.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=1.40x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x2, Damage=0x1, Trajectory=0x118, Base Knockback=0x64, Knockback Growth=0x5, Size=4.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=-3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=1.40x, Hitbox Flags=0x39830440, Set Loop - Iterations=0x7, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x10E, Base Knockback=0x50, Knockback Growth=0x30005, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=0.70x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x104, Base Knockback=0x50, Knockback Growth=0x20005, Size=4.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=7.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=0.70x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x2, Damage=0x2, Trajectory=0x118, Base Knockback=0x50, Knockback Growth=0x20005, Size=4.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=-3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=0.70x, Hitbox Flags=0x39830440, Execute Loop Set Loop - Iterations=0x7, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x10E, Base Knockback=0x64, Knockback Growth=0x20005, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=0.70x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x104, Base Knockback=0x64, Knockback Growth=0x10005, Size=4.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=7.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=0.70x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x2, Damage=0x1, Trajectory=0x118, Base Knockback=0x64, Knockback Growth=0x10005, Size=4.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=-3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.10x, SDI Multiplier=0.70x, Hitbox Flags=0x39830440, # Subaction 70 (CatchAttack) Special Offensive Collision - 0x260000, 0x2, 0x50, 0x1E0064, 0x0, 5.76x, 3.20x, 1.60x, 0.00x, 0.00x, 1.00x, 1.00x, 0x33830400, 0x0, 0x84FFFC3, Special Offensive Collision - 0x260000, 0x3, 0x50, 0x1E0064, 0x0, 5.76x, 3.20x, 1.60x, 0.00x, 0.00x, 1.00x, 1.00x, 0x33830400, 0x0, 0x84FFFC3, # Subaction 74 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x5, Trajectory=0x5A, Knockback Growth=0x2B, Weight Knockback=0x0, Base Knockback=0x41, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x8, Trajectory=0x5A, Knockback Growth=0x2B, Weight Knockback=0x0, Base Knockback=0x41, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 75 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x4, Trajectory=0x50, Knockback Growth=0x19, Weight Knockback=0x0, Base Knockback=0x64, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x50, Knockback Growth=0x19, Weight Knockback=0x0, Base Knockback=0x64, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 1D0 (SpecialN2) Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0x7, Trajectory=0x169, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x0, Element=0x0, 1.00x, 0.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x0, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xA, Trajectory=0x169, Knockback Growth=0x64, Weight Knockback=0x0, Base Knockback=0x0, Element=0x0, 1.00x, 0.00x, 1.00x, 0x2, 0x0, 0x3, True, True, 0x0, # Subaction 1D4 (SpecialSStart) # Subaction 1D7 (SpecialAirSStart) Asynchronous Timer - Frames=8.00x, Bit Variable Set - RA-Bit[17], Asynchronous Timer - Frames=8.00x, Bit Variable Set - RA-Bit[17], Super/Heavy Armour - 0x3, 7.00x, # Subaction 1D5 (SpecialSLoop) # Subaction 1D8 (SpecialAirSLoop) Special Offensive Collision - 0x0, 0x4, 0x50, 0x46, 0x32, 3.36x, 0.00x, 5.60x, -2.00x, 0.00x, 1.00x, 1.00x, 0x3B430480, 0x20, 0x4FFFC0, Special Offensive Collision - 0x1, 0x4, 0x50, 0x46, 0x32, 5.76x, 0.00x, 5.60x, 2.00x, 0.00x, 1.00x, 1.00x, 0x3B430480, 0x20, 0x4FFFC0, Super/Heavy Armour - 0x3, 7.00x, Special Offensive Collision - 0x0, 0x4, 0x50, 0x46, 0x32, 3.36x, 0.00x, 5.60x, -2.00x, 0.00x, 1.00x, 1.00x, 0x22430480, 0x20, 0x4FFFC0, Special Offensive Collision - 0x1, 0x4, 0x50, 0x46, 0x32, 5.76x, 0.00x, 5.60x, 2.00x, 0.00x, 1.00x, 1.00x, 0x22430480, 0x20, 0x4FFFC0, # Subaction 1D6 (SpecialSEnd) # Subaction 1D9 (SpecialAirSEnd) Terminate Collisions Asynchronous Timer - Frames=12.00x, Bit Variable Set - RA-Bit[18], Super/Heavy Armour - 0x3, 7.00x, Terminate Collisions Asynchronous Timer - Frames=12.00x, Bit Variable Set - RA-Bit[18], Super/Heavy Armour - 0x0, 0.00x, # Article 0 # Subaction 0 (Move) Special Offensive Collision - 0x0, 0x4, 0x32, 0x28, 0x60032, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x8030280, 0x0, 0x21CFFFC3, Special Offensive Collision - 0x0, 0x7, 0x32, 0x28, 0x60038, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x8030280, 0x0, 0x21CFFFC3, ********************* Zelda: ********************* # Action 118 (SpecialSEnd/SpecialAirSEnd) Change Action - ID=0x10, Requirement=Animation End, Change Action - ID=0xE, Requirement=Animation End, # Subaction 48 Asynchronous Timer - Frames=10.00x, Set Loop - Iterations=0x2, Offensive Collision - Bone/ID=0x370000, Damage=0x2, Trajectory=0x169, Base Knockback=0x320064, Knockback Growth=0x0, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32003, Offensive Collision - Bone/ID=0x370001, Damage=0x2, Trajectory=0x169, Base Knockback=0x280064, Knockback Growth=0x0, Size=2.50x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32003, Offensive Collision - Bone/ID=0x3C0002, Damage=0x2, Trajectory=0x169, Base Knockback=0x1E0064, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32003, Offensive Collision - Bone/ID=0x3, Damage=0x2, Trajectory=0x169, Base Knockback=0x70064, Knockback Growth=0x0, Size=4.50x, Z Offset=0.00x, Y Offset=12.50x, X Offset=13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32003, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, Execute Loop Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x169, Base Knockback=0xA0, Knockback Growth=0xA, Size=6.00x, Z Offset=0.00x, Y Offset=12.50x, X Offset=13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32003, Offensive Collision - Bone/ID=0x3C0001, Damage=0x2, Trajectory=0x169, Base Knockback=0xA0, Knockback Growth=0xA, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32003, Offensive Collision - Bone/ID=0x370002, Damage=0x2, Trajectory=0x169, Base Knockback=0xA0, Knockback Growth=0xA, Size=2.50x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32003, Offensive Collision - Bone/ID=0x370003, Damage=0x2, Trajectory=0x169, Base Knockback=0xA0, Knockback Growth=0xA, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32003, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=10.00x, Set Loop - Iterations=0x2, Offensive Collision - Bone/ID=0x370000, Damage=0x1, Trajectory=0x169, Base Knockback=0x140064, Knockback Growth=0x30000, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x33C3200E, Offensive Collision - Bone/ID=0x370001, Damage=0x1, Trajectory=0x169, Base Knockback=0x100064, Knockback Growth=0x30000, Size=2.50x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x33C3200E, Offensive Collision - Bone/ID=0x3C0002, Damage=0x1, Trajectory=0x169, Base Knockback=0xC0064, Knockback Growth=0x30000, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x33C3200E, Offensive Collision - Bone/ID=0x3, Damage=0x1, Trajectory=0x169, Base Knockback=0x40064, Knockback Growth=0x30000, Size=4.50x, Z Offset=0.00x, Y Offset=12.50x, X Offset=13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x33C3200E, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, Execute Loop Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x15E, Base Knockback=0x0, Knockback Growth=0x3002D, Size=6.00x, Z Offset=0.00x, Y Offset=12.50x, X Offset=13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C3200E, Offensive Collision - Bone/ID=0x3C0001, Damage=0x2, Trajectory=0x15E, Base Knockback=0x0, Knockback Growth=0x3002D, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C3200E, Offensive Collision - Bone/ID=0x370002, Damage=0x2, Trajectory=0x15E, Base Knockback=0x0, Knockback Growth=0x3002D, Size=2.50x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C3200E, Offensive Collision - Bone/ID=0x370003, Damage=0x2, Trajectory=0x15E, Base Knockback=0x0, Knockback Growth=0x3002D, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C3200E, Synchronous Timer - Frames=1.00x, Terminate Collisions # Subaction 50 Asynchronous Timer - Frames=11.00x, *Offensive Collision - Bone/ID=0x3C0000, Damage=0xD, Trajectory=0x6E, Base Knockback=0x58, Knockback Growth=0x32, Size=4.00x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C30682, *Offensive Collision - Bone/ID=0x3C0001, Damage=0xD, Trajectory=0x6E, Base Knockback=0x58, Knockback Growth=0x32, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C30682, Offensive Collision - Bone/ID=0x3A0002, Damage=0xC, Trajectory=0x169, Base Knockback=0x58, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C30642, Offensive Collision - Bone/ID=0x390003, Damage=0xB, Trajectory=0x169, Base Knockback=0x58, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C30240, Synchronous Timer - Frames=3.00x, Terminate Collisions *Asynchronous Timer - Frames=39.00x, Allow Interrupt Asynchronous Timer - Frames=11.00x, *Offensive Collision - Bone/ID=0x3C0000, Damage=0xD, Trajectory=0x6E, Base Knockback=0xF, Knockback Growth=0x46, Size=4.00x, Z Offset=3.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C30682, *Offensive Collision - Bone/ID=0x3C0001, Damage=0xD, Trajectory=0x6E, Base Knockback=0xF, Knockback Growth=0x46, Size=3.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C30682, Offensive Collision - Bone/ID=0x3A0002, Damage=0xC, Trajectory=0x169, Base Knockback=0x58, Knockback Growth=0x32, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C30642, Offensive Collision - Bone/ID=0x390003, Damage=0xB, Trajectory=0x169, Base Knockback=0x58, Knockback Growth=0x32, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C30240, Synchronous Timer - Frames=3.00x, Terminate Collisions *Asynchronous Timer - Frames=26.00x, Allow Interrupt # Subaction 54 Offensive Collision - Bone/ID=0x580000, Damage=0xB, Trajectory=0x46, Base Knockback=0x69, Knockback Growth=0x41, Size=5.00x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32043, Offensive Collision - Bone/ID=0x580001, Damage=0xB, Trajectory=0x46, Base Knockback=0x69, Knockback Growth=0x41, Size=4.50x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32043, Offensive Collision - Bone/ID=0x570002, Damage=0xB, Trajectory=0x46, Base Knockback=0x69, Knockback Growth=0x41, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32043, Offensive Collision - Bone/ID=0x580000, Damage=0xB, Trajectory=0x5A, Base Knockback=0x69, Knockback Growth=0x41, Size=5.00x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32043, Offensive Collision - Bone/ID=0x580001, Damage=0xB, Trajectory=0x5A, Base Knockback=0x69, Knockback Growth=0x41, Size=4.50x, Z Offset=-2.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32043, Offensive Collision - Bone/ID=0x570002, Damage=0xB, Trajectory=0x5A, Base Knockback=0x69, Knockback Growth=0x41, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32043, # Subaction 55 Offensive Collision - Bone/ID=0x120000, Damage=0x7, Trajectory=0x10E, Base Knockback=0x50, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=6.50x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39810240, Offensive Collision - Bone/ID=0x120001, Damage=0x7, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x14, Size=4.50x, Z Offset=0.00x, Y Offset=6.50x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39820240, Offensive Collision - Bone/ID=0x120002, Damage=0x8, Trajectory=0x10E, Base Knockback=0x50, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830240, Offensive Collision - Bone/ID=0xA0003, Damage=0x8, Trajectory=0x10E, Base Knockback=0x50, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830240, Offensive Collision - Bone/ID=0x120000, Damage=0x7, Trajectory=0x10E, Base Knockback=0x28, Knockback Growth=0x2D, Size=5.00x, Z Offset=0.00x, Y Offset=6.50x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x39810240, Offensive Collision - Bone/ID=0x120001, Damage=0x7, Trajectory=0x50, Base Knockback=0x28, Knockback Growth=0x2D, Size=4.50x, Z Offset=0.00x, Y Offset=6.50x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x39820240, Offensive Collision - Bone/ID=0x120002, Damage=0x8, Trajectory=0x10E, Base Knockback=0x28, Knockback Growth=0x2D, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x39830240, Offensive Collision - Bone/ID=0xA0003, Damage=0x8, Trajectory=0x10E, Base Knockback=0x28, Knockback Growth=0x2D, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.30x, Hitbox Flags=0x39830240, # Subaction 58 Asynchronous Timer - Frames=5.00x, Set Loop - Iterations=0x4, *Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x1E, Base Knockback=0x1E0064, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=9.07x, X Offset=3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.50x, Hitbox Flags=0x33C30400, *Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x2D, Base Knockback=0x280064, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=9.07x, X Offset=7.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.50x, Hitbox Flags=0x33C30400, *Offensive Collision - Bone/ID=0x2, Damage=0x1, Trajectory=0x3C, Base Knockback=0x3C0064, Knockback Growth=0x0, Size=4.30x, Z Offset=0.00x, Y Offset=9.07x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.50x, Hitbox Flags=0x33C30400, *Offensive Collision - Bone/ID=0x3, Damage=0x1, Trajectory=0xA0, Base Knockback=0x500064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=9.07x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.50x, Hitbox Flags=0x33C30400, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, Execute Loop Offensive Collision - Bone/ID=0x3, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1E, Size=6.70x, Z Offset=0.00x, Y Offset=9.07x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32083, Offensive Collision - Bone/ID=0x2, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1E, Size=5.70x, Z Offset=0.00x, Y Offset=9.07x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32083, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=9.07x, X Offset=7.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32083, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=9.07x, X Offset=3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32083, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=5.00x, Set Loop - Iterations=0x4, *Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x1E, Base Knockback=0x1E006E, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=9.07x, X Offset=3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x33C30400, *Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x13B, Base Knockback=0x280069, Knockback Growth=0x0, Size=3.50x, Z Offset=0.00x, Y Offset=9.07x, X Offset=7.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x33C30400, *Offensive Collision - Bone/ID=0x2, Damage=0x1, Trajectory=0x12C, Base Knockback=0x3C0069, Knockback Growth=0x0, Size=4.30x, Z Offset=0.00x, Y Offset=9.07x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x33C30400, *Offensive Collision - Bone/ID=0x3, Damage=0x1, Trajectory=0xA0, Base Knockback=0x50006E, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=9.07x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.20x, Hitbox Flags=0x33C30400, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=1.00x, Execute Loop Offensive Collision - Bone/ID=0x3, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1E, Size=6.70x, Z Offset=0.00x, Y Offset=9.07x, X Offset=16.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32083, Offensive Collision - Bone/ID=0x2, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1E, Size=5.70x, Z Offset=0.00x, Y Offset=9.07x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32083, Offensive Collision - Bone/ID=0x1, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=9.07x, X Offset=7.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32083, Offensive Collision - Bone/ID=0x0, Damage=0xD, Trajectory=0x169, Base Knockback=0x69, Knockback Growth=0x1E, Size=4.50x, Z Offset=0.00x, Y Offset=9.07x, X Offset=3.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x33C32083, Synchronous Timer - Frames=1.00x, Terminate Collisions # Subaction 60 Offensive Collision - Bone/ID=0x120000, Damage=0xC, Trajectory=0x14, Base Knockback=0x5F, Knockback Growth=0x14, Size=5.00x, Z Offset=-2.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x120001, Damage=0xC, Trajectory=0x14, Base Knockback=0x5F, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x120002, Damage=0xC, Trajectory=0x14, Base Knockback=0x5F, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0x120000, Damage=0xA, Trajectory=0x14, Base Knockback=0x55, Knockback Growth=0x14, Size=5.00x, Z Offset=-2.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x120001, Damage=0xA, Trajectory=0x14, Base Knockback=0x55, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x120002, Damage=0xA, Trajectory=0x14, Base Knockback=0x55, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=3.00x, Terminate Collisions Offensive Collision - Bone/ID=0x120000, Damage=0xC, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x14, Size=5.00x, Z Offset=-2.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x120001, Damage=0xC, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x120002, Damage=0xC, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=3.00x, Terminate Collisions Asynchronous Timer - Frames=10.00x, Offensive Collision - Bone/ID=0x120000, Damage=0xA, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x14, Size=5.00x, Z Offset=-2.00x, Y Offset=7.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x120001, Damage=0xA, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Offensive Collision - Bone/ID=0x120002, Damage=0xA, Trajectory=0x19, Base Knockback=0x64, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x39830440, Synchronous Timer - Frames=3.00x, Terminate Collisions # Subaction 62 Set Loop - Iterations=0x4, Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x96, Base Knockback=0x4B0064, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32000, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x96, Base Knockback=0x4B0064, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=11.00x, X Offset=7.60x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32000, Offensive Collision - Bone/ID=0xA0002, Damage=0x2, Trajectory=0x5A, Base Knockback=0x78005A, Knockback Growth=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32000, Offensive Collision - Bone/ID=0x4A0003, Damage=0x2, Trajectory=0x10E, Base Knockback=0x32005A, Knockback Growth=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32000, Synchronous Timer - Frames=2.00x, Terminate Collisions Synchronous Timer - Frames=2.00x, Execute Loop Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32043, Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=11.00x, X Offset=7.60x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32043, Offensive Collision - Bone/ID=0xA0002, Damage=0x5, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32043, Offensive Collision - Bone/ID=0x4A0003, Damage=0x5, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32043, Synchronous Timer - Frames=2.00x, Terminate Collisions Set Loop - Iterations=0x4, Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x96, Base Knockback=0x4B0064, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32000, Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x96, Base Knockback=0x4B0064, Knockback Growth=0x0, Size=3.00x, Z Offset=0.00x, Y Offset=11.00x, X Offset=7.60x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32000, Offensive Collision - Bone/ID=0xA0002, Damage=0x2, Trajectory=0x5A, Base Knockback=0x78005A, Knockback Growth=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32000, Offensive Collision - Bone/ID=0x4A0003, Damage=0x2, Trajectory=0x10E, Base Knockback=0x32005A, Knockback Growth=0x0, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32000, Synchronous Timer - Frames=2.00x, Terminate Collisions Synchronous Timer - Frames=2.00x, Execute Loop Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=12.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32043, Offensive Collision - Bone/ID=0x1, Damage=0x7, Trajectory=0x169, Base Knockback=0x82, Knockback Growth=0x28, Size=4.00x, Z Offset=0.00x, Y Offset=11.00x, X Offset=7.60x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32043, Offensive Collision - Bone/ID=0xA0002, Damage=0x7, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32043, Offensive Collision - Bone/ID=0x4A0003, Damage=0x7, Trajectory=0x169, Base Knockback=0x78, Knockback Growth=0x28, Size=6.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=0.00x, Hitbox Flags=0x33C32043, Synchronous Timer - Frames=2.00x, Terminate Collisions # Subaction 72 Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xB, Trajectory=0x2D, Knockback Growth=0x3C, Weight Knockback=0x0, Base Knockback=0x50, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, Throw Attack Collision - ID=0x0, Bone=0x0, Damage=0xB, Trajectory=0x2D, Knockback Growth=0x50, Weight Knockback=0x0, Base Knockback=0x46, Element=0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, True, True, 0x8, # Subaction 1CE (SpecialN) Asynchronous Timer - Frames=4.00x, Body Collision - Collision State=0x2, Bit Variable Set - RA-Bit[17], Asynchronous Timer - Frames=12.00x, Body Collision - Collision State=0x0, Set Loop - Iterations=0x5, Special Offensive Collision - 0x0, 0x1, 0xA, 0x28, 0xC, 3.40x, 0.00x, 6.00x, -13.50x, 0.00x, 1.00x, 1.00x, 0x33C10602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1, 0x1, 0xA, 0x28, 0xC, 3.40x, 0.00x, 6.00x, 13.50x, 0.00x, 1.00x, 1.00x, 0x33C10602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x2, 0x2, 0xA, 0x28, 0xC, 4.80x, 0.00x, 6.00x, -4.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x204FFFC3, Special Offensive Collision - 0x3, 0x2, 0xA, 0x28, 0xC, 4.80x, 0.00x, 6.00x, 4.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x204FFFC3, Special Offensive Collision - 0x4, 0x1, 0xA, 0x28, 0xC, 5.00x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x33C30602, 0x0, 0x204FFFC3, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=2.00x, Execute Loop Special Offensive Collision - 0x0, 0x5, 0x169, 0x64, 0x32, 7.80x, 0.00x, 6.00x, -4.00x, 0.00x, 1.00x, 1.00x, 0x33C10682, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1, 0x5, 0x169, 0x64, 0x32, 7.80x, 0.00x, 6.00x, 4.00x, 0.00x, 1.00x, 1.00x, 0x33C10682, 0x0, 0x204FFFC3, Special Offensive Collision - 0x2, 0x4, 0x169, 0x64, 0x28, 6.00x, 0.00x, 6.00x, -12.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x204FFFC3, Special Offensive Collision - 0x3, 0x4, 0x169, 0x64, 0x28, 6.00x, 0.00x, 6.00x, 12.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x204FFFC3, Special Offensive Collision - 0x4, 0x3, 0x169, 0x64, 0x32, 7.00x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x33C30642, 0x0, 0x204FFFC3, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=42.00x, Bit Variable Set - RA-Bit[18], Asynchronous Timer - Frames=59.00x, Allow Interrupt Bit Variable Clear - LA-Bit[5000], Asynchronous Timer - Frames=4.00x, Body Collision - Collision State=0x2, Bit Variable Set - RA-Bit[17], Asynchronous Timer - Frames=7.00x, !Animation Command-00! 0D000200 - 0x9, @1E678, Asynchronous Timer - Frames=12.00x, Body Collision - Collision State=0x0, Set Loop - Iterations=0x4, Special Offensive Collision - 0x0, 0x1, 0x14, 0x0, 0x28, 3.40x, 0.00x, 6.00x, -13.50x, 0.00x, 1.00x, 1.00x, 0x33C10602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1, 0x1, 0xA0, 0x0, 0x28, 3.40x, 0.00x, 6.00x, 13.50x, 0.00x, 1.00x, 1.00x, 0x33C10602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x2, 0x2, 0x28, 0x0, 0x1E, 4.80x, 0.00x, 6.00x, -4.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x204FFFC3, Special Offensive Collision - 0x3, 0x2, 0x8C, 0x0, 0x1E, 4.80x, 0.00x, 6.00x, 4.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x204FFFC3, Special Offensive Collision - 0x4, 0x3, 0x5A, 0x0, 0x14, 5.00x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x33C30602, 0x0, 0x204FFFC3, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=2.00x, Execute Loop Special Offensive Collision - 0x0, 0x1, 0x14, 0x0, 0x28, 3.40x, 0.00x, 6.00x, -13.50x, 0.00x, 1.00x, 1.00x, 0x33C10602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1, 0x1, 0xA0, 0x0, 0x28, 3.40x, 0.00x, 6.00x, 13.50x, 0.00x, 1.00x, 1.00x, 0x33C10602, 0x0, 0x204FFFC3, Special Offensive Collision - 0x2, 0x2, 0x28, 0x0, 0x1E, 4.80x, 0.00x, 6.00x, -4.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x204FFFC3, Special Offensive Collision - 0x3, 0x2, 0x8C, 0x0, 0x1E, 4.80x, 0.00x, 6.00x, 4.00x, 0.00x, 1.00x, 1.00x, 0x33C10642, 0x0, 0x204FFFC3, Special Offensive Collision - 0x4, 0x3, 0x5A, 0x0, 0x14, 5.00x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x33C30602, 0x0, 0x204FFFC3, Synchronous Timer - Frames=1.00x, Terminate Collisions Synchronous Timer - Frames=2.00x, Special Offensive Collision - 0x0, 0x3, 0x55, 0xF, 0x69, 7.80x, 0.00x, 6.00x, -4.00x, 0.00x, 1.00x, 1.00x, 0x33C10680, 0x0, 0x204FFFC3, Special Offensive Collision - 0x1, 0x3, 0x5F, 0xF, 0x69, 7.80x, 0.00x, 6.00x, 4.00x, 0.00x, 1.00x, 1.00x, 0x33C10680, 0x0, 0x204FFFC3, Special Offensive Collision - 0x2, 0x3, 0x58, 0xF, 0x69, 6.00x, 0.00x, 6.00x, -12.00x, 0.00x, 1.00x, 1.00x, 0x33C10640, 0x0, 0x204FFFC3, Special Offensive Collision - 0x3, 0x3, 0x5C, 0xF, 0x69, 6.00x, 0.00x, 6.00x, 12.00x, 0.00x, 1.00x, 1.00x, 0x33C10640, 0x0, 0x204FFFC3, Special Offensive Collision - 0x4, 0x3, 0x5A, 0xF, 0x69, 7.00x, 0.00x, 6.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x33C30640, 0x0, 0x204FFFC3, Synchronous Timer - Frames=1.00x, Terminate Collisions Asynchronous Timer - Frames=28.00x, Bit Variable Set - LA-Bit[5000], Asynchronous Timer - Frames=35.00x, Selective IASA - IASA=0x3, Selective IASA - IASA=0x4, Selective IASA - IASA=0xF, Asynchronous Timer - Frames=42.00x, Bit Variable Set - RA-Bit[18], # Old Subroutine 18BC0 If - Requirement=Not On Ground, !Work-04! 12040100 - RA-Basic[0], If - RA-Basic[0] <= 0.00x Horizontal Momentum Mod - HM State=0x1, Else Stop Horizontal Momentum Mod - HM State=0x1, # New Subroutine 1E678 If - Requirement=Bit is Set, LA-Bit[5000], Return End If Float Variable Set - 0.00x, RA-Float[5000], If - Requirement=On Ground, If - IC-Basic[1011] >= IC-Basic[3149] Float Variable Set - 0.16x, RA-Float[5000], End If If - IC-Basic[1012] >= IC-Basic[3149] Float Variable Set - -0.12x, RA-Float[5000], End If Add/Subtract Momentum - RA-Float[5000], 0.00x, Else If - IC-Basic[1011] >= IC-Basic[3149] Float Variable Set - 0.11x, RA-Float[5000], End If If - IC-Basic[1012] >= IC-Basic[3149] Float Variable Set - -0.07x, RA-Float[5000], End If Add/Subtract Momentum - RA-Float[5000], 0.01x, End If Return # Subaction 1D6 (SpecialHiStart) # Subaction 1D8 (SpecialAirHiStart) Offensive Collision - Bone/ID=0x90000, Damage=0x6, Trajectory=0x50, Base Knockback=0x64, Knockback Growth=0x28, Size=10.56x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x2BC30642, Offensive Collision - Bone/ID=0x90000, Damage=0x8, Trajectory=0x19, Base Knockback=0x14, Knockback Growth=0x4B, Size=10.56x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x2BC30642, # Subaction 1D7 (SpecialHi) # Subaction 1D9 (SpecialAirHi) Offensive Collision - Bone/ID=0x90000, Damage=0x6, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x28, Size=9.60x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x2BC31045, Synchronous Timer - Frames=2.00x, Terminate Collisions Body Collision - Collision State=0x2, Offensive Collision - Bone/ID=0x90000, Damage=0xA, Trajectory=0x10E, Base Knockback=0x14, Knockback Growth=0x50, Size=9.60x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Hitbox Flags=0x22C31045, Synchronous Timer - Frames=2.00x, Terminate Collisions Body Collision - Collision State=0x0,